July 16, 20232 yr I also experienced the very slow flight planner loading issue. Removing ORBX Vector in P3Dv5 helped a lot, but it still takes too long to load/refresh. I believe that one reason is that it not only has to load all the airports, navaids, waypoints, etc., but the terrain mesh as well. It is not necessary for the flight planner to display the terrain. It should be a simple fix to make this an option. Dave Simulator: P3Dv6.1 System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home
July 20, 20232 yr On 7/16/2023 at 6:34 PM, jkeye said: I was referring to the longer time it was taking to navigate the flight planner menu which gets almost frozen with Vector installed. Hi @jkeye Yes that's what the Orbx forum message was about, apparently the flight planner triggers P3D to index all of the vector files, but only once per P3D session. It seems LM changed the way the Flight Planner functions behind the scenes in v5+, hence my reported @ the LM forum statement. Personally I never use the P3D flight planner since I discovered Little Nav Map (LNM), additionally I use a Google map plugin for LNM for a satelite view full screen map. Where Little Nav Map is auto started via a scripted P3D startup and lives on monitor #1 (of three). Cheers Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too. Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D
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