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GEKtheReaper

T2G EDDM port to v5?

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Anyone managed to "port" T2G EDDM to v5?


Gerald K. - Germany

Core i7 4790 / ASUS H87-PRO / MSI GTX 970 / 16 Gb RAM Corsair Vengeance 1600 / 24" Full HD.

WIN 10 HOME 64 + P3D v4 + GEP3D + UTX Europe + FS Global Ultimate NG + ORBX Trees HD + ASP4 + ASCA/SF3D + ENVTEX + ENVSHADE + GSX + EZCA + (EnvForce).

"Flightstick" = X56 HOTAS RGB Logitech

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yes, confirmed from my side 👍


Bernd

P3D V5 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX2080, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA and OrbX

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@markmasterson @BerndB how did you guys do it? I only have v5 running and fiered up the installer which went through but that was it....

Did you create a XML for that?


Gerald K. - Germany

Core i7 4790 / ASUS H87-PRO / MSI GTX 970 / 16 Gb RAM Corsair Vengeance 1600 / 24" Full HD.

WIN 10 HOME 64 + P3D v4 + GEP3D + UTX Europe + FS Global Ultimate NG + ORBX Trees HD + ASP4 + ASCA/SF3D + ENVTEX + ENVSHADE + GSX + EZCA + (EnvForce).

"Flightstick" = X56 HOTAS RGB Logitech

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Posted (edited)
1 hour ago, GEKtheReaper said:

@markmasterson @BerndB how did you guys do it? I only have v5 running and fiered up the installer which went through but that was it....

Did you create a XML for that?

generally speaking yes, but i use a tool for the xml-creations. For the sceneries which are not updated for V5 i have left the installations within the P3D v4.5 folder. With the great tool from Lorby Lorby´s addonorganizer i have just added them to V5 vi the xml-method. I did that, because if now one of those 4.5 sceneries get an update for V5 i just delete the relation of the 4.5 version via the addonmanager and install the new V5 version. This way i can use all sceneries and update them step by step once they are available with a new V5 installer. And once there is no 4.5 version left for updating i will erase all P3D 4.5 folders left for clean up

Edited by BerndB

Bernd

P3D V5 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX2080, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA and OrbX

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Posted (edited)
1 hour ago, BerndB said:

generally speaking yes, but i use a tool for the xml-creations.

Unfortunately I no longer have anything related to v4 on my PC so the v4 XML's are also lost.

Would it be possible by your side to share the content of the XML's that were created by the LorbiSI organizer? I will basicaly change the PATH and that would be it.

 

UPDATE: Solved by writing the XML myself pointing to the 3 scenery locations.

Edited by GEKtheReaper

Gerald K. - Germany

Core i7 4790 / ASUS H87-PRO / MSI GTX 970 / 16 Gb RAM Corsair Vengeance 1600 / 24" Full HD.

WIN 10 HOME 64 + P3D v4 + GEP3D + UTX Europe + FS Global Ultimate NG + ORBX Trees HD + ASP4 + ASCA/SF3D + ENVTEX + ENVSHADE + GSX + EZCA + (EnvForce).

"Flightstick" = X56 HOTAS RGB Logitech

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Posted (edited)

Disregard / removed!

Edited by GEKtheReaper

Gerald K. - Germany

Core i7 4790 / ASUS H87-PRO / MSI GTX 970 / 16 Gb RAM Corsair Vengeance 1600 / 24" Full HD.

WIN 10 HOME 64 + P3D v4 + GEP3D + UTX Europe + FS Global Ultimate NG + ORBX Trees HD + ASP4 + ASCA/SF3D + ENVTEX + ENVSHADE + GSX + EZCA + (EnvForce).

"Flightstick" = X56 HOTAS RGB Logitech

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