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Dave_YVR

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Everything posted by Dave_YVR

  1. Thats pretty much what I was getting at. IF the airport file had the new gates we'd see traffic parking there in real time regardless of if it has been fast learned by Nico or not.
  2. It's 100% because it's using the AI engine of the sim which has no idea what it's supposed to be doing. I just installed it to have a look and I'm only seeing 959 liveries, that is a tiny fraction of what FSLTL includes which is itself a tiny fraction of AIG offers, both of which everyone knows are free. Lighter on the system ONLY because it includes so little!
  3. Fwiw, the AI models and liveries/paints in 2020 and 2024 are the same.
  4. No, it indexes them and only loads when needed.
  5. Does your airport have gates/stands at the new locations? Even more importantly, does the PSXT airport file have any gates or stands at the new terminal? Without those you won't get any traffic parking.
  6. I was just there only 25 mins ago. I didn't see any issues. Even saw some fantastic ATC work getting departures out. It was very cool to watch.
  7. What airport? Did you try restarting PSXT?
  8. When in doubt with oddities like that, I would close psxt and restart it.
  9. He may be, but even mixing static parking from different time periods can result in conflicts. Plus his examples of conflicts all show a live vs one from the archive. It's common for Gates to utilize different lines depending on the size or type and scheduling what is going to park beside it.
  10. Specifying smaller parking would make more sense as the larger aircraft will use it regardless of the size. One thing to keep in mind though that in all of your examples you are using a live aircraft and one from the archive from a previous week so they may interfere to some degree. Maybe it could come down to which one gets the priority in the event of a gate "conflict" instead of just random. One would think that live or the most recent traffic would get priority, but I don't know if that's the case.
  11. I think it often comes down to not coverage so much but local procedure. JFK for instance, I have seen it fairly often that aircraft don't turn on their transponder until starting their taxi or leaving the apron on the way out and when entering the apron on way in. KMCO is also very bad for this.
  12. Well if it's based on live traffic then I would expect Spirit not to be there. Why would I expect otherwise?
  13. It still doesn't come close to PSXT. I tried it out at YVR and it was missing so much compared to what PSXT was injecting. I also had no moving traffic on the ground after 12 mins of waiting and an FSLTL restart even. Aircraft that had already departed irl while FSLTL was running were still showing as parked etc.
  14. As far as I know, just don't install or activate the FSLTL fleet and the injector will use AIG's.
  15. AIG AI? Yes it works with AIG's aircraft as well.
  16. The AIG models also conform to the MSFS SDK, the Fsltl models do not so you should even get better performance from them.
  17. With psxt they are pretty good. You may see the odd slew like rotation while taxiing during large turns, it depends on the individual aircraft as well as the coverage at the airport. But landing and departing traffic is far better than anything I've seen with any other option. It's not perfect butv still far better than the other options. I watch those briefly and turn them off pretty quick.
  18. I wouldn't get rid of the AIG fleet, it will work fine and is far more comprehensive than the fleet included with FSLTL.
  19. It won't be any different than it was before, so no. PSXT will get far more traffic as it gets blocked traffic that FR24 never sees (there's a lot more out there than what FR24 shows). Plus the psxt traffic isn't subject to the ai engine of the sim. So you still get real real arrival/departure separation as well as proper movements on the ground.
  20. I imagine that it would be the same as it was before. The AI engine of the sim still "controls" the traffic in and around airports.
  21. When you update flightplans, it also commonly updates many of the liveries required for the new plans. I highly recommend updating to get the most benefit. It's up to you to setup AI Manager to work how you want it. If you don't want business jets for whatever reason, then don't select the business jet operators.
  22. This isn't another PSXT traffic injection issue. It's entirely in your setup. If you must use the lfolder entries vs automatic, you want lfolder0 to point to your AIG OCI folder and then lfolder1 to do the same for FSLTL.
  23. I parked my drone cam on top of a building just North of the final approach course to 13L at JFK a couple of nights ago in MSFS2024 to watch real time psxt traffic flying the Parkway visual onto 13L and R as well as the Park visual to 31 at LGA. It was amazing watching these streams of arrivals that weren't doing the usual straight in ILS or RNAV approaches turning final about 2 miles from the thresholds.
  24. Look in the PSXT manual about matching depth. Have you installed the AIG Norwegian Air Sweden AOC package?
  25. Look in your LiveriesScanned.xml file in C:\PSXT\output and see what PSXT has scanned in your setup for Norwegian Air Sweden.

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