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New interview with Jörg Neumann / Lead of MSFS

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41 minutes ago, Janov said:

You are right - it is not your responsibility as a developer to make DRM work, but it certainly is in your interest to have it work.

And if you are not sure that this DRM is pretty much watertight you face the difficult question wether to just go ahead and accept pirating and leaking of proprietary information.

Even if it wasn´t for pirates, having the competition being able to look (and possibly copy) your code is not something any developer looks forward to.

I agree with you from developer's perspective. However, as I said before, Microsoft and Asobo takes this full responsibility for this DRM and as a public company like Microsoft should take this topic of security as a high priority, any mistake it would damage them when comes to information leakage.  

If we are talking about WASM, these are just binaries files that are extremely difficult to decompile, same goes for DLLs and executables, so yeah is not even worth the effort. However when it comes to JS,HTML, I really have no idea how does MSFS encrypt these files, I think this will be a good question in Dev Q&A and me myself curious about it 😉

But the sad reality Jan, piracy is an issue no matter what and we just hope to make it harder. 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

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12 hours ago, omarsmak30 said:

If we are talking about WASM, these are just binaries files that are extremely difficult to decompile

Negative.    WASM is fairly straight forward to decompile.   There are things you can do to make it not quite so trivial, but I wouldn't rely on something simply being compiled to WASM to protect it.

As for the topic of the cost of piracy, I'll simply note that the estimates you see of the "cost to the software industry" of piracy are usually vastly overstated and based on calculations designed to make the problem sound as big as possible by, among other things, assuming that everyone who pirated something would have otherwise bought it, which is simply not true.   Is it an issue?  Yes, absolutely.  Is it the massive threat to software industry that trade associations and special interests make it out to be?  Not at all.  If it were you wouldn't see as many games being released DRM-free these days as there are.

That still doesn't make it right, or victimless.    I just hate the overwrought propaganda that leads to intrusive, user-hostile DRM which does little more than harm paying customers.

Edited by kaosfere

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