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P3D running slow

Featured Replies

8 hours ago, bofhlusr said:

How do you overclock the 1070ti?

Well I use the ASUS GPU TweakII application, mostly because I have ASUS cards, which have been good to me overall, most card makers have their own application to do similar but you could try the TweaklI app, at the very least the graphs are good for monitoring GPU use.

I found the 1070Ti overclocked quite well, and recall reliably getting it up to ~2 Ghz with ram running @ 8 Ghz, my latest card is a 3080Ti - also a great card although not quite powerful enough to run P3D at max GFX settings, maybe a 4090 ?

Here's a pic showing the 1070Ti with the monitor part of the ASUS GPU TweakII. At the time I was running Windows 7, since that pic I've updated to win10 and from a 1700 Ryzen to a 5800x Ryzen and also dropped in the 3080Ti (note the 3080Ti won't overclock at all - it's like already at its max performance settings), all using the same box and motherboard where BIOS updates have supported the new processor.

Cheers

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

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  • Author

I would like to replicate P3D like you have it in one of the linked YouTube videos (2) Carenado C208B HD Grand Caravan with Immersive Sounds Added - YouTube). 

What kind of apps were used in the videos?  TomatoShade and RDshade were mentioned.  Also Envtex in some other video.

Would you know if I still need any of them if I already have almost all of Orbx (eg. global and landclass), REX, and HiFi products?

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

8 hours ago, bofhlusr said:

I'd like to get the same results as the video above. I'm checking out tomatoshade, rdshade, and envtex but I am getting confused as to which one to buy or use.

Textures are replacements for a selection of defaults of P3D which are typically those of FSX, personally I use Rex Texture Direct with Soft Clouds, that said EnvTex is I believe a newer set by a alternate developer, there are also a lot of freebees as well.

I also use TomatoShade, it never was updated to fully support 4.5 HF3 but provided the Reflection mode is not used it's a great tool for adjusting the look of P3D's shaders directly, and it's free.

As you might guess I use it myself and have a very customised config and also apply a couple of manual edits ot the shader files themselves, which is easily done with a text editor like NotePad++.

I can help with Tomotoshade and the shader edits if you like, just let me know.

Also I looked through this thread, saw your screen shot of monitor modes and noticed to has 60Hz then 24Hz.

What you might want to try is to create a custom 30Hz screen mode via the NVidia CP, I'm pretty sure it should do it given it supports down to quite low sync rates.

Cheers

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author

Wow, thank you for the quick reply!

I think I'll take you up on your offer. I'd like to improve P3D as much as possible. I have Texture Direct with Soft Clouds.

These are the sync rates available to me. Can you recommend an alternative?

spacer.png
 

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

5 minutes ago, bofhlusr said:

I would like to replicate P3D like you have it in one of the linked YouTube videos (2) Carenado C208B HD Grand Caravan with Immersive Sounds Added - YouTube). 

What kind of apps were used in the videos?  TomatoShade and RDshade were mentioned.  Also Envtex in some other video.

Would you know if I still need any of them if I already have almost all of Orbx (eg. global and landclass), REX, and HiFi products?

Yes, Tomatoshade is one, ReShade is another (not RDShade) and I use Rex Texture Direct with Soft Clouds as texture replacements and a few freebees to round out the textures.

Both TomatoShade and ReShade are freebees, TomatoShade allows you to configure the P3D shaders and ReShade is a post shader injector that allows settings to be changed on the fly within P3D, you can turn effects on or off and adjust effects without needing to exit or pause the current flight.

ReShade has a ton of additonal shaders although I typically just use a few to "tune" to my liking.

ReShade fx tilt-shift example.

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

Here I've added a form of Ambient Occlusion with some before and after pics, best to open the pics full screen to see the differences.

https://www.prepar3d.com/forum/viewtopic.php?f=6325&t=145416

Cheers

 

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author

I checked out the P3D link for Ambient Occlusion and opened the pics full screen. I honestly, can't tell the difference. But it's probably just me.

