September 11, 20205 yr 13 hours ago, av8r172 said: I've been speaking with a certain TFDI developer about this for almost 2 weeks. He's convinced it can't be TrueGlass but P3D itself. Turning Vsync off in P3D helps for a little, but just delays the crash. The only way for no crash is to disable the TrueGlass.dll in the gauges folder. This issue has driven me crazy. I've tried just about everything I can think of. The way I'm able to trigger it the fastest is at ORBX ESKS at the gate with the Maddog. Here's the real bizarre part. It doesn't crash at dusk or at night, even when the dynamic lights are taking my gpu down to it's knees at 15 FPS. No, the crash only happens in the day when I'm running 60+ FPS. Another strange thing I noticed is that turning ON Enhanced Atmospherics helped. I don't usually use this feature, but when it's on, I don't get the crash. Very very strange phenomenon and absolutely frustrating. ah sounds like it's going to be like the change view bug, hope this does not take forever to fix like the latter Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
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