January 17, 20224 yr Newbie to Orbx TE here. Just installed TE SC via Orbx DIrect. Unfortunately, there is land showing where the Pacific Ocean is (flight was from KLAX to KMRY). How do I fix this? Here is a link to a screenshot: https://www.dropbox.com/s/ab6v98kpvnhqw0x/tesc.png?dl=0 Many thanks! PS I have posted this on the ORBX forum last Thursday with no response 😞 Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
January 18, 20224 yr Go to ORBX APP SETTINGS Help And click sync simulator. This should rearrange the ORBX scenery and solve this . Marcus Regards, Marcus P.
January 18, 20224 yr Author Many thanks! I thought I had done this but it worked this time. Now if it was only possible to get rid of the red tint in the desert areas 🙂 Your assistance is appreciated! P. Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
January 19, 20224 yr Author Well, I made an assumption based on a quick test in my above post. It turns out that only part of the problem was solved. In the San Diego through about mid-California, the ocean is still overlain by land textures. I have run verify files and sync simulator several times both of which completed successfully. I thought it may be an issue with the 'Layer=x' command in scenery.cfg, so I have told Lorby's Add-On Organizer not to auto-layer and remove the Layer command. I have tried running P3D immediately after both both the verify files and sync simulator without success (without Lorby). I have uploaded my scenery.cfg (found in C:\ProgramData\Lockheed Martin\Prepar3D v5) as well as my add-ons.cfg and terrain.cfg to Dropbox (https://www.dropbox.com/s/rfwo9vrymw4tv2k/Prepar3D v5.zip?dl=0) to see if anybody can see an issue there. All files were run immediately after using ORBX Central without using Lorby's tool. BTW, here is a link to a screenshot of what I am seeing -- https://www.dropbox.com/s/4nsnczao05vp6tk/tesc1.png?dl=0 Many thanks for any help and sorry for the hasty conclusion above! Edited January 19, 20224 yr by pgde Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
January 19, 20224 yr 4 hours ago, pgde said: the ocean is still overlain by land textures Rename your terrain.cfg to terrain.cfg.off. Also make copies of your scenery.cfg and add-ons.cfg files. In Lorby Add-on Organizer reactivate auto-layering and delete the very bottom entry as it is blank. Reactivate the mandatory default scenery 0502 Base, 0503 Base, 0504 Base 0505 Base. Save and close. Open Orbx Central. Under Settings --> Simulator --> Insertion Point, ensure that 'Orbx Airports and Regions' are inserted below any third party airport or city scenery that you have.(Personally, I don't like having Orbx stuff added outside the P3D directory via .xml method. It may have been improved, but I used to have serious problems with scenery ordering). In the 'Orbx Global openLC' dropdown, the insertion point is just above the default P3D scenery, but below your Mexican and MSE photoreal products. Go to each of your FTX Regions, TrueEarth areas, the US libraries and Orbx libraries, click the 'Verify Files' button on all of them. Close Central. Fingers crossed. Failing that, open another thread over on Orbx forums and tag Doug Sawatzky and Nick Cooper, attaching your scenery.cfg, terrain.cfg and both add-ons.cfg files. Edited January 19, 20224 yr by F737NG AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
January 20, 20224 yr Author Thanks F737NG -- will try this later this morning and update with results. Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
January 20, 20224 yr Author Just did all of the above and I can now see the ocean. I just slewed from KLAX to KMRY and saw the ocean the entire way! I REALLY appreciate your help!!! P. Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
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