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fernando13e

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About fernando13e

  • Birthday 01/28/1993

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  1. Hello dear simmers, Wanted to ask you if someone had issues with CG and Balance after a couple of touch and go's with the Maddog X, I don't know what I'm doing wrong but let's say I takeoff with around 10800 lbs of fuel total, CG @15% and after 10 minutes I land with about 8000 lbs of fuel remaining, check it with the load manager and adjust the new CG to around 14% and then move the elevator trim to match the green pointer I can't rotate even when pulling the yoke all the way out after passing rotation speed (also recalculated) and if i get to takeoff and then try to land I max out my trim. Has anybody run into this too? What should I need to do after touching down and try to takeoff again with almost the same TOW as before? Is this a normal behavior? It just feels very nose heavy after touching down for the first time. Also can't find some information about it in the manuals or operating procedures.
  2. Hello,thank you for your reply, well i'll check again if i made any mistakes when adding the entry to the aircraft.cfg file, even the best simmer can miss that lol, however, i dont believe that if the entry had any errors it would cause texture display issues. Very weird indeed.
  3. Hello, good evening to all.. Just wanted to know if someone had any trouble with adding repaints to the TFDi 717-200, i really liked the stock liveries but wanted to add a couple more from the official downloads page and it appears there are some files missing or maybe the repaint format changed.. Here are a couple of screenshots.. https://drive.google.com/file/d/1vQNC7srJiqVnEjOD57B8B415g_3WIIN5/view?usp=sharing https://drive.google.com/file/d/1l-N35s_ANWfdlcDmp03lfnsj0V0-wNr7/view?usp=sharing The stock livery displays alright but the added repaint does not. Any ideas?.
  4. Well it does bother me at some point but not enough to stop flying with it, I wonder if they corrected most of the shadow issues on V4 🤔
  5. Hello, yes i was wrong, it is 3.4, oh thats very disappointing, so no fix at the moment for that? Is v4 affected by that too?. Thank you for your reply.
  6. Hello and good night to everyone, a couple of minutes ago I was doing some night flying on P3D and noticed some strange issues while moving around in the VC from the B60 Duke from Real Air, however, i switched to the default Mooney plane and the issue persists, i took a couple of screenshots of it, this only happens during night flying... Has anyone else had it or experienced it? It also follows the camera too while panning on the VC, it also seems that this only happens while taxiing on default taxiways, wont show as frequent on add on airports (which have custom textures for taxiways). Here are a couple of screenshots.. (have to download them from drive) https://drive.google.com/file/d/1oHyflK9MTvw2X7Y-BOeZEdfDf28MH6Ce/view?usp=sharing https://drive.google.com/file/d/1MHw3Ie9Bg_kF1M1Nne3NFw0cgClaudwV/view?usp=sharing Im running P3D with an i5 processor and a GTX 1050 GPU, i know it isnt the best setup but bear with me.. I've been flying with this for a couple of years and never had a problem. Sim is pretty much stock, the only addons which could modify the behaviour of the simulator and how it looks are Orbx OpenLC SA, Pilots FS Global, FTX Global, OpusFSI and REX 4 As for aircrafts only been flying with the B60 Duke from real air, Maddog X and TFDi 717. Note: If i disable cloud shadows casting on the ground the problem disappears but im wondering if there's some workaround to avoid disabling that option. Many thanks in advance.
  7. Here are some pictures https://drive.google.com/file/d/1Or62NoYA_OHJ4bTQcgCaGOaXXffl6Eh3/view?usp=sharing https://drive.google.com/file/d/1RceDx3q9Yh3UPVYY3-fQCTGtd9Kpl6fz/view?usp=sharing https://drive.google.com/file/d/1joawk0HHUW_Ce92vVXTiu5S8npY78Bu6/view?usp=sharing
  8. Hello, unfortunately it didnt work, however, if i depress the rudder pedals for it to brake it does, at least on both a/c (DC9 and F22), maybe its due to the coding of the VC panel..., im also getting some reflection flickering on the water when flying near coastal airports (SVMI for example) and it corresponds to a blue artifact seen on the DC9 VC, it divides the screen in half when looking to either left or right side of the cockpit, when i approach to some coast the flickering gets worse. Can this be fixed?.
  9. Hello!, im sorry to revive this thread but did anybody got this plane running OK on P3D v3? I recently migrated to Prepar3D v3 and tried to install this bird on the sim, however, im getting some graphical errors (along with some other minor ones like the parking brake not engaging), when flying near the coast i see the water reflections flickering and it corresponds to a blue artifact which also flickers seen on the virtual cockpit when you turn the view to either side, left or right, the artifact is right in the middle of the screen dividing it in half.
  10. Hello, I just recently made the jump on the P3D bandwagon, I got the V3 and updated it to V3.4, beautiful sim, however it's plagued by another set of problems.. As the title says I'm having issues with the parking brakes and brakes in general, with a clean installation and default scenario loaded (F22 plane) I try to apply brakes via the keyboard and nothing happens, no brakes message appear on the screen as it did on FSX, also if i try to set the parking brakes I see the red announcement for a brief moment and then they disengage almost immediately.. What surprises me is that if I switch to another aircraft like the Beech A-36 brakes work as they should... This doesn't happen with all the aircraft.. I tried with the P3D version of Coolsky DC9 and the issue comes back again, I can actually see the parking brake button animation setting and then immediately disengaging, can't brake with the standard keyboard assignments.. I never changed my keyboard assignments and this is the first time I use the sim without any peripherals connected (I used Saitek Pro Flight Yoke System on FSX) so no calibration issues or dead zone config made / changed.. Any ideas? Thank you Fernando
  11. Well I tried running it in compatibility mode and no avail, I got tired of it and spent all day yesterday uninstalling FSX, also because I had some other issues like low fps overall when flying online on IVAO
  12. Never thought about this but I can recall that compatibility issues on other apps were solved by doing just that, I will try it and then report back if anything changed, I reinstalled FSUIPC for now but haven't tested it yet. Thank you so much for your input, we'll see how it goes.
  13. Hello again!, No external GPS addons, and we'll I have fsuipc, demo version though, planning to get the full version, would that cause issues?
  14. Sorry for the delay, fortunately no, default aircraft works fine. I'm considering migrating to P3D, but most of the scenery I use are really old Payware and freeware stuff, some of them even are compatible with FS9, that's the holdback for me. I'm wondering if all the scenery I have in FSX would work on P3D v3 at least
  15. Hi! It's for all the instruments, on every cockpit for every plane I mentioned, tried all variants and every combination possible, reloaded the sim and even played with the display settings, it seems to happen at random times, sometimes I get all the instruments working for an hour and then just boom, no instrument click spots again, restart the sim and even from the start dont have any clickspots available, after 3 or 4 times I can get them to work again, sometimes they work straight just after loading.. very frustrating as I can't replicate anything.
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