Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

February 23, 2023 MSFS Development Update

Featured Replies

Posted by Microsoft Flight Simulator Team

JohnStarp-Forum.jpg

Screenshot by JohnStarp (Forum)

Kia ora! We are thrilled to release World Update XII: New Zealand, available now as a free download from the in-sim Marketplace to all players. You can read all about the new content included in this update here. Launching alongside WU12 is the latest in our series of Local Legend planes. This time, we’re bringing you the De Havilland Canada DHC-4 Caribou. This rugged short takeoff and landing (STOL) utility aircraft can be purchased from the Marketplace for USD $14.99.

The Caribou is not the only new plane on the horizon, though. Announced during our most recent Developer Livestream, we are excited to bring the largest plane ever built, the Antonov An-225, to Microsoft Flight Simulator. The An-225 will be available from the Marketplace on Monday, February 27 for PC. The Xbox version will launch alongside the full release of Sim Update 12.

Speaking of Sim Update 12, beta testing for the next major update to Microsoft Flight Simulator started earlier this week. You can read the release notes for the first test build here. If you would like to opt into the beta program and help test this upcoming release, you can find instructions to do so here. Beta testing is available to players on PC (MS Store and Steam) and Xbox Series X|S.

We have also recently updated the manuals for three aircraft, the Airbus A310-300Grumman G-21 Goose, and Curtis JN-4 Jenny. These new manuals are available here on our website.

Finally, yesterday we experienced a service outage that prevented some players on PC and Xbox from launching Microsoft Flight Simulator. This issue has been resolved, and normal service has been restored. We thank you for your patience and understanding while our support teams fixed the issue.

MSFS Team

 

Development Update Banner

FEEDBACK SNAPSHOT

There is no Feedback Snapshot this week. We apologize for the inconvenience.

DEVELOPMENT ROADMAP

Click here for the web-friendly version of the Development Roadmap.

The Development Roadmap for February 16 2023.

 

MARKETPLACE UPDATE

Click here for the web-friendly version of the Marketplace Update.

World Update XII Sale, February 23rd to March 1st

To coincide with the launch of World Update XII, we are holding a sale on Marketplace content from New Zealand! You can find a full list of sale items available here.

There are 30 new and 46 updated products in the Marketplace today. Marketplace updates generally go live on Thursdays between the release of this blog post and 5pm PT.

RELEASED EARLIER:
thumbnail_image001-1.png

New on PC and Xbox

 

28 NEW PRODUCTS: 13 ON PC, 15 ON XBOX
thumbnail_image004-2.png

New on PC and Xbox

thumbnail_image005-3.png

New on PC and Xbox

thumbnail_image006-1.png

New on PC and Xbox

thumbnail_image007-3.png

New on PC and Xbox

thumbnail_image008-3.png

New on PC and Xbox

thumbnail_image009-3.png

New on PC and Xbox

thumbnail_image010-3.png

New on PC and Xbox

thumbnail_image011-3.png

New on PC and Xbox

thumbnail_image012-3.png

New on PC and Xbox

thumbnail_image013-3.png

New on Xbox

thumbnail_image014-3.png

New on Xbox

thumbnail_image015-3.png

New on PC and Xbox

thumbnail_image016-3.png

New on PC and Xbox

thumbnail_image017-2.png

New on PC and Xbox

thumbnail_image018-3.png

New on PC and Xbox

     
     

 

