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T2G EDDM port to v5?

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Anyone managed to "port" T2G EDDM to v5?

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

Yes it works using the exclude file off of Inibuilds.

yes, confirmed from my side 👍

Bernd

P3D V6 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

  • Author

@markmasterson @BerndB how did you guys do it? I only have v5 running and fiered up the installer which went through but that was it....

Did you create a XML for that?

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

1 hour ago, GEKtheReaper said:

@markmasterson @BerndB how did you guys do it? I only have v5 running and fiered up the installer which went through but that was it....

Did you create a XML for that?

generally speaking yes, but i use a tool for the xml-creations. For the sceneries which are not updated for V5 i have left the installations within the P3D v4.5 folder. With the great tool from Lorby Lorby´s addonorganizer i have just added them to V5 vi the xml-method. I did that, because if now one of those 4.5 sceneries get an update for V5 i just delete the relation of the 4.5 version via the addonmanager and install the new V5 version. This way i can use all sceneries and update them step by step once they are available with a new V5 installer. And once there is no 4.5 version left for updating i will erase all P3D 4.5 folders left for clean up

Edited by BerndB

Bernd

P3D V6 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

  • Author
1 hour ago, BerndB said:

generally speaking yes, but i use a tool for the xml-creations.

Unfortunately I no longer have anything related to v4 on my PC so the v4 XML's are also lost.

Would it be possible by your side to share the content of the XML's that were created by the LorbiSI organizer? I will basicaly change the PATH and that would be it.

 

UPDATE: Solved by writing the XML myself pointing to the 3 scenery locations.

Edited by GEKtheReaper

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

  • Author

Disregard / removed!

Edited by GEKtheReaper

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

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