January 27, 20233 yr Hi, I just noticed that the rudder deflection is limited while the aircraft is in flight, for example on ground if the rudder deflection is 6 deg on either side on air it is about 2 degrees only, I checked this by using an outside view. The coditions were autopilot off/ yaw damper off , however on ground the rudder deflection is normal. How can i edit the aircraft.cfg or some other tunings to make the deflection 6 degrees as well in flight ? Regards
January 28, 20233 yr Hi @Choman, Not seeing such limitation here, both on the ground and in the air the rudder deflection is to the limit of the elevator cutouts. P3D v4.5 here and the ATR42 is v1.4. YD off, minimal deadzone in rudder axis, I'd check rudder axis and sensitivity as a first step. Pic taken today showing rudder max travel. Edited January 28, 20233 yr by Rogen Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too. Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D
February 21, 20233 yr Author @Rogen On Ground , I have full deflection of rudder Airborne , This is when the autopilot are on or off with yd on or off.. even when going full manual the rudder deflection is limited. Can you do the same and confirm ? I am on p3d v5 on same carenado as you Edited February 21, 20233 yr by Choman
February 28, 20233 yr Check if the autorudder in P3D realism settings are off? I had it on because I assign rudder via FSUIPC so P3D thinks I don't have a rudder, and that makes fly engine out with PMDG737 impossible.
March 28, 20233 yr Author On 2/28/2023 at 6:59 AM, C2615 said: Check if the autorudder in P3D realism settings are off? I had it on because I assign rudder via FSUIPC so P3D thinks I don't have a rudder, and that makes fly engine out with PMDG737 impossible. Thank you. works.
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