46 UPDATED PRODUCTS: 24 ON PC, 22 ON XBOX
thumbnail_image019-3.png

Updated on PC and Xbox

thumbnail_image020-2.png

Updated on PC and Xbox

thumbnail_image021-3.png

Updated on PC and Xbox

thumbnail_image022-3.png

Updated on PC and Xbox

thumbnail_image023-3.png

Updated on PC and Xbox

thumbnail_image024-3.png

Updated on PC and Xbox

thumbnail_image025-3.png

Updated on PC and Xbox

thumbnail_image026-3.png

Updated on PC and Xbox

thumbnail_image027-3.png

Updated on PC and Xbox

thumbnail_image028-3.png

Updated on PC and Xbox

thumbnail_image029-3.png

Updated on PC and Xbox

thumbnail_image030-3.png

Updated on PC and Xbox

image031-3.png

Updated on PC and Xbox

image032-3.png

Updated on PC and Xbox

image033-3.png

Updated on PC and Xbox

image034-2.png

Updated on PC and Xbox

image035-2.png

Updated on PC and Xbox

image036-2.png

Updated on PC and Xbox

image037-2.png

Updated on PC and Xbox

image038-2.png

Updated on PC and Xbox

image039-1.png

Updated on PC and Xbox

thumbnail_image013-3.png

Updated on PC

thumbnail_image014-3.png

Updated on PC

image040-1.png

Updated on PC and Xbox

     
     
 

SDK UPDATE

WORKING TITLE
  • MSFS Avionics Framework
    • We are still working to finalize the framework update for AAU_01 content, including plug-in documentation – stay tuned.
    • Remember you can find the MSFS Avionics Framework on GitHub here.
    • Upcoming framework updates:
      • Added new Aural Alert System to the framework that supports aural alerts for CAS and other messages, including managing the priority of alerts when multiple alerts are active. (AAU_02)
      • Updated the framework autopilot to support a default selected altitude (other than 0) value on avionics start. (AAU_02)
      • Updated the framework with a bug fix for calculating LPV glidepath angles when a flight plan error exists where more than one FAF or MAP are in the plan at the same time. (AAU_02)
      • Began work on a framework autopilot update adding more configurability to the directors and standardizing common logic. (AAU_02)
  • Avionics Framework Feature Highlight: Subjects
    • What are Subjects:
      • Last week we covered the Event Bus, which enables avionics to be driven by events, rather than per-frame update loops. Another framework tool that assists us in this regard are Subjects. A Subject in the framework follows the software development observer pattern, meaning that a Subject is a container for a value that consumers can subscribe to and receive updates from whenever that value changes. We use this tool to drive logic within individual classes, or components, to perform some logic whenever a specific value (the Subject) changes.
    • Why use Subjects:
      • By using Subjects instead of simple class variables to hold values, you can avoid having to check those values in an update loop, and instead can actually trigger code execution directly to that value – whenever the value changes, the code is executed using the new value. This tends to improve sim performance by limiting code execution and changes to the rendered display. In addition, Subjects in the framework come in many varieties – here are a few examples:
        • A Consumer Subject is one that is directly tied to an event from the Event Bus and automatically updates when the subscribed Event changes.
        • A Mapped Subject is one that allows you to create a new value based on the value of one or more other Subjects, and automatically update when any of the input subject values change.
        • A Computed Subject is one that takes an input value, transforms it with some logic you specify and returns the desired value.
    • Simple examples:
      • Mapped Subject: Imagine you want to update a displayed target airspeed, but only if that option is enabled, only if the plane is in the air and only if the current airspeed is over the target airspeed. We could create a Mapped Subject that maps to those input values (target airspeed, show target airspeed option, plane is airborne and current airspeed) – by using a mapped subject when any of those four input values change, the output value will be re-evaluated and then published to it’s own subscriber.
      • Computed Subject: Image you want to display distance in nautical miles as a string with the units displayed and the value always padded to three digits, but your input value is simply a number in meters. By using a Computed Subject we can build that logic (the unit conversion and the display string formatting) into the subject, so that the input value is just a number in meters, and the output that consumers subscribe to is a string of distance in nautical miles, properly padded and with the units displayed/formatted as we want.

