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Blender - ArmorPaint - MSFS2020, Beginner Tutorial.

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Create your First Flying Object, Put on a 3D PBR Texture, and Export to MSFS2020 in just 20 minutes! 😃👍

 

Edited by OSM
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2 minutes ago, OSM said:

Create your First Flying Object, Put on a 3D PBR Texture, and Export to MSFS2020 in just 20 minutes!

Or as I like to call it, develop an aeroplane for Carenado. 🤣

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Alan Bradbury

Check out my youtube flight sim videos: Here

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Jokes aside, great tutorial by the way. I hope a lot of people give it a go and have a crack at making their own stuff. It is fun, and Blender is not only free, but is also a really great 3D modeling program which is fairly easy to get to grips with.

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Alan Bradbury

Check out my youtube flight sim videos: Here

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2 minutes ago, Chock said:

Jokes aside, great tutorial by the way. I hope a lot of people give it a go and have a crack at making their own stuff. It is fun, and Blender is not only free, but is also a really great 3D modeling program which is fairly easy to get to grips with.

Thanks Chock! I've made this tutorial especially for those overwhelmed by the new advanced technologies used in MFS2020. I hope this will clarify things.

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I've a Blender plane from X-plane, exported like you did but it sits back forward on the runway. Any help on what I do wrong etc.?

Many thanks.

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On 4/15/2021 at 11:08 AM, Mike44 said:

I've a Blender plane from X-plane, exported like you did but it sits back forward on the runway. Any help on what I do wrong etc.?

Many thanks.

Hi Mike44! In a Blender simply turn around your airplane at 180 degrees on a Z axis. X-plane and FS2020 have different orientation.

Edited by OSM

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Yes but I've lots ob .blend files full of animations. Any idea how to deal with animations, redo all?

Nice PC-6 btw.

Edited by Mike44
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5 hours ago, Mike44 said:

Yes but I've lots ob .blend files full of animations. Any idea how to deal with animations, redo all?

Nice PC-6 btw.

Yes. Redo ALL animation in Blender and then you should assign FS2020 SDK commands to your animation.

Edited by OSM

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I adopted this workflow last year after having tried Substace Painter (too complicated for my taste) and I am more than satisfied. I added Materialize to create some textures and it works great. Oh, I must also mention Gimp for paint retouching

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Best regards, Didier "Lagaffe"


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