November 25, 20214 yr So tried all settings up to ultra, and its starting to really annoy me now. There is a gap between the trees and the water in flight, so as a hillside has trees and behind is a lake, you can see a bright white line around the tree tops. Anyone know why? Is it TAA? It can be forgotten about once above certain level, but i just can't understand what it is as I've never seen it ion a game before. I will try to get a pic at some point. Ryzen 5 3600 / RTX 2070 8GB / 2x8 RAM/
November 25, 20214 yr We perfectly understand what you allude to, a known bug. No cure so far.Flight simulators have always required a partial blindness to this sort of things. MSFS is no exception. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
November 25, 20214 yr Does sound like the TAA interacting with the sky rendering, that's really common in a lot of games employing TAA. Can't do much about it. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
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