 

THIRD PARTY UPDATE

  • As of 02/17, we have now approved 210 (+1) third parties into the in-sim marketplace and so far 179 (+0) have released 1,705 products on PC (+27) and 1,417 on Xbox (+27).
  • In total, 2,658 products (+44) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 727 products (+40) from 3rd party developers are in production (342 announced, 385 unannounced). In total, over 3,385 3rd party products (+84) have either been released or are in development.
  • Airports:
    • 1,825 airports (+66) are either released or are in various stages of development.
      • 1,564 airports (+20) have been released on the platform so far in various stores.
      • 982 airports (+5) have been released in the in-sim marketplace.
      • 118 airports (-4) beyond the released airports have been announced.
      • 143 airports (+50) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 550 aircraft (+4) are either released or are in various stages of development.
      • 202 aircraft (+6) have been released on the platform so far in various stores.
      • 147 aircraft (+6) have been released in the in-sim PC marketplace.
      • 117 aircraft (+7) have been released in the in-sim Xbox marketplace.
      • 203 aircraft (+9) beyond the released aircraft have been announced.
      • 145 aircraft (-11) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 865 scenery packs (+15) are either released or are in various stages of development.
      • 764 sceneries (+13) have been released on the platform so far in various stores.
      • 281 sceneries (+14) have been released in the in-sim marketplace.
      • 21 sceneries (+1) beyond the released scenery have been announced.
      • 80 sceneries (+1) are not announced, but the dev let us know that scenery is in production.
  • Mission Packs:
    • 145 mission packs (-1) are either released or are in various stages of development.
      • 128 mission packs (+5) have been released on the platform so far in various stores.
      • 49 mission packs (+0) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.
      • 17 mission packs (-6) are not announced, but the dev let us know that they are in production.

 

Community-Banner-GIF.gif

FEATURED EDITORIAL: AMERICA’S FIRST BLACK ASTRONAUTS

In the 1960s, two African-American USAF test pilots were training to become astronauts, although neither would fly into space. In recognition of Black History Month, we would like to highlight the lives and accomplishments of Ed Dwight and Robert Lawrence in our featured editorial: America’s First Black Astronauts.

Ed Dwight holding a model of the X-20 Dyna-Soar

COMMUNITY FLY-IN

Kia ora! We are thrilled to release World Update 12: New Zealand on Thursday, February 23. To celebrate this release, community member zkdos, a citizen of NZ and real world airline pilot, has prepared a beautiful flight plan over the South Island (Te Waipounamu). Come join us as we explore some of the most picturesque scenery to be found anywhere on the planet, and be sure to download the new World Update from the Marketplace in advance of this flight!

Event details are available here. All are welcome to participate!

An aircraft flies over the Tasman river in New Zealand. Community Fly-In: New Zealand. Friday, March 24th at 1900Z. Watch at twitch.tv/msfsofficial.

 

COMMUNITY VIDEO

We know you’re excited to fly the Antonov An-225 in Microsoft Flight Simulator, and what better place to start or end your flights than the real Mriya’s home base, Hostomel Airport (ICAO: UKKM). Community member Oh_Gaz has spent the last year re-creating a bespoke version of UKKM, and its release date draws near. You can see a recently-uploaded preview video of this addon airport below.

 

SCREENSHOT CHALLENGE

You can submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: New Zealand

This past month our Screenshot Challenge was The Stratosphere.

akysmile-Twitter-1.jpg

Screenshot by akysmile (Twitter)

Elevatorisbest-Forum.jpg

Screenshot by Elevatorisbest (Forum)

IcemanAMD-Forum.jpg

Screenshot by IcemanAMD (Forum)

lassombra8785-Forum.jpg

Screenshot by lassombra8785 (Forum)

pommes_l-Twitter-1.jpg

Screenshot by pommes_l (Twitter)

snm0S0-Twitter-1.jpg

Screenshot by snm0S0 (Twitter)

syokatunofu-Twitter-1.jpg

Screenshot by syokatunofu (Twitter)

tsujiKa_air-Twitter-1.jpg

Screenshot by tsujiKa_air (Twitter)

ukaka5656-Twitter-3.jpg

Screenshot by ukaka5656 (Twitter)

ZILLNIAZI17-Forum.jpg

Screenshot by ZILLNIAZI17 (Forum)

 


NEXT DEVELOPMENT BLOG UPDATE – March 2nd, 2023

Sincerely,

Microsoft Flight Simulator Team

Edited by David Mills

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

  • Author

I'm not sure why Microsoft failed to showcase its own New Zealand trailer in the Development Update. But here it is:

 

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.