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Flight1 UTL and GEX Uses with Orbx LC

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I am moving to P3d v4 and I am choosing a scenery setup.

I read on Flight1 that Orbx Open LC works with GEXP3d. Has anyone used this or a similar combination?

Thanks.

  • Author
20 hours ago, vgbaron said:

I've used the Orbx LC products with GEXP3D with no issues. I like the result.

 

Do you use Ultimate Terrain also? I have that for FSX. I am going to dowload new installer to apply UTX to p3d4

  • Moderator
2 hours ago, Gary1124 said:

Do you use Ultimate Terrain also? I have that for FSX. I am going to dowload new installer to apply UTX to p3d4

Yes, UTX, GEXP3D and Orbx LC primarily.

 

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

I couldda sworn that OpenLC requires Orbx FTX Global (which is a competing product to and not compatible with GEXP3D).  As I understand it, OpenLC creates mappings using the extended classmap contained in FTX Global. 

IOW, I think OpenLC defines the LC used for tiles using an expanded list of texture tiles that are only defined/available in FTXGlobal.

The Orbx website says that FTXGlobal is required for proper operation of OpenLC. 

I use FTXGlobal, UTX for vector scenery, and OpenLC for landclass in P3Dv4 and v5.

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

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  • Moderator

You are correct, Orbx says that but the product worked for me with no noticeable issues. They say their PNW and other areas require FTX Global also and I've also used them. Methinks they are just hyping their own products.

 

 

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Author

If orbx uses anything close to real world mapping and gep3d uses the same data then it shouldn't be surprising they could actually work together. If neither actually uses real world data then what is being represented below us? Some sort of star trekkie alternate earth?

  • Author

Too bad nobody has access to Pentagon Landsat data. Imagine the detail if THAT scenery.

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