Jump to content
Sign in to follow this  
MrBitstFlyer

New to helicopters

Recommended Posts

1 hour ago, Bjoern said:

Why on Earth would you want to put a newbie intro a flying coffin for training?! That's analog to a very first flying lesson in a MiG-21!

Simulation is better than real life in some aspects.

Being able to chase the dragon without the inevitable health consequences is one of those aspects.

  • Upvote 1

AutoATC Developer

Share this post


Link to post
Share on other sites
On 3/3/2023 at 9:39 PM, MrBitstFlyer said:

Never flown one in any sim, but its about time I added a helicopter to my fleet for a new challenge in XP12 🙂   For controls I have the Honeycomb Alpha Yoke, Bravo Throttle and rudder pedals.  I guess a stick would be best, but I suppose the Alpha yoke will do for a start for pitch and roll.  With 6 axis on the Bravo throttle I can use one for collective and one for throttle.  I would appreciate recommendations for a good stick to use for heli flying that isn't too expensive - I don't have to look at bargain basement stuff but neither do I want to be spending hundreds while I find out if heli flying is for me.

Next of course I need a helicopter!  I like complexity, so no fear of learning.  I would like to use the heli for short and long range, preferably something with some good nav equipement like a well equiped GA.  However, if the suggestion is to start with a basic helicopter, I'll do that 😁

Learning to fly helicopters in X-Plane is such a fun, unique and very challenging experience like nothing else I've experienced.  At first,, transitioning from fixed wing to helicopters it can be quite frustrating to learn at first, I recommend that you have lots of patience and practice a lot, don't give up, keep at it and you will find that it becomes a lot of fun once you get the hang of it.  My first helicopter in X-Plane was the Cowin Sim Bell 206 B3.  I was talking with a real world Bell 206 pilot that flys them every day and he told me the Cowin Sim 206 is about 90% accurate to the real thing.  I've always had a thing for Bell helicopters and the especially the 206 ever since I flew the FSX default 206 way back in the day.  It's a great first helicopter in my opinion and it's flight characteristics are easier to master than some other helicopters.

  • Like 1

Share this post


Link to post
Share on other sites
On 3/3/2023 at 9:39 PM, MrBitstFlyer said:

Never flown one in any sim, but its about time I added a helicopter to my fleet for a new challenge in XP12 🙂   For controls I have the Honeycomb Alpha Yoke, Bravo Throttle and rudder pedals.  I guess a stick would be best, but I suppose the Alpha yoke will do for a start for pitch and roll.  With 6 axis on the Bravo throttle I can use one for collective and one for throttle.  I would appreciate recommendations for a good stick to use for heli flying that isn't too expensive - I don't have to look at bargain basement stuff but neither do I want to be spending hundreds while I find out if heli flying is for me.

Next of course I need a helicopter!  I like complexity, so no fear of learning.  I would like to use the heli for short and long range, preferably something with some good nav equipement like a well equiped GA.  However, if the suggestion is to start with a basic helicopter, I'll do that 😁

Learning to fly helicopters in X-Plane is such a fun, unique and very challenging experience like nothing else I've experienced.  At first,, transitioning from fixed wing to helicopters it can be quite frustrating to learn at first, I recommend that you have lots of patience and practice a lot, don't give up, keep at it and you will find that it becomes a lot of fun once you get the hang of it.  My first helicopter in X-Plane was the Cowin Sim Bell 206 B3.  I was talking with a real world Bell 206 pilot that flys them every day and he told me the Cowin Sim 206 is about 90% accurate to the real thing.  I've always had a thing for Bell helicopters and the especially the 206 ever since I flew the FSX default 206 way back in the day.  It's a great first helicopter in my opinion and it's flight characteristics are easier to master than some other helicopters.

Share this post


Link to post
Share on other sites
On 3/3/2023 at 9:39 PM, MrBitstFlyer said:

Never flown one in any sim, but its about time I added a helicopter to my fleet for a new challenge in XP12 🙂   For controls I have the Honeycomb Alpha Yoke, Bravo Throttle and rudder pedals.  I guess a stick would be best, but I suppose the Alpha yoke will do for a start for pitch and roll.  With 6 axis on the Bravo throttle I can use one for collective and one for throttle.  I would appreciate recommendations for a good stick to use for heli flying that isn't too expensive - I don't have to look at bargain basement stuff but neither do I want to be spending hundreds while I find out if heli flying is for me.

