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Installing Milviz to P3D 5.4 addon directory

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  • Author

Here is a bulletin!  In P3DV5.4 the landing/taxi lights also work but as I mentioned in above post ^ I have to flip te starter switch (up) to

battery in order to get the landing/taxi lights to work. Something not mentioned in the manual. I am still without cockpit lighting just as in the

P3D V4 core install. So there is a switch or something that I am not turning on, I see the "Rogen" got his cockpit lights to function. What is the

secret?

Edited by Butch1

  • Replies 41
  • Views 4.5k
  • Created
  • Last Reply
9 hours ago, Butch1 said:

I was able to sort out the  blue streaks on the sides of the canopy

Great, although it kind of looks like there is no glass now, but considering how blue the CP was previously it's better.

That streak around the bottom of the glass is a reflection streak that shows a faux reflection when dynamic reflections are disabled.

 

9 hours ago, Butch1 said:

BTW, on this forum, I see where I can make edits but how can one delete a post/reply they made?

There is a time limit on the editing (not sure how long), perhaps pose the question to a mod for any delete options as a mod can certainly delete or hide if they deem.

 

7 hours ago, Butch1 said:

Normally and, as you know in the lights setcion of most aircraft.cft such as this

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit        

<SNIP>

So, For the F-86 the entry such as this:

[lights]
// NONE //

There will be nothing in the [Lights] section as the lights will be part of the model.

Where here the most flexable workaround is to add additional lights and set their positioning via the [lights] section.

In the Sabre's case I'd say an additional gauge will be needed to manage those lights in step with the lights already defined, which will be basically an off/on type of gauge based event switch reading the landing light's on/off variables.

 

1 hour ago, Butch1 said:

I tried a conventional P3D V4 install (root) and can now get the one/two landing/taxi lights to work. I still can not get the cockpit lights to come on.

I looked thru the manual and found the part about turning them on but no joy., I found the interior light control panel and turned the switches to full

bright.  So what did I miss?

Battery needs to be on which you've found.

Is the generator on? noting the generator warning light should be off and the voltage should be at 28 volts.

The actual F-86 manual is included and is full text searchable, I searched for "generator" to find the details.

When the plane loads open Windows Task Manager, choose the more details option and go to the Details tab.

The plane should have loaded "MV_F86_NL.exe" and show in the details tab, if you then look in the Processes tab and expand the Prepar3D section it will show as the Milviz F-86F Lighting Service.
spacer.png

If it's not shown then you'll have no lights, so lets confirm the lighting Service is running as a first step, note P3D will need to be run with admin rights as the Lighting Service has a manifest requesting the highest priviliges.

      <requestedPrivileges>
        <requestedExecutionLevel level='highestAvailable' uiAccess='false' />
      </requestedPrivileges>

The requestedExecutionLevel can be easily adjusted via tools such as Resource Hacker and I've edited the exe's manifest settings on my install to requestedExecutionLevel of "asInvoker" which is the same as P3D itself, but that's just my personal taste as the exe will run fine anyway with P3D runnng as an admin.

Cheers

Edited by Rogen

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author

This is what I see

spacer.png

No gauge lights when set to night mode.

spacer.png

 

spacer.png

Edited by Butch1

  • Author

Maybe I should check P3D V4 as well, I did a core install there.

Are you running P3D as an admin ?

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author
10 minutes ago, Rogen said:

Are you running P3D as an admin ?

Yes,

10 minutes ago, Butch1 said:

Yes,

Well... without the lighting service running there will be no lights.

The aircraft appears to call and run the exe automaticaly, as in it's not defined in the P3d exe.xml.

e.g. I load the aircraft and the exe starts running, I load a different arcraft and the exe stops running.

Is the exe running on v4 ?

AV is not blocking the running of the exe perchance ?

Edited by Rogen

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author
11 minutes ago, Rogen said:

Well... without the lighting service running there will be no lights.

The aircraft appears to call and run the exe automaticaly, as in it's not defined in the P3d exe.xml.

e.g. I load the aircraft and the exe starts running, I load a different arcraft and the exe stops running.

Is the exe running on v4 ?

AV is not blocking the running of the exe perchance ?

It all works just fine in P3DV4 - I ran it as admin like I did for P3D V5, In P3d V4 as soon as I switched the lighting knobs on the lower right bottom of the cockpit, I could see the knobs light up as well as the cockpit panel, At first, all I saw was just the gauge needles illuminate then I turned down the left rheostat from full on to about midway and then the numbers in the gauges lit up as well,  This is images of core install to P3D V4

This is using P3D V4 - I tried the same procedures in P3DV5 in the addons and was not this lucky - And I did not have to disable any

AV blockers

spacer.png

Edited by Butch1

Ok, getting somewhere.

