kdfw__

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About kdfw__

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  1. kdfw__

    ATR Progress?

    bad idea speculating in light of facts saying otherwise....
  2. no problem here getting the incremental patch.
  3. there are full and incremental updates for 4.3 in the official forum.
  4. temporary work around for me is to comment out the window entry for the 'light sensor' in panel.cfg like //window18=Light Sensor (777) until a solution is offered. not sure what the light sensor gauge is doing, but i'd rather fly than have a white box in front.
  5. it zooms in/out like you do sitting in the vc.
  6. i see this on the 777 as well as the fsla320.
  7. just tested out the new v4.3, single pass rendering is now working good. you can now zoom in/out in vr, and pop up panels also show up in the vc (you can move it via combination of keys and left mouse button but settings are forgotten when panels are closed). single pass fix makes for smoother flights and looks like dynamic lighting isn't as heavy as before.
  8. kdfw__

    Prepar3D v4.3 has been released

    if you read the p3dv43 change list on the very first post, you'll know if vr performance was improved or not. as for why the rush to update, thanks for the advice but updated anyway.
  9. kdfw__

    Prepar3D v4.3 has been released

    don't need to uninstall fsl, just go to \Documents\Prepar3D v4 Add-ons\FSLabs and rename 'add-on.xml' to something like 'xadd-on.xml' and it will prevent fsl stuff from loading and allows p3dv43 to run.
  10. kdfw__

    Ultimate 787 - V1.1.1 Released

    toga should engage without the need to press the at button. in fact, pressing the toga button the throttles should engage the at button. this still needs to be fixed.
  11. kdfw__

    What does a modern day Flight Sim NEED?

    Evolution of VR hw (HMD and UI) are essential for FS. What’s available now is quite amazing but looking forward to new hw with improved performance.
  12. kdfw__

    FSL Website hacked ??

    40 year old 4chan trolling.
  13. kdfw__

    P3d v4.3

    For VR users, they fixed the single-pass rendering bug so 4.3 is eagerly anticipated.
  14. kdfw__

    744 and 777 VC eyepoint for VR users

    no eye strain but not a problem taking vr off and use the 55" 4k while in cruise phase and surf the web, then putting vr back on for descent/land.
  15. kdfw__

    744 and 777 VC eyepoint for VR users

    VR is one of those things where “seeing is believing.” For $400 one can get a HMD that’s perfectly suitable for flight sim and yes, next gen HW will improve performance on the margins (wider FOV, higher resolution, larger focal sweet spot) but again, unless experienced, it’s hard to accept how good the 1st gen consumer model is—supersample tendering in full 3D... I’ve tried 3D goggles in the past and have a nice 4k tv with trackIR, but VR is without a doubt a more immersive and realistic way to enjoy flying airplanes like the PMDG tubeliners (and helicopters, fighters, etc.). Can’t read and program the FMC in VR? Well, I need to lean forward towards it, just like one would do in the real cockpit. Trying VR with new or 2nd hand HW is getting cheaper so if one already has capable HW (CPU, gfx card), it’s definitely a good time to give it a try. I got my OR CV1 few months ago half expecting to return it to Best Buy after getting disappointed with 1st gen HW but once I “sat” inside the PMDG 744, I became a true believer in VR. Seeing is believing. Life is short.