Next of course I need a helicopter!  I like complexity, so no fear of learning.  I would like to use the heli for short and long range, preferably something with some good nav equipement like a well equiped GA.  However, if the suggestion is to start with a basic helicopter, I'll do that 😁

Learning to fly helicopters in X-Plane is such a fun, unique and very challenging experience like nothing else I've experienced.  At first,, transitioning from fixed wing to helicopters it can be quite frustrating to learn at first, I recommend that you have lots of patience and practice a lot, don't give up, keep at it and you will find that it becomes a lot of fun once you get the hang of it.  My first helicopter in X-Plane was the Cowin Sim Bell 206 B3.  I was talking with a real world Bell 206 pilot that flys them every day and he told me the Cowin Sim 206 is about 90% accurate to the real thing.  I've always had a thing for Bell helicopters and the especially the 206 ever since I flew the FSX default 206 way back in the day.  It's a great first helicopter in my opinion and it's flight characteristics are easier to master than some other helicopters.

Share this post


Link to post
Share on other sites

Sorry about that, something went wrong with the Post button when I tried to post, can some Moderator please delete my extra posts?  Thanks.

Share this post


Link to post
Share on other sites
10 hours ago, Bjoern said:

Why on Earth would you want to put a newbie intro a flying coffin for training?! That's analog to a very first flying lesson in a MiG-21!

Haha , flying coffin ! that's what we call our Mig-21's here.

Because that flying coffin is used to train new heli pilots along with other trainer helis

Edited by Humpty

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites
7 hours ago, Kalnon said:

Sorry about that, something went wrong with the Post button when I tried to post, can some Moderator please delete my extra posts?  Thanks.

DCS UH-1h was also very good. They have other military helis but I never tried those....


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Share this post


Link to post
Share on other sites

@mSparks can you help with the governor script ?


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites
20 minutes ago, Humpty said:

@mSparks can you help with the governor script ?

yes, which heli, I have a newer one for the VSL44 than I've posted in here.


AutoATC Developer

Share this post


Link to post
Share on other sites
1 minute ago, mSparks said:

yes, which heli, I have a newer one for the VSL44 than I've posted in here.

The default R22, it just nose dives on the ground, I don't think it's the issue because I am using the Extreme 3d (Until I fix the arduino on the modded stick for the helis).

I am not sure why should it want to kiss the ground when I raise the rotor rpm


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites
24 minutes ago, Humpty said:

I don't think it's the issue

governor script deals with excessive changes in torque when it should be stable.

24 minutes ago, Humpty said:

it just nose dives on the ground

does sound like something else.

My top list for those would be

weight and balance - nose heavy?

wind direction - strong tailwind?

joystick - inverted pitch axis?

Top of the new to helicopters list would be -> only apply pitch and roll if you want the pitch/roll to change, otherwise neutral will hold the current attitude (some people, myself included before I flew model helis, think you push forward on the stick to go forward - that only applies to coaxials)

just did a quick and dirty spin around the pad with the governor off and pitch/roll axis graph on- didn't touch the throttle in this flight:

pink is pitch

(graph is covering my reference point and 2D, so sorry for it being a bit messy... 😞 )

Edited by mSparks

AutoATC Developer

Share this post


Link to post
Share on other sites
5 minutes ago, mSparks said:

governor script deals with excessive changes in torque when it should be stable.

does sound like something else.

My top list for those would be

weight and balance - nose heavy?

wind direction - strong tailwind?

joystick - inverted pitch axis?

Top of the new to helicopters list would be -> only apply pitch and roll if you want the pitch/roll to change, otherwise neutral will hold the current attitude (some people, myself included before I flew model helis, think you push forward on the stick to go forward - that only applies to coaxials)

just did a quick and dirty spin around the pad with the governor off and pitch/roll axis graph on- didn't touch the throttle in this flight:

pink is pitch

(graph is covering my reference point and 2D, so sorry for it being a bit messy... 😞 )

All that is fine.  Axis are perfect , weight balance is fine. 

Maybe I need to reset the weight balance when i select the R22.

Let me try.


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites

Hmm , not sure what's going on.

Wind direction is 72 , heli is facing 33. So don't think that the x-wind is the issue.

reset the weight balance to defaults but still.

Can you post a screenshot of your weight balance?


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites
13 minutes ago, Humpty said:

Can you post a screenshot of your weight balance?

sgevIrd.png

I'd suggest also maybe try deleting/renaming

Robinson R22 Beta II_prefs.txt

in X-Plane 12/Aircraft/Laminar Research/Robinson R22 Beta II/

what you are describing sounds like a W&B issue, and early XP12 builds had all kinds of W&B bugs, could be that file became corrupt at some point.


AutoATC Developer

Share this post


Link to post
Share on other sites
14 minutes ago, mSparks said:

sgevIrd.png

I'd suggest also maybe try deleting/renaming

Robinson R22 Beta II_prefs.txt

in X-Plane 12/Aircraft/Laminar Research/Robinson R22 Beta II/

what you are describing sounds like a W&B issue, and early XP12 builds had all kinds of W&B bugs, could be that file became corrupt at some point.

Ok, will do that later and give it a try. Thanks 

 

 


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...