December 13, 200619 yr I dont know if anybody else has this issue, but the rotaing lights at the airports look very bad. I am guessing they are sim,ulating a rotating spot light of some kind, but for me it looks like a solid Green cone rotating around ( very cheesy). I have played with me video drivers and settings, but still have not come up for a fix to this.Does anybody have any suggestions?Thanks,Polmer
December 13, 200619 yr Same issue here!Only thing I can think of is that when Vista dn DX10 are available, hopefully, DX10 will handle the rendering of this stuff better. My wishful thinking!Sincerely,Dennis D. Mullert Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
December 13, 200619 yr What Dennis said.It looks the same for me. Hopefully in the near future it will look better.RhettAMD 3700+ (@2530 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 3-3-3-8, WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
December 13, 200619 yr I see the cones also. What I dislike is that the beacon light disappears about nine miles from the airport.Send your concerns to: [email protected] . I have.SD
December 13, 200619 yr Moderator For the record, most folks do not have this problem. The only time I ever "see" the rotating beacons as a "solid object" is when the textures haven't finished loading completely at any given airport.This sounds more like a case of memory saturation (aka: overload) than anything else... Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
December 13, 200619 yr I actually have this problem _now_ although I did _not_ have this problem when I first installed FSX. When I first installed FSX they actually looked pretty good.I did go through several of the 'tweaking' to improve FPS, and noticed that since applying different 'tweaks' that I now have the solid cones as others are describing.My assumption is that this is a direct result of using the DXTBmp conversion to 'recompile' (for lack of a better word) the textures. Perhaps if someone knows what specific files relate to the rotating beacons, those of us that backed up before tweaking, could copy the original beacon files back and see if that fixes the issue.I've also noticed that since the 'tweaks', when I fly at night, I have a blue band of sky that goes diagonally from one side of the horizon to another, again, I'm assuming this has to do with one of the textures that has been 'recompiled'.PlaidAvenger
December 14, 200619 yr "I have a blue band of sky that goes diagonally from one side of the horizon to another, again, I'm assuming this has to do with one of the textures that has been 'recompiled'"Interesting, I also have a blue band, that also shows up at night.I also did some of the tweaking ( including the DXTBmp conversion), but ended up completely deleting FSX and re-installing baecause of several graphic artifact that would show up unexpectedly......humm.Polmer
December 14, 200619 yr Problem Fix:I fixed this issue this morning by simply deleting any texture folder I could find; texture/clouds, scenery/texture/global,scenery/texture/world, etc.I then loaded up the FSX installer and used the "repair" option.Everything is looking normal again.Polmer
December 14, 200619 yr Bill, I think you're right, because on my system the 'cone' display happens only intermittently.-Rick----------- My System -----------P4 @ 2.53 GHz / 1GB RAM / NVIDIA GeForce 6800XT, 256MB / Windows XP Home
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