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JumperKamper

P3D v4.5 PBR on sunset/sunrise

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Hello

I have problem with PBR on addon planes (PMDG, QW 787, FSLabs) in p3d v4.5. I use envshade and Pascal sky textures. in p3d v5 i hadn't this problem. I tried reinstall client and content. It's possible to fix it?

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Delete your shaders you have overdone it do back to default and start again. 

C:\Users\your name\AppData\Local\Lockheed Martin\Prepar3D v5\Shaders.

Delete the shaders folder re-start P3D it will re-build the default shaders. 


 

Raymond Fry.

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3 hours ago, JumperKamper said:

I tried delete shader cache, reinstall client and content, update GPU drivers, nothing helped

Did you delete the shaders folder and let it build a new one, and try deleting your p3d config make a backup first, you do not need to re-install the client to do that.


 

Raymond Fry.

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On 5/5/2021 at 10:09 AM, JumperKamper said:

Hello

I have problem with PBR on addon planes (PMDG, QW 787, FSLabs) in p3d v4.5. I use envshade and Pascal sky textures. in p3d v5 i hadn't this problem. I tried reinstall client and content. It's possible to fix it?

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B4xzHMF.png

 

Are you on 4.5 hf3?

mike

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I have the same problem at dawn. Wish it was possible to fix. Too glossy. 

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Its PBR issue (LM knows it), how P3D sees it, maybe they will improve it in 5.2. You can check also settings in P3D - turn off reflection (over dynamic lights option).

Edited by YoYo

Webmaster of yoyosims.pl.
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Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

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