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Networked PSXT/RealTraffic not setting sim time

Featured Replies

Hi Nico,

I'm running PSXT on the MSFS machine, and RealTraffic on a networked machine. I get traffic injection no problem, however, the PSXT/RealTraffic app does not sync with sim time.  I have the "Simulator Controls time offset" selected in the advanced options in RealTraffic, but the time remains static in the RT app. It seems that PSXT is not sending Sim Time to the networked app.

Sim Time sync does work in PSXT, though, using RT Direct.

Devin
CYOW

2 hours ago, netshadoe said:

Hi Nico,

I'm running PSXT on the MSFS machine, and RealTraffic on a networked machine. I get traffic injection no problem, however, the PSXT/RealTraffic app does not sync with sim time.  I have the "Simulator Controls time offset" selected in the advanced options in RealTraffic, but the time remains static in the RT app. It seems that PSXT is not sending Sim Time to the networked app.

Sim Time sync does work in PSXT, though, using RT Direct.

Hi,

It should not make any difference where RT App resides .. Do you have a professional licence?

I am seeing similar on a non networked setup. If I select Sim time, PSXT seems to freeze up, saying that it's removing xx and adding xx but doesn't do anything further. It also doesn't close out when I then select the X. I have to go into the Task Manager to close it. Upon next restart it also still thinks that I want Sim Time as it didn't close properly and goes through the same process.

I went to a different airport next and tried it there and changing time worked fine. 

Edited by Dave_YVR

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

1 hour ago, Dave_YVR said:

I am seeing similar on a non networked setup. If I select Sim time,

That's a different problem then. Sim Time is not available in RT App mode.  You set that with an advanced setting in the RT app

  • Author
4 hours ago, kiek said:

Hi,

It should not make any difference where RT App resides .. Do you have a professional licence?

I do have a professional license, yes.  The RealTraffic offset was working with PSXTraffic when it was local.

So, as a test, I ran RealTraffic and PSXT14 together local, and set PSXT to RT App.  The time scaling in RT scaled with the sim time.  However, when I closed RT on the local, and restarted PSXT and the networked RT app, the time scaling does not adjust. The time selector in RT is locked out, and says it’s simulator controlled, however, it doesn’t adjust to sim time like the local version does.

i appreciate all you do for the hobby! No rush on this, just wanted to let you know. I like having the RT app open to see the local weather and traffic, so having it on another screen is an awesome option, but not a show stopper for me!
 

Thanks again!

Edited by netshadoe

Devin
CYOW

8 hours ago, netshadoe said:

So, as a test, I ran RealTraffic and PSXT14 together local, and set PSXT to RT App.  The time scaling in RT scaled with the sim time.  However, when I closed RT on the local, and restarted PSXT and the networked RT app, the time scaling does not adjust. The time selector in RT is locked out, and says it’s simulator controlled, however, it doesn’t adjust to sim time like the local version does

I'll let Balt look into this.
Thank you for your kind words. We all do this to make this great  hobby even greater.

On 2/2/2026 at 8:15 AM, kiek said:

I'll let Balt look into this.
 

Balt has tried the networked RT app but sees it working fine. Just a check: dit you set the advanced control in RT app that simulater sets the time?

This is the advice of Balt:

"I just positively confirmed that the time offset works fine even for an RT instance that is running on a remote computer. They do need to make sure that the RT running remotely has the IP address of the computer where PSXT is running correctly set up as the simulator host IP. Also, on the simulator computer, the firewall needs to allow connections to port 10747 (or just turn the firewall off to test it and get it work)."

  • Author

I’ll try it again later today when I get home. But for the record, yes I did have the setting ”Simulator controls time offset” turned on, and the bar on RT says the time is simulator controlled, but it doesn’t adjust to the offset.  I CAN see traffic fine, so it is talking across the network to PSXT.

I'd happily work with Balt on this, however, his forum times out on me using either my home internet connection or my cell provider who are both different internet providers here in Canada.  I can access his forum once, look at one or two pages, then it just times out on me (servers are not responding). It used to work reliably, but no longer, so I can’t see his forum, and obviously, I can’t post. I’m a pretty computer savvy person, so, that one I’m at a loss unless his phpBB settings are causing it. I have no issues accessing other phpBB forums, so who knows.

I’ll test again and see if opening the port in my firewall will help, but like I said, I can see traffic fine, so RT and PSXT are communicating over the network.

Devin
CYOW

16 minutes ago, netshadoe said:

 I CAN see traffic fine, so it is talking across the network to PSXT.

Traffic flows from RT client to PSXT via UDP.
The sim time is send by PSXT to RT via TCP...  Check port 10747 
 

Balt says it works. I'll check it this evening with my wife's laptop.

Edited by kiek

  • Author

OK.  I have a few more answers/clues for you Nico!

So, I loaded up the simulator and started RT on the networked machine, and PSXT on the FS machine.  All was good, traffic was in the sim, and communication between the two apps was working as expected.

Using MSFS, I changed the time (slid the slider back a few hours), and waited for PSXT to update RT with the time change. Nothing changed in RT refecting the new time offset.

However, if I killed PSXT and waited until I got the red warning in RT "PSXT Buffering...", and then restarted PSXT, the offset would be set in the remote RT app.

Though this worked, further changing of time did not update the offset, and I would have to repeat the steps above to get the offset to "set".

*** Alternately, I can get RT offset to update by changing from "RT App" to "RT Direct" and back to "RT App" in PSXT (forces an update).

So, in a nutshell, if PSXT and RT are live and running together, the offset doesn't auto update in realtime if I change the sim time. I have to manually shut down PSXT, wait for the red buffering warning in RT, and then restart PSXT to get the offset to "set" properly.  Any further movment of the sim time after both apps are running does not update the offset.

Hope that makes sense. 🙂

P.S. - Checked the firewall on both machines. Its open to all TCP and UDP and open to all ports for RT and PSXT on their repective machines that I can see.

Edited by netshadoe

Devin
CYOW

Hi,

Thx for your info.

I've just checked it with my wife's laptop. It works fine now but you need the next version of PSXT.

So please be patient.
nico
 

  • Author

No problem Nico. Like I said, zero rush! Really appreciate all you do. I wish I had the computer skills to contribute something to the hobby, but, alas, my talents lie elsewhere!!  😄

Devin
CYOW

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