November 4, 2025Nov 4 3 hours ago, SylvesterSS said: This is normal because it requires double GPU processing. Not really. It is because framegeneration creates «fake» frames by AI algorythms to be inserted between two classic frames. Because of this, artefacts (glitching) can occur, especially during fast movements and/or the baseline FPS are too low. But the performance hit is actually pretty small, nothing close to what it would need to actually render the same amount of frames the classic way. Edited November 4, 2025Nov 4 by AnkH Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
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