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About Kevin_28

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  • Birthday 02/01/1988

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  1. Flythemaddog is released.

    Yup that's what I get on the left and 1.03 on the right.
  2. Flythemaddog is released.

    Yea I noticed the site has been a bit slow today. I'll tinker with it a bit more when I get home tonight. Thanks again Richie. Yea if you can provide me with the EPR value when at Edwards AFB with only clear weather that should be good. I know I tried hitting F1 to bring the throttles all the way back to idle, but it might still conflict with the calibration. We'll see.
  3. Flythemaddog is released.

    Thanks RichieFly! Yea I figured that it depends on MTOW. I actually have never started cold and dark, and just had it load up in the ready to fly scenario, so I just assumed it would be close to MTOW. I could be wrong though. But it inching forward even on parking brake is a bit odd to me.
  4. Flythemaddog is released.

    Haven't really had much of a chance to test out the plane or admittedly read up through the tutorials. Just hand flew it a couple of circuits to get a feel, but with the parking brake and (and to a much less extent with the parking brake on) does the plane start moving forward? I haven't seen this happen in a long time with the default aircraft. I was just wondering if that's normal. The throttle and joystick is calibrated.
  5. KORD and KCVG announced for P3D v4!

    They also have KSNA for xplane 11. I wonder if they will release that for p3d v4. I do have latinVFR's which is a great, but it would be nice to see a comparison there.
  6. RW arrival gate vs approch choice question

    Sure that makes sense as well. I also assumed that runway length had a bit of say in it as well. I generally see longer runways being used for departures over shorter.
  7. Any Simbrief experts out there?

    Not sure if someone mentioned this or not. If I am missing a sid or star, one thing I do is change the runway then change it back. Everytime I change the runway, simbrief queries me if I want simbrief to automatically change the sid/star. That may get it to add it in for you. I generally stick to routes on flightaware though so I don't do that often.
  8. RW arrival gate vs approch choice question

    I'm sure it's taken into consideration. KLAX has 4 parallel rwys and, by and large, the intended terminal dictates which runway they take (usually either 24R/6L or 25L/7R). They usually use the longer runways on each side for departing traffic. Of course that is not always the case.
  9. “Real” pilot job interview

    Sketch reminds me of the ol' Quagmire (Family Guy) announcement scene.
  10. Slowing plane down on taxiway

    21.1 sounds about right. At that N1 the plane should be gradually slowing down not speeding up. It definitely doesn't require much thrust to get going compared to the default planes. I usually never have to go past 30% to get it up to the speed I want at a good rate.
  11. NGX clock resets to 0 after 100 minutes

    I generally select the ET switch to start the clock.
  12. Slowing plane down on taxiway

    So if you cut power completely (F1), it doesn't slow down? What is the N1 reading when idle? -Kevin Woo
  13. Throttle Settings While Taxiing

    You can skip over this, as I don't have an answer to your question. I do find it a bit odd that the N1 rating for taxiing from one throttle to another would be vastly different, assuming aircraft weight and environmental factors are the same. It wouldn't be a calibration issue to me. Assuming default loadout for cargo/pax, I would say that for my Thrustmaster HOTAS X, it only requires about 23-25% to maintain speed while taxiing. At 29-30% N1, it would definitely be accelerating. - Kevin Woo
  14. Wing Flex on PMDG's aircraft

    If it's predetermined, it could be that it is done as a result of a limitation in the sim as well. I don't believe the sim accurately depicts changes in wind/pressure/ground surface at such a micro level, so maybe they specify periodic bumps to make it a bit more realistic. Again, I can't say for sure. It's a good question, though. -Kevin Woo
  15. Wing Flex on PMDG's aircraft

    Are you talking about the wing bobbing up and down and not fluidly flexing? If so, the bobbing effect to me is more realistic due to inconsistencies in air pressure and speed when taking off. Inconsistencies on the ground surface also causes this. I'm by no means an expert though, so take my opinion with a grain of salt, but most planes I've been on acted this way. -Kevin Woo