June 28, 20232 yr Hi all, this is a very specific question about the use of multiple monitors in FSX. It is not about how to set them up, but about two alternative ways to use them in a cockpit configuration. When you have multiple monitors (three for me) and an Nvidia graphic card (GTX 650 for me), my understanding is that you can configure one of the following: FSX run "windowed" (=not in full view), and each monitor will display a different "viewpoint" of the virtual cockpit. You can fine tune the viewpoints and their relative position on each monitor to simulate a surrounding effect of the virtual cockpit. Use Nvidia surround mode to link the three monitors into a single screen; run FSX as full view on this single long screen so that a single virtual cockpit fills all three monitors. No individual viewpoints are necessary in this case. I would like to know: a) Is there a major difference in performance between (1) and (2)? b) can I use TrackIR in both configs? c) can I see the instrument panel of the virtual cockpit in both configs? d) If I had a fourth monitor, could I put on it a 2D panel for instruments and use (1) or (2) only for the outside scenery? Please answer what you know or have experienced, but also give me your opinion on all this. Is there a config that is obviously much better than the rest? Am I making it too complicated? For reference, I am running Windows 10 and I have a bunch of physical controls (yoke, pedals, TPM, trim wheel, radio stack, autopilot, light switches, etc), but not single instrument panels (altimeter, VOR, etc) so it is a bit of a hybrid. I am not sure if giving up the virtual cockpit completely and switching to a 2D instrument panel to complement my hardware. This is related to the topic, because it depends how well (1) or (2) perform and give me extra "juice" to run a 4th monitor. Thank you for your time!
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