The picture of the biplane however is incredible.

What is the difference between shaders and textures?? I googled and saw your post here, but still don't understand the difference between shaders and textures:
How To Make P3D v4.5 Look Better?? - The Prepar3d Forum - The AVSIM Community

In the link above, Orbx Global and True Earth are mentioned. I have both of them but True Earth is not installed in my current installation of P3D 4.5.14 (I don't know if that is the HF3?). Is True Earth comparable to TomatoShade? Does TomatoShade replace OrBx Global and/or True Earth, or does TomatoShade enhance them?

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

23 minutes ago, bofhlusr said:

These are the sync rates available to me. Can you recommend an alternative?

Well, you've GSync monitor so that's great, it means it can sync down to low Hz rates and keep things smooth.

That said you don't really want P3D to run at max fps because that will totally consume all resourses and ironically once all resources are consumed P3D goes into stutter mode.

For most flying areas a 30Hz screenmode is desirable, it makes for a very smooth experience - all the videos of mine on YouTube are @ 30Hz, additionally with a 30Hz vsync P3D will consume less resources meaning it is then possible to amp up the P3D settings for a better looking sim overall.

You'll need to see if you can create a 30Hz custom screen mode, my monitor has built in sync rates of 60, 59, 50, 24 and 23 Hz, where additonally I've created a custom screen modes of 1920x1080 (native), 2560x1440 and 3840x2160 @ 30Hz noting for myself noting the two larger screen modes are DSR screen modes as my monitor is only 1920x1080 native.

The NVidia CP warns that custom screen mode ranges can damage or destroy a monitor which is true, however what you're aiming to do is clone the 2560x1440 (native) screenmode witha hertz rate @ 30Hz. Once setup in NVidia CP there will be an option to test prior to accepting. The test is times so will drop back to standard screen mode post test.

All going you should be able to create a custom screen mode of 2560x1440 (native) @ 30Hz and then select that in P3D and be able to VSync @ 30Hz.

Once you've got that happening you'll have headroom for settings management.

Cheers

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author
9 minutes ago, Rogen said:

...

The NVidia CP warns that custom screen mode ranges can damage or destroy a monitor which is true, however what you're aiming to do is clone the 2560x1440 (native) screenmode witha hertz rate @ 30Hz. Once setup in NVidia CP there will be an option to test prior to accepting. The test is times so will drop back to standard screen mode post test.

All going you should be able to create a custom screen mode of 2560x1440 (native) @ 30Hz and then select that in P3D and be able to VSync @ 30Hz.

Once you've got that happening you'll have headroom for settings management.

Cheers

 

I changed the refresh rate to 30Hz. All I got was a black screen and after a few seconds it timed out. I don't know what that means. Probably that 30 HZ is not available for my monitor?

spacer.png

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

4 minutes ago, bofhlusr said:

What is the difference between shaders and textures?? I googled and saw your post here, but still don't understand the difference between shaders and textures:

Textures are pictures, like a wireframe 3D model of an aircraft will have textures wrapped over it to create the livery of the aircraft. The same applies to ground textures (i.e. Orbx), Tree Textures (i.e. TerraFlora2), or sky, water, runway etc. (i.e. Rex textures).

Shaders are a dynamic library of files that describe how objects should render and display, they are created using a standard type of programming languge.

The P3D the shaders are stored within ~\Lockheed Martin\Prepar3D v4\ShadersHLSL

And when P3D runs it uses those files to create a pre-rendered shader cache located in \AppData\Local\Lockheed Martin\Prepar3D v4\Shaders

The shader cache files are dynamically built depending on what and where you're flying and can have many thousands of files built up, I typcially delete them every now and then just to clear out the cache and let P3D build new ones.

