February 13, 20233 yr The only things I have set in MSFS controls, is menus, pause, views, etc. Everying else (axes, AP controls, flaps, gear, trim, etc, etc) is configured by individual plane, in AAO. AAO auto-launches with MSFS and auto-selects the right profile for the chosen plane in MSFS - so it's exactly what I was used to in XP11. Edited February 13, 20233 yr by JYW Bill 😎FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro9800X3D • RTX 3080 • 64GB DDR5-6000NPPL licence holder in the UK
February 13, 20233 yr Spad.Next for me I switched after getting tired of switching profiles based on aircraft. Also I have the ability to map controls to various switches in payware aircraft based on conditions which is not available with the in sim controller mapping. For example I can assign multiple controls to a button that will be executed in sequence such as turning taxi lights off when landing lights are turned on. You can make this work the same using the in sim controller mappings for lights but not for all such as APU or other things. Auto switching profiles per aircraft is big reason for me. In sim mapping is not ideal when you have 30+ profiles for each aircraft. Makes it very inconvenient.
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