May 23, 20215 yr Hello and good night to everyone, a couple of minutes ago I was doing some night flying on P3D and noticed some strange issues while moving around in the VC from the B60 Duke from Real Air, however, i switched to the default Mooney plane and the issue persists, i took a couple of screenshots of it, this only happens during night flying... Has anyone else had it or experienced it? It also follows the camera too while panning on the VC, it also seems that this only happens while taxiing on default taxiways, wont show as frequent on add on airports (which have custom textures for taxiways). Here are a couple of screenshots.. (have to download them from drive) https://drive.google.com/file/d/1oHyflK9MTvw2X7Y-BOeZEdfDf28MH6Ce/view?usp=sharing https://drive.google.com/file/d/1MHw3Ie9Bg_kF1M1Nne3NFw0cgClaudwV/view?usp=sharing Im running P3D with an i5 processor and a GTX 1050 GPU, i know it isnt the best setup but bear with me.. I've been flying with this for a couple of years and never had a problem. Sim is pretty much stock, the only addons which could modify the behaviour of the simulator and how it looks are Orbx OpenLC SA, Pilots FS Global, FTX Global, OpusFSI and REX 4 As for aircrafts only been flying with the B60 Duke from real air, Maddog X and TFDi 717. Note: If i disable cloud shadows casting on the ground the problem disappears but im wondering if there's some workaround to avoid disabling that option. Many thanks in advance.
May 23, 20215 yr I'm guessing this is P3Dv3.4 (there is no 3.5). Looks like the old v3 night cloud shadows due to moon illumination. To get rid of them you...OK, wait for it...disable cloud shadows from casting on the ground. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
May 23, 20215 yr Author Hello, yes i was wrong, it is 3.4, oh thats very disappointing, so no fix at the moment for that? Is v4 affected by that too?. Thank you for your reply.
May 23, 20215 yr I would not hold your breath if you are expecting LM to fix an issue with an old version of P3D. They moved on from v3 in 2017. Edited May 23, 20215 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
May 23, 20215 yr Author Well it does bother me at some point but not enough to stop flying with it, I wonder if they corrected most of the shadow issues on V4 🤔
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