January 7, 20224 yr Hi everyone. Let me first let you know that I am running an Intel i9-10900, an ASUS 3090, 64GB of 3200 memory, and a pair of M.2 Samsung drives. My headset is an Oculus Quest 2. I have prescription lenses in my Quest and everything other than the flight simulator is crystal clear (so I know my lenses are good). I have watched numerous videos on YouTube and tried all kinds of settings. I watch these videos and the images they are portraying look beautiful, especially the cockpit views. All the screens look clear. That is not the the result I am getting and I don't know what guidance to follow at this point. It seems no matter how I set things up (SIM settings, Oculus Debug Tool vs Oculus Tray Tool, etc), my image in the headset is wavy and I can't read anything on the controls/screens without moving forward and getting extremely close. I should add that I am doing my testing using the TBM 930 with the improvement mod. I spent so much money building this high end system. I know I should be able to produce the best possible image with my Quest 2. I see Quest 2 setup videos that have cockpit images that look way better than mine with lower machine specs than mine. Can someone help me debug what's going on here, or point me to some definitive video that shows how to set up a high end system with a Quest 2? I am really lost now trying to get the kind of image I feel I should be able to produce. Thanks ............. Rob Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
January 7, 20224 yr I have similar setup (Cpu, Gpu, memory) except Reverb G2 with prescription lenses and my 3090 is factory overclock series. My experience is similar. I guess the youtube video record the mirror image (crisp as we can see on a 2d screen). But in VR at least for msfs, the combinaison of resolution (render scaling, Open XR scaling), image distorsion required to compensate the lenses distorsions (barrel), and the resulting limited sweet spot in VR headset made the image less sharp especially when you look at the distance. That’s why I use a different strategy for my VR settings than the PC settings (2D). I’m always restrained by the GPU so I use all available power to boost render scaling, opex xr custom scaling,, 8x8 supersampling and a few others parameters that really improve (a bit) the VR image. Then I reduced all other settings that dont make difference in VR meaning I have several settings at either Off or Low (ex building quality). It’s the contrary of my PC (flat screen) settings where I push all cursor to Ultra. My Gpu can easily handle 33fps at 25% loading (70% most loaded core) and my GPU is in the 90-100% load. I have purchased a K processor but I havent bother to overclock it as it do the job at factory speed. With this settings, I can read most of text on aircraft screen in the sweet spot. For the external view, it’s never crisp compared to flat display. I also wonder why some games like half life Alyx seem crisp even in the distance. Maybe because the scenery very far is not really rendered and just a background image. Edited January 7, 20224 yr by kama2004 PierreP3D when its freezing in Quebec....well, that's most of the time...C-GDXL based at CYQB for real flying when its warming up...
January 7, 20224 yr See here to optimize your clarity and performance: https://forums.flightsimulator.com/t/openxr-nis-upscaling-software-release-thread/482927 Roland MSFS my local airport release: LFOR Chartres-Metropole MSFS Plugins RAAS (registered FSUIPC7 required) MSFS FX for Objects & Landmark in France (Steam and smoke) and Aerial coverage for French nuclear sites
January 7, 20224 yr Author Please folks, I need some help. I am lost. The moment I switch to VR everything, both in and out of the cockpit, is all wavy and jiggly. I have followed so many guides and set things up so many ways I don't know what to do next. The cockpit is not that clear but it's not that blurry either. I could manage if I could figure out what is causing the entire image to waver so much. It's the whole image, things close and things far. A while back (like 2 or 3 months ago) I was using VR with not near as much trouble. Now, three months later, I can't even use it, even though I have a good HMD and a high end system. I tried running without the addons linker so nothing in the Community folder would be loaded but it made no difference. Please make suggestions; I am so frustrated. Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
January 7, 20224 yr Author 2 hours ago, roland_lfor said: See here to optimize your clarity and performance: https://forums.flightsimulator.com/t/openxr-nis-upscaling-software-release-thread/482927 Is this supposed to work with Air Link? That's how I have been trying to use it. I see no difference with the terrible wavering of the whole image. Everything other than MSFS is crystal clear with the Quest 2 so I know my prescription lenses are good and the headset is good. Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
January 8, 20224 yr Author I want to add that this starts the moment I start VR. Right on the MSFS home screen everything is flickering. I have run out ideas. Doesn't happen with anything but MSFS. Everything else, image in VR HMD is crystal clear. Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
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