February 27, 20215 yr Commercial Member Create your First Flying Object, Put on a 3D PBR Texture, and Export to MSFS2020 in just 20 minutes! 😃👍 Edited February 27, 20215 yr by OSM
February 27, 20215 yr 2 minutes ago, OSM said: Create your First Flying Object, Put on a 3D PBR Texture, and Export to MSFS2020 in just 20 minutes! Or as I like to call it, develop an aeroplane for Carenado. 🤣 Alan Bradbury Check out my youtube flight sim videos: Here
February 27, 20215 yr Jokes aside, great tutorial by the way. I hope a lot of people give it a go and have a crack at making their own stuff. It is fun, and Blender is not only free, but is also a really great 3D modeling program which is fairly easy to get to grips with. Alan Bradbury Check out my youtube flight sim videos: Here
February 27, 20215 yr Author Commercial Member 2 minutes ago, Chock said: Jokes aside, great tutorial by the way. I hope a lot of people give it a go and have a crack at making their own stuff. It is fun, and Blender is not only free, but is also a really great 3D modeling program which is fairly easy to get to grips with. Thanks Chock! I've made this tutorial especially for those overwhelmed by the new advanced technologies used in MFS2020. I hope this will clarify things.
April 15, 20215 yr I've a Blender plane from X-plane, exported like you did but it sits back forward on the runway. Any help on what I do wrong etc.? Many thanks.
April 16, 20215 yr Author Commercial Member On 4/15/2021 at 11:08 AM, Mike44 said: I've a Blender plane from X-plane, exported like you did but it sits back forward on the runway. Any help on what I do wrong etc.? Many thanks. Hi Mike44! In a Blender simply turn around your airplane at 180 degrees on a Z axis. X-plane and FS2020 have different orientation. Edited April 16, 20215 yr by OSM
April 16, 20215 yr Yes but I've lots ob .blend files full of animations. Any idea how to deal with animations, redo all? Nice PC-6 btw. Edited April 16, 20215 yr by Mike44
April 16, 20215 yr Author Commercial Member 5 hours ago, Mike44 said: Yes but I've lots ob .blend files full of animations. Any idea how to deal with animations, redo all? Nice PC-6 btw. Yes. Redo ALL animation in Blender and then you should assign FS2020 SDK commands to your animation. Edited April 16, 20215 yr by OSM
August 3, 20214 yr I adopted this workflow last year after having tried Substace Painter (too complicated for my taste) and I am more than satisfied. I added Materialize to create some textures and it works great. Oh, I must also mention Gimp for paint retouching Best regards, Didier "Lagaffe" Boitier HAF 932 / ASUS Z390 STRIX-F Gaming / i9 9900K / Cruxial Ballistic 32 Go à 3200 Ghz / Gigabyte RTX 3060 Ti / 34" Samsung FreeSync 21:9 SSD: Samsung 1To + 2 Cruxial 256 Go / Stockage : WD 4To et WD 2 To / Hotas Warthog and Throttle Cougar
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