May 17, 20242 yr While reading another thread this came back to my thoughts as it's one of the major quirks for me with MFS 2020 ... the loss of control when I use AltGr to popup / "windownise" a gven instrument that the aircraft model I am using allows to... If I am manually flying the aircraft I get completely isolated from my controllers and have to use the mouse to click outside of that window, or crash... This is really annoying and i puzzles me how they haven't yet sorted out how to solve it ? In P3D and XP I can gladly popup any such components without losing control of the aircraft ... Edited May 17, 20242 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
May 17, 20242 yr I haven't had that issue. I don't popout instruments but I often switch to other applications during a flight that are on a different monitor. I never had issues controlling aircraft with usb controllers. Its only when I try to use the keyboard (e.g. to reset the altimeter) that I notice MSFS is not the active window. Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
May 17, 20242 yr It makes using more than one monitor a challenge. Rick Abshier 5900X | RTX 5070 Ti OC| 64 GB@3600 | India Pale Ale
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