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BerndB

MCE.INI - Homecockpit

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Gerald, i have set the option in the ini file for using a hardware cockpit to 1 (active). But i wonder what this exactly doing or not.

Well, it would have been cool if an holographic FO would materialise on the right seat, and serve the switches, but that wasn´t the case, so what is this option doing or hibernate of actions by MCE. 

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Bernd

P3D V5.3 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

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35 minutes ago, BerndB said:

Well, it would have been cool if an holographic FO would materialise on the right seat, and serve the switches

That would be awesome... Sorry, end of off-topic.

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Best regards, Dimitrios

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43 minutes ago, BerndB said:

Gerald, i have set the option in the ini file for using a hardware cockpit to 1 (active). But i wonder what this exactly doing or not.

Well, it would have been cool if an holographic FO would materialise on the right seat, and serve the switches, but that wasn´t the case, so what is this option doing or hibernate of actions by MCE. 

HaHa ha 🙂 "Holographic FO".

The option influences which items FO is going to ignore, with the assumtion that anything that requires a strong physical action (as opposed to setting say "ALT HOLD") should not be tampered with so that the hardware switch doesn't go out of synch with the switch state in VC.

Exceptions are the flaps and gear as some users have motorised levers for these.

Option was introduced last year.

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Thank you Gerald for put some light on it.😁


Bernd

P3D V5.3 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

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