September 3, 20223 yr I tried some crosswind landing (to test the bad claims about its unrealism). But already setting the winds seems to be broken. If I set it to 4 km/h, I get 20kts announced in the ATIS of the airport, and 11kts indicated in the ND of the Fenix A320. The windsock, on the other hand, indicates something more like 8kts. The plane has a 4° crab at 170kts, which translates to 11kts indeed. But why is the setting and the ATIS broken? What's going on? Paul Schmidt We're fools to make war on our brothers in arms.
September 4, 20223 yr Yea its broke, for some reason its given in KM/H which in itself is weird, but if you set 10km/h you certainly dont get 10km/h, why Asobo lets stuff like this go unfixed is beyond me
September 4, 20223 yr A couple of cloves of garlic does the job for me. The wind in MSFS seems to be stronger than the wind you set in the UI. Not sure why that is. If I set 12 knots, I usually get 20 kts. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
September 4, 20223 yr 4 hours ago, Sceadu said: Yea its broke, for some reason its given in KM/H which in itself is weird, but if you set 10km/h you certainly dont get 10km/h, why Asobo lets stuff like this go unfixed is beyond me A km/h is a common metric unit for speed in a large part of the world. 1 km/hr = 0.54kts, or approximately a 2 to 1 relationship in simple terms (km/h to knots). Al Edited September 4, 20223 yr by ark
September 4, 20223 yr 5 hours ago, ark said: A km/h is a common metric unit for speed in a large part of the world. 1 km/hr = 0.54kts, or approximately a 2 to 1 relationship in simple terms (km/h to knots). Al Yes Thanks I know what a Kilometre is and living in Europe am quite used to using it, I think you've ever so slightly missed the point
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