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jvile

Kai Tak

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I recently installed Jim's Kai Tak AI flight plans/scenery and everything works fine accept that whenever I fly into Kai Tak I have no traffic. when I start a flight from the airport it's loaded with jet traffic I'm stumped beacuse all he text files compiled correctly. Can someone please help?I've included a couple screenshots.ThanksL.T.

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That does sound a little odd.Where did you fly from when you say you flew to Kai Tak so I can try and duplicate the problem.

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>That does sound a little odd.>>Where did you fly from when you say you flew to Kai Tak so I>can try and duplicate the problem.>>I departed from Taipei to KAI TAK IFR early morning departure. Nothing was out of the ordinary far as I could tell. I hit the checkerboard and got my big bird down barely on my first attempt at the infamous 13 approach ( Kai Tak 13 is tough). I was shocked to find the airport bone dry no traffic even though my test run from KAI TAK to Gimpo was loaded with planes on the ground, landing and departing. The airport and scenery is top notch thanks for the freeware.L.T.

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I have tried to duplicate the problem, I loaded FSX with the default B737-800 at Laos (winds set to 134 @ 8 kts) and flew to Kai Tak. About 90nm's from Kai Tak all the AI Planes started loading both on the ground and enroute (as seen with both Traffic toolbox and MS radar).It appears use used the TTools compiler in order to get the AI Planes and not the first option where as you use the Default MS AI Planes.You must rename the TafficAircraft.bgl to something like TrafficAircraft.bgl.xxx. The MS AI Planes and the TTool AI planes cannot coexist. I added a optional file so once the TrafficAircraft bgl is renemed so it does not exsit then you can have all the GA default traffic show back up in FSX (thanks to Reggie's work).Are you running a payware flightplan program and if so which one? Some Payware use TDBB type FP's and a simple fix with a converter may have to be used which I did not explain.I will retest from Taipei and see what I get on arrival at Kai Tak.

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Ok I tried the flight from Taipei again this time without the AI smooth program running and all the planes showed up this time. I'm guessing the ai smooth and ai timeout patch worked together somehow to send all the traffic to VHHH or kept them from flying at all.Will do another run with the ai smooth on again to see if they don't show and if so I won't run ai smooth into Kai Tak.L.T.

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I did test with AI Smooth but not with the Timeout patch added.The one thing that AI Smooth does not understand is a curved approach. If a AI Plane goes missed AI Smooth cannot find the vectors back to a 30 degree offset to the Checkerboard approach. The plane will only climb to 1000 ft AGL and then continue to circle a circuit straight in approach to RWY 13 at 250KTS IAS and never land until it times out or goes missed 3 times.AI Smooth did work on the approach side of the IGS 13 but then again if the AI Plane is put into a slew speed and holds it may time out (based on arrival time) and just pop up at the GATE instead of fly to the airport.

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Hello from the other thread Jim !!!We're still waiting over there for your announcement re: Kai Tak traffic. I'd appreciate if you could help me understand a few points re: traffic.I'd like to edit traffic files myself, but since TTools and even AIFPC don't work on Vista 64 - do you know of any other way of compiling txt flight plans into bgls on Vista 64 ?After reading this thread - I have to ask - will your traffic files simply just add the traffic to VHHX and you'll tell us which AI to download that the traffic files will use ? Will the default FSX AI and additional WOA AI that I have already at VHHH be affected in any way ?Thanks.

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The FP's are in the library. There are 2 sets based on what you have setup on your computer.One set is for anyone using the FSX default TrafficAircraft.bgl.The secound set is for those that have 3rd party FP's installed that have not been converted to FSX format (WOAI, PAI, Ben Clark, etc.).See the 2 different readme's in the download that should help with compatibilty.

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I guess I'll have to dust off my old comp and compile there ???

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JacobI am not sure what it is you want to do.Are you trying to decompile the TDBB FSX TrafficAircraft.bgl back to a TTool format or compile a TTool format FP to FSX TDBB format.

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Compile txt to bgl.I thought TTools does not work on Vista 64 bit ??? I know AIFPC does not work.How do I compile your txt files to bgl ?

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If Vista 64 will not work with TTools then make all the FP and aircraft.txt files for your AI Planes and use a XP or Vista32 computer.If not able to do that then e-mail me the .txt files (address in readme) and I will compile to a bgl.

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I have a dumber question: where do I find AC# of my AI planes - I don't have any in the aircraft.cfg files - I attach one to show. I know I'm missing something trivial and can't find the right answers online...

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I have confirmed that Vista 64 and TTools are compatible and any Vista 64 OS will compile the 3 .txt files into a bgl. AIFPC is another issue.AC# is a reference number between the aircraft.txt and the FP.txt so FS knows which airplane to call for what Flightplan. Many like myself make up our own list of AC# numbers. I use group sets of numbers for type plane and size. Some examplesAC#2000 and up AirbusAC#5000 and up ATR'sAC#8000 and up BoeingAC#31000 and up McDonnell-Douglas/BoeingAC#39000 and up Saabuse something logical or use what WOAI or PAI use.

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I have just confirmed that too. I could swear that I came across a couple of your posts on one of the many flight sim forums where you have indicated that TTools and AIFPC do not work on Vista 64 bit - now I'm not sure as I am so confused !!! I know AIFPC does not work - TTools do after all - man - do I feel stupid !!! Why then there's no AC# in the aircraft.cfg file - I would think - once created it would receive one for all the flight plans to use ???

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I have a whole bunch of WOA AI complete packages installed with their own flight plans of course - so when I link new AC# (let's say I use AC#10000) to the title component in the aircraft.cfg in the new flight plans - how do I ensure that new flight plans do not conflict with the already installed flight plans that already use that aircraft (name) - as in: both flight plans happen by chance to schedule the same plane to fly exactly the same flight ? Bear with me please - I'm trying to understand this...

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I also am still confused over trying to put Jet AI traffic at KAI TAK,so am watching this thread with great interest......Lou

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JacobMy Kai Tak FP's are not a duplicate of any FP's available from anyone. The FP's are a representation of what was flying into Kai Tak back in 1998.AC# with a different aircraft.cfg name can be used over and over again as long as they are in sepearte compiled bgl's.Example, WOAI may have a AC#1002 B747-400 NWA and a FP that goes to VHHH airport.You can have a AC#1002 Airbus A320-200 UAL that goes to Kai Tak also and it will not conflict as long as they are in 2 seperate compiled TTool bgl's.The rule of the thumb is stay with the WOAI AC# number system (your majority) but for your special User added FP's make up a set of AC# numbers that have not been used. You could also use my AC# numbers and just change the Aircraft title to match what is in your Aircraft.cfg.

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Thank you - this explains a lot.So what would happen if I had a duplicated identical flight with same AC# and same B747-400 NWA in two different bgls ? How would FSX respond ?

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The flight is a duplicate but coming from 2 different source compiled bgl's. One FP would have to be removed from one of the compiled bgl's.

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>Read this one - great info on AI:>>http://forums.flightsim.com/vbfs/showthrea...t=160804&page=4>>Hi,Jacob....I started that thread and with Jim,s help (and others) I now have lots of AI....except at Jim,s Kai Tak....Have GA,but no airline (jet)...No matter what I do or how many times I do it, I still can,t get the 3rd party AI to work....Hate to ask Jim for more help as he helped me so much in the other thread...So been watching...Lou

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Turn off Aircraft cast shadows and see if the AI Planes show.I have some non-compliant SP2 code in Kai Tak for the SP1a users that I am updating to SP2.

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