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Featured Replies

Does the Honeycomb yoke stay where you put it or does it return to center like a joystick?

Edited by TheFlyingBassman

4 minutes ago, TheFlyingBassman said:

Does the yoke stay where you put it or does it return to center like a joystick?

Perhaps you may find this useful"
https://forums.ubisoft.com/showthread.php/624051-stick-properties-of-real-planes-vs-joysticks

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

56 minutes ago, TheFlyingBassman said:

Does the Honeycomb yoke stay where you put it or does it return to center like a joystick?

The yoke returns to a center position when released, as do all simulator non-feedback yokes that I'm aware of.

Al

 

4 minutes ago, TheFlyingBassman said:

Thanks but it doesn't answer my question

No yoke that is realistic stays in place without applied or maintained pressure. Neither do yokes in actual aviation.

Edited by fppilot

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

  • Author
15 minutes ago, ark said:

The yoke returns to a center position when released, as do all simulator non-feedback yokes that I'm aware of.

Al

Thanks

To me the key yoke position issue is with respect to trim behavior. In a real plane I hold the yoke where I want it to maintain the desired aircraft attitude and adjust the trim so the yoke stays pretty much in that position with minimal pressure from me. In the sim I trim so I can slowly let the yoke return approximately to its natural center position while the aircraft retains the desired attitude. It is difficult to fly with precision if you have to exert significant pressure on the yoke -- both in real life or in the sim.

Al

Edited by ark

  • Author
6 minutes ago, ark said:

To me the key issue is trim behavior. In a real plane I hold the yoke where I want it to maintain the desired aircraft attitude and adjust the trim so the yoke stays pretty much in that position with minimal pressure from me. In the sim I trim so I can slowly let the yoke return approximately to its natural center position while the aircraft retains the desired attitude. It is difficult to fly with precision if you have to exert significant pressure on the yoke -- both in real life or in the sim.

Al

Exactly. I have more time in a real plane than with a sim and very little experience with sim yokes so I wanted to make sure it returns to center. 
 

2 minutes ago, TheFlyingBassman said:

Exactly. I have more time in a real plane than with a sim and very little experience with sim yokes so I wanted to make sure it returns to center. 
 

A few months ago I purchased a Fulcrum yoke after using a Saitek yoke for many years.  I have found the Fulcrum to be outstanding. One it's advantages is pitch travel -- about twice that of the Saitek, Honeycomb and similar yokes. If you are interested more info on the Fulcrum is available here:

https://www.avsim.com/forums/forum/882-fulcrum-simulator-controls/

https://fulcrumsim.com/product/fulcrum-one-yoke/

Al

 

  • Author
On 8/23/2021 at 9:30 PM, ark said:

A few months ago I purchased a Fulcrum yoke after using a Saitek yoke for many years.  I have found the Fulcrum to be outstanding. One it's advantages is pitch travel -- about twice that of the Saitek, Honeycomb and similar yokes. If you are interested more info on the Fulcrum is available here:

https://www.avsim.com/forums/forum/882-fulcrum-simulator-controls/

https://fulcrumsim.com/product/fulcrum-one-yoke/

Al

 

That one looks really nice. I’m a little skeptical of the Honeycomb 

 

3 hours ago, TheFlyingBassman said:

That one looks really nice. I’m a little skeptical of the Honeycomb 

 

I am not a fan of the Honeycomb yoke for a number of reasons.

The pitch travel is not significantly better than my old Saitek, and I really don't like the type of switches (non-momentary contact) they have used. Momentary contact switches are much more flexible because they can be easily used to simulate many different type of switches, such as three position switches, when combined with FSUIPC. I also prefer switches not be permanently labeled with a function because I will likely use them for something other than what the label says, especially when using the yoke for a wide range of aircraft types,  e.g., I don't need mag switches when flying a Learjet.  And I don't mind using the mouse in the VC for switches that are only used once or twice during a flight (e.g., Battery, Avionics master)  so the limited number of physical switches are available for more frequently used functions that may vary from aircraft to aircraft. I also happen to not particularly care for the overall look of the Honeycomb unit -- I don't like the curled cord that runs from the Honeycomb yoke handle to the case (and wonder how that will hold up long term), and find the unit a bit too 'gaudy' for my taste when "lit up".

But the above just reflects my personal bias and preferences. I think it is fair to say the Honeycomb yoke has generally been well received by many sim users and certainly is worth consideration for those looking for a yoke in that price range.

So as they say, "to each his own".

Al

Edited by ark

All yokes return to a central position, including the Honeycomb. From what I have gleaned the Honeycomb yoke is quite good for its price.

However, if you can afford it, the Fulcrum yoke is the better choice unless you want these extra switches. As @ark mentions , these switches might be less usefull than they look. I have the Honeycomb Bravo and disabled those switches since they interfered with my use of flightsims. Momentary switches, like most other yokes have, would have been more practical.

I can't praise the Fulcrum enough. One of things the Fulcrum is still teaching me is the use of trim. After a while it almost becomes second nature to use the trim button to release the force on the yoke. Finetuning the trim with the trim wheel on the Honeycomb Bravo is nice so I like the combination of Fulcrum yoke and Honeycomb throttle, although it would be nice if the Honeycomb Throttle was made of metal with hall sensors instead of pots. 

Flightsim rig:
CPU: AMD 5900x  | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL
Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 
Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking

I own a HoneyComb, and it is a plastic toy, but ok for the price, I myself have upgraded to a Yoko+ and the difference is like night and day, both in terms of build quality and performance, the best yoke for the money is undoubtedly Fulcrum, if you can get hold of one.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

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