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Boeing_Driver

Seams in the runway

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I’ve noticed on longer flights that upon arrival, the runway will have several discernible seams crossing it. They look to be about 8” to 12” high and when the wheels strike it—it’s game over.

I have a working theory about this…that the scenery degrades over time, perhaps due to inadequate bandwidth(?)

But does anyone have a solid answer? This seems to happen most often with a big cpu draw aircraft like the PMDG B737, and I’ve even seen it on departure runways too.

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I always disable crashes etc because of this.  If you have those enabled your flight typically ends when hitting these.

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seems seams seem seemingly cause some hassle 😉 when I ran into bumps on ryws or the tarmac I reported them to the devs and they were then corrected, happened long time ago and cannot even remember which airport it was

Edited by DAD
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Phil Leaven

i5 10600KF, 32 GB 3200 RAM, MSI 3060 12GB OC, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), MSFS Cache and Photogrammetry always disabled, Live Weather and Live Traffic always on, Res 2560x1440 on 27"

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