Everything posted by AnkH
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Simworks working on a Dash8 100/200/300
Where did Inibuilds announce a Dash 8?
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Simworks working on a Dash8 100/200/300
You are sure? I dont think so, because what sense would it make to keep this project hidden over years only to then release a teaser half a year or longer prior release? I honestly expect a release within few months max. Otherwise it is again a "marketing" trick I absolutely dont get...
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Is active sky worth it MSFS2024?
Yes, and this is because the GUI is total nonsense, again, as for almost any REX product. Clearly their weakness since decades.
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OLED TV or OLED MONITOR?
AnkH replied to 3green777's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcMe too, as I use the same workplace and monitor for my simming and gaming session as I do for my homeoffice work and as such, actually more hours per week for office applications, I still decided to go with an IPS Panel the last time I updated my monitor. To much fear that I ruin my 1000$ OLED screen with my office work 😂
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4K MSFS2024 Graphics card - help?!
AnkH replied to VHOJT's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcEhm, cant talk about VR, but for normal monitors, you simply have to put those settings right (no need to use "ultra" for texture quality as an example), use DLSS e.g. in Performance mode (then VRAM usage is reduced again) and if you are slightly tech savy, use the tools available that help with VRAM usage (e.g. AutoFPS). Then you wont run into VRAM issues with a 16GB VRAM card. Of course, if all you are able to put in the settings page is "ultra", the 16GB VRAM card will suffer...
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MSFS 2024 Sim Update 5.1 released now...
I wonder what all is under the hood of this update. 2.6GB for these release notes dont look right 🙈
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Free SayIntentions AI Graphics tool for subscription users
Just quickly went through this video. Is it true that the AI tool suggest to adjust the global profile for nVIDIA Control Panel changes? If yes, you already found one no-go, makes absolutely no sense to change those settings globally if you can do it equally good (if not better) by just changing the settings for the MSFS2024 profile specifically...
- AI Injected VFR traffic?
- AI Injected VFR traffic?
- And another A380...
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ATR 72 MSFS 2024 - AAU 4
They do, but from their product page: "PT6 Turbo-Prop Engine sounds". Cant be serious, no? The ATR has no PT6 engines... rather embarassing to release a payware product where the first line of package content lists an engine that is not even used in RL for the ATR...
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Microsoft Flight Siulator 2020
IF you bought the newest flight simulator from MS, you did not buy the 2020 version, but the 2024 version. You need to install the Xbox App and login with your MS account credentials, then you should be able to download it. Unless of course you bought it via STEAM as Pete asked...
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ATR 72 MSFS 2024 - AAU 4
Really no one? Does the ATR all sound normal in regard of engine noise levels? Compared to other planes?
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ATR 72 MSFS 2024 - AAU 4
Tried this plane now several times and what really kills (my) immersion is that the sound is still awfully low. Sitting in the outside view, no matter if spot view or avatar mode, the plane simply is too quiet. Enginestartup should be noisy, in the ATR it is like some small RC plane firing up its engines. Can this be changed? Is there any mod available?
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iniBuilds A380 ...
I repeat myself, but I really, really hope for a jump ahead feature. Or FSiPanel finally providing the option for more than just a handful PMDG aircraft. I simply cannot extend my sim session to more than 3h yet I would like to do some long hauls. Impossible without proper time acceleration, jump ahead or 3rd party tool achieving this.
- [TEASER] Something very different is coming
- [TEASER] Something very different is coming
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Rebar : On again ?
Completely disagree. While back in FSX days you werent able to avoid those things even with the currently best hardware due to its limitations (e.g. 32bit code), nowadays it seems more of an issue that people forgot that there is something called "settings" in the menue and that you have to put those settings according to the hardware you use. Nowadays, if not all settings can be put on "everything ultra max super duper", the game is "unfinished piece of garbage" (not only in the simming world, you can see that discussion for almost every game). Example: I have a 4090 with 24GB VRAM, yet I use "only" the setting "high" vor texture quality. Why? Because "high" is sufficient and it results in a nice overhead of free VRAM even in the heaviest scenarios (at around 20GB there). And personally, I do not see that much of a difference compared to "ultra", even on my 32" 4K monitor. Same goes for TLOD: I use AutoFPS to dynamically adjust the TLOD. No need for TLOD=400 when sitting on a huge airport at the gate. Also the built in dynamic setting does a good job in adjusting TLOD dynamically. But you have to use it... You have to adjust the settings to the hardware. And you have to accept that even with a 5070Ti with 16GB VRAM, you are NOT running the sim on the current best hardware available, even if this statement hurts because of the sheer amount of dollar such a GPU costs... Or in short: if you put those settings right and according to what your hardware is capable of (not: what you wish it should be capable of...), MSFS2024 runs perfectly smooth on almost every machine. If you have time and energy left for some tweaking, you can even make the sim run better (e.g. AutoFPS, dynamic setting). There is absolutely NO need to fiddle around with files comparable to the fibre factor stuff in FSX days.
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[TEASER] Something very different is coming
Well, this sounds slightly different than the initial post, no? If you go back and read what you wrote there, you should understand the answers it triggered. Would have been wiser to start off with this post above instead of the one you actually did. Anyway, back to topic: can you already say something about the AI planes you use in your WIP videos? Are those MSFS default? FSLTL? AIG? Or something else? Because those lights in the WIP-002 are looking good ;-)
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Rebar : On again ?
Well, never turned it off with my 4090, because VRAM is not an issue with my setup currently (single 4K monitor using DLSS Quality).
- [TEASER] Something very different is coming
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Beyond ATC (BATC) Live Traffic Released
I would agree on most points, but FSHud has one huge disadvantage for me: they still did not implement pushback (or jetway connection). BATC has pushback of AI planes and it is 100x more immersive on an airport. Those 180° turns right at the gate insta-kill the immersion when using FSHud.
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Multiple Jetways coming soon!
Well, this so-called "longevity" was basically based on the fact that from FSX up to P3Dv3 (or whatever version prior switch to 64bit) was basically using the exact same base engine (ESP). Preventing real evolution. Or do you all forgot about this annoying OOM stories? Prior FSX, a new Microsoft Flight Simulator iteration every two years was default and gold standard... just to remind you of the glorified old days properly ;-)
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Anyone still use the map enhancement tool?
I too stopped using it, the difference is just not worth the hassle and I already have enough addons to be started along my simming session, one less to care about.
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Beyond ATC (BATC) Live Traffic Released
Thank you, this all makes sense, sure, but it fails the moment one of those static planes sits at the very gate the FR24 based one should be injected. E.g. if the airport has only few gates and e.g. only one for this specific airline. What happens then? Will the static one be used instead by turning this active instead of static? Same if the plane from FR24 data is injected into final approach phase, but there is no matching AND free gate due to static planes, what happens with this plane after landing? Does it simply go to an unmatching gate and park there? Does it vanish?