August 19, 20205 yr Hello fellow pilots! In trying to fix some of the not unexpected liberties taken with the default a/c performance, I discovered that FS2020 still has the old file structure and .cfg files! Yay! (and it is a sincere Yay!) With my steam version, airplanes are located in: ....AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam The 747 folder would be: ...\AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam\asobo-aircraft-b7478i\SimObjects\Airplanes\Asobo_B747_8i Any of these file names look familiar? :) https://imgur.com/a/RN8beWw The .cfg files, as far as I can tell, follow the old established format and can be edited accordingly! I already changed my 747 turning radius: aircraft.cfg -> [CONTACT_POINTS] point.0 = 1, -5, 0, -15.7, 720, 0, 2, 80, 0.9, 2, 0.25, 9, 8, 0, 220, 250, 2
August 19, 20205 yr 2 minutes ago, Torsten said: Hello fellow pilots! In trying to fix some of the not unexpected liberties taken with the default a/c performance, I discovered that FS2020 still has the old file structure and .cfg files! Yay! (and it is a sincere Yay!) With my steam version, airplanes are located in: ....AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam The 747 folder would be: ...\AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam\asobo-aircraft-b7478i\SimObjects\Airplanes\Asobo_B747_8i Any of these file names look familiar? 🙂 https://imgur.com/a/RN8beWw The .cfg files, as far as I can tell, follow the old established format and can be edited accordingly! I already changed my 747 turning radius: aircraft.cfg -> [CONTACT_POINTS] point.0 = 1, -5, 0, -15.7, 720, 0, 2, 80, 0.9, 2, 0.25, 9, 8, 0, 220, 250, 2 IIRC, Unless you also put your sim to legacy flight model mode, I don’t think you actually did anything to your turn radius.
August 20, 20205 yr Author You are incorrect, Sir 🙂 I tested it with the different model modes, the config changes applied to all. Which makes sense, otherwise they would have to store every plane's cfg information 2 or 3 times. But most of the data in the .cfg is the same regardless of flight model - e.g nose wheel will always in the same spot, etc. How all of that behaves may be different for the model mode, but the base data stays the same. So, back up your .cfg files and start messing around. 🙂
August 20, 20205 yr @TorstenAnything you find from your testing that shows the new "1,000 surfaces on the wing" physics is functioning in a meaningful and substantive manner?
August 20, 20205 yr Author No yet. So many values to dig through and every change requires a full restart to take effect. Zzzz.. And it also depends if you're looking for visual changes (e.g. brighter nose gear light at a slightly different height) vs physics changes/flight behavior changes. I did look through their .XML files and have spotted wing flex info. It says it's currently hardcoded - hinting at the ability to change it in the future. Will the plan fly differently once you change the wing flex? NO idea 🙂 Still, I'm super glad some of the file/data structure carried over, having start from zero on everything would be a pain!
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