Jump to content
Sign in to follow this  
DMullert

WU6 Artifacts floating in the air - Anyone?

Recommended Posts

Hello Gang!

Here we go!!!  Artifacts floating in the air everywhere post update - Anyone notice those???  I wish I could post an image here.  Frames are also about 10fps lower than before.


Sincerely,

Dennis D. Müllert

System Specs: Motherboard:  Gygabyte Aorus Z390 Master.  CPU: Intel 9th Gen Core i9 9900kf Eight-Core 3.6Mhz overclocked to 5Mhz.  Memory:  64GB Corsair DDR4 SDRAM 3200MHZ RGB.  GPU: 11GB GeForce RTX 2080Ti FTW3 Hybrid.  Monitor: Viotek 34" curved GNV34DBE.  Power Supply: 1000 Watt Power supply. HD 1: 1TB Samsung 9780 EVO Plus NVMe SSD.  HD 2: 2TB Samsung 860 EVO SATA SSD

Flight Sim Hardware:  Joystick: Thrustmaster T16000M.  Rudder Pedals: Thrustmaster TPR Pendular Pedals.  Yoke: Honeycomb Alpha.  Throttles: Honeycomb Bravo.

Share this post


Link to post
Share on other sites

I have a floating layer of nightlights. The sepia satellite imagery is on the ground correctly, but all of the street lights are floating in a layer above the ground, which seem to interact with the aircraft shadow/outline. Also they disappear at strange angles.

There's a few threads about it on the MSFS forums.

Asobo... C'mon...!

Edit: It's affecting XBox as well, apparently. Jayne's escalated it.

Edited by Redge

Share this post


Link to post
Share on other sites

OK - I had the very same issue.  I corrected it by doing 2 things:

1. Render scaling - I had to set it to 100 (from 140), in order for the resolution to match my screen resolution of 3440x1440 - that fixed the floating lights issue.

2. The new pre-cache thing.........set it to Ultra.

Everything back as it was........including the frames.

Hope this helps!

 


Sincerely,

Dennis D. Müllert

System Specs: Motherboard:  Gygabyte Aorus Z390 Master.  CPU: Intel 9th Gen Core i9 9900kf Eight-Core 3.6Mhz overclocked to 5Mhz.  Memory:  64GB Corsair DDR4 SDRAM 3200MHZ RGB.  GPU: 11GB GeForce RTX 2080Ti FTW3 Hybrid.  Monitor: Viotek 34" curved GNV34DBE.  Power Supply: 1000 Watt Power supply. HD 1: 1TB Samsung 9780 EVO Plus NVMe SSD.  HD 2: 2TB Samsung 860 EVO SATA SSD

Flight Sim Hardware:  Joystick: Thrustmaster T16000M.  Rudder Pedals: Thrustmaster TPR Pendular Pedals.  Yoke: Honeycomb Alpha.  Throttles: Honeycomb Bravo.

Share this post


Link to post
Share on other sites

Ahh. I just quit the sim. Time to load her back up and give this a try. But if the render scaling is causing it, they still need to fix it. Sadly, this might be just enough workaround for them to delay a proper fix until WU18, given all the other things that have been broken since release and not yet fixed.

(And I'm one of the optimistic ones...)

 

Edited by Redge

Share this post


Link to post
Share on other sites

Yup had the same problem with the night lights. I had render set at 120 and as soon as I went back to 100 Im back to normal


System Intel core I9-10900.Asus prime Z490P motherboard, Corsair 32gb ddr4 dram, Samsung 970 EVO 1TB SSD and 1 TB Seagate Barracuda HD. Zotac GE force RTX 2080 Super  750 Watt power supply, Windows 10 Pro, Honeycomb yoke and Bravo,Thrustmaster pedals

Share this post


Link to post
Share on other sites

same issue here, at night with render scale not set to 100 gave ghosting in VR as well.

issue has been reported to asobo and hopefully a patch forthcoming...

https://forums.flightsimulator.com/t/night-lights-above-the-ground-in-latest-world-update-6/450167/16


i9-10900k @ 5.1GHz 32G XMP-3200 | RTX3090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | 55" 4k UHDTV | HP R-G2 VR | DCS

 

 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...