It'll never work from an addins install location, try with the aircraft installed to the sim root for v5.

You shouldn't have to actually install it, just copy the aircraft's simObjects folder into the P3D root simObjects folder and comment out the sim objects section in your add-on.xml

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

  • Author
21 minutes ago, Rogen said:

Ok, getting somewhere.

It'll never work from an addins install location, try with the aircraft installed to the sim root for v5.

You shouldn't have to actually install it, just copy the aircraft's simObjects folder into the P3D root simObjects folder and comment out the sim objects section in your add-on.xml

 

I did and it works OK now. I guess it was not meant to be in the addon folder. Some of the other Milviz stuff (F-100) will work in addon folder in fact, they

even made a addon. xml  file for it. Anyway, thank you for your time and trouble. I have learned a lot from you. Next time I fly the F-100 inP3DV5, I probably

remember the back and forth we had trying to make things function, 

 

Take care,

Butch

Happy to help, the plane is a good example of an FSX plane that's been made compatible with later versions of P3D.

Llikely the most they did was recompile the gauge dlls for x64 and change the installer.

So while it is compatible persay, it's only compatible in the limited scope of yes it works but without any later P3D specifics.

Cheers and have a great day 🙂

 

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

Just a further comment (or rant... 🙂 )

This sort of issue mostly occurs because of the "free" notion of updates.

  • Typically when an item is first released there is a flurry of sales followed by a series of updates as more users = more issues found.
  • With the item stabilsed and the initial sales rush over, it'll drop in the sales count and the dev will move onto building the next big thing they have in the pipeline.
  • And, as more users of the host platform discover the item, sales will tick along although typically not at the initial flurry.

Rinse and repeat...

 

For a long time being as there was only FSX and FSX-SE the above was all the Dev houses needed to do as the host platform never changed.

Now throw a spanner in the works via a new release of the host platform.

  • The original item now needs to be revisited and will require development to support the change in the host platform.
  • From a develpment point of view this can be quite expensive to do and require scheduling within the current ongoing work, scoping of what is needed (e.g. a minimum required update or use new options to the full), budgeting the cost of the changes and calculation of the ROI (return on investment).
  • The existing consumers might want an update, but that's going to cost time and money, so how's that going to be paid for ? most users scream "free".
  • And a dev will have to consider, if sales have reduced to a trickle, is it worth it overall ?
  • Some Devs will perform just the minimum needed, as is the case with these Milviz products and most other dev houses, others won't do anything at all and the product will be discontinued.

Mind you any platform is affected by this type of senario, more so MSFS as it's notion of constant "required" updates means revisting on almost every update of the host platform.

 

So how does a dev cater for allowing such update occurances ?

  • Well... if your sales have been in the 10s of thousands you can probably afford to do it as a freebee.
  • But what if your sales have only been a couple of hundred ? in that case it is unlikely to be an affordable thing to update for no charge.
  • Here MSFS has the advantage as MSFS vs. P3D sales counts would very likely be as above.

In the commercial world of software such ongoing updating has been historically catered for via an ongoing maintenance charge, paid support agreement or nowdays as a subscription.

 

Paid support agreements, are where payment is maintained for ongoing support of the product, usually in the form of a contract with stated terms and conditions.

For the annual maintanence method a purchased product would entitle the purchaser to a year of access to any ongoing updates released provided maintenance payments are kept up to date (maintenance usually charged as ~25% of original purchace price).

  • The maintenance payment method provides devs with income to cover for keeping the item in continued development.
  • For the consumer it has the advantage of keeping the item in use even if maintance payments are discontinued.

Subscription is nowdays the favoured commercial choice.

  • It's typically a cheaper initial purchase outlay.
  • It's not regarded as a capital purchase for tax reasons (capital expenses are depreciated over years where as a subscription is fully claimable in the first and ongoing years) noting not all countries tax systems work the same way.
  • The item is kept in development and auto updated.
  • Unfortunately with subscription based software stopping payments also means loosing access to the item.

 

Subscription is what the corporate world wants for both company and consumer based software and services as it is the path to maximising profits, as is basing that subscription on cloud delivered software

e.g. Microsoft's Game Pass, Office 365 and other Azure software, and Google / Amazon equivelants, additionally there are the streaming TV platforms.

Although big and powerful company's can be a problem for consumers, in Australia we have the Australian Competition & Consumer Commission to support the consumer e.g. the ACCC is the reason Steam provides refunds and is part of the reason why Amazon has simplifed their prime membership cancellation processes. The ACCC keeps records back to 1995 and can be searched if interested

Anyway rant over...

Cheers

Edited by Rogen

Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

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