TomatoShade will change the shader files in ~\Lockheed Martin\Prepar3D v4\ShadersHLSL

Thus allowing tuning of how P3D displays the world, e.g. the shadows can be set darker, and the ground brighter, stuff like that.

Also P3D 4.5.14 is HF3

Cheers

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

11 minutes ago, bofhlusr said:

I changed the refresh rate to 30Hz. All I got was a black screen and after a few seconds it timed out. I don't know what that means. Probably that 30 HZ is not available for my monitor?

Ok, a black screen means it didn't display, bad luck... I would have though it would have displayed given it's a GSync.

Is GSync enabled ?

Sorry I'm not familiar with GSync ops, don't have one myself.

If you cannot get a 30Hz mode happening the Riva Tuner would help I'd say, like what I used in the Big Bear flight.

Cheers

Just a PS here, Given you've  Gsync monitor, what happens if you set P3D to a max frame rate of 30 in Nivdia CP ?

I would think Gsync should then sync to that frame rate for smooth performance, might have to turn off the P3D vsync or perhaps turn it on.

Some experimentation might be in order.

Edited by Rogen

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author

Yes, GSync has one option setting which enables both GSync for window and fullscreen applications which I have checked.

I will look into Riva Tuner.

Does Tomato Shade (a shader) replace ORBX and True Earth (textures) or does it enhance it? I don't know if the ORBX products also install shaders in addition to installing replacement textures.

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

  • Author

@Rogen, by the way, if you don't mind my asking... since you were already getting fantastic results with the 1070ti in P3D, why did you upgrade to the 3080ti?
 

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

Hi @bofhlusr, I would first trial the NVidia CP before Riva Tuner, if you set P3D to 30 FPS max in NCP I would imagine the GSync should vsync at that rate.

Textures are separate to shaders, a texure is a picture and a shader describes how bright etc. the picture should display.

TomatoShade allows control over the shaders to enhance the world look of P3D and lets you set the display characteristics of sky, clouds, water, lighting, shadows, reflections, colour, bloom, etc.

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

18 minutes ago, bofhlusr said:

by the way, if you don't mind my asking... since you were already getting fantastic results with the 1070ti in P3D, why did you upgrade to the 3080ti?

Heh, because you can never have too much power 😁

The 5800x and 3080Ti have made quite the difference, but still more power is better.

Like this vid.

Flight sims are way, way cheaper than drag car development, even a latest and greates computer rig is a fraction of what it takes to build and maintain a car like the one in the vid and you've gotta have a hobby to keep sane.

I was trialing and editing a dynamic cloud shader which used quite a lot of GPU power and 1070Ti just didn't cut it.

Plus at times I was needing to drop down from 2560x1440 to 1920x1080 (both @ 30hz) as the GPU was overloading and introducing stutters.

Once the 4000 series arrived the 3000 series prices dropped like a stone and so i purchased.

Cheers

Edited by Rogen

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author
20 minutes ago, Rogen said:

Heh, because you can never have too much power 😁

The 5800x and 3080Ti have made quite the difference, but still more power is better.

Like this vid.

Flight sims are way, way cheaper than drag car development, even a latest and greates computer rig is a fraction of what it takes to build and maintain a car like the one in the vid and you've gotta have a hobby to keep sane.

I was trialing and editing a dynamic cloud shader which used quite a lot of GPU power and 1070Ti just didn't cut it.

Plus at times I was needing to drop down from 2560x1440 to 1920x1080 (both @ 30hz) as the GPU was overloading and introducing stutters.

Once the 4000 series arrived the 3000 series prices dropped like a stone and so i purchased.

Cheers

My one word reaction to the drag car video: wow!

I showed my wife the cost of a real Garmin GTN which including installation was about U$20k. The RXP versions cost U$100.  It worked! Not a word from her about my flightsim stuff. Guess she was feeling guilty about the cost of her vacation trip tickets with her girlfriends too. LOL.

 

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

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