mike stryczek

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  1. mike stryczek

    Real Traffic public beta 7.0.40

    I have noticed that. Thank you Nico for letting us know. I have noticed some disappearing and reappearing of individual targets even though they still on the real traffic radar. I will hold up with observations since he is still changing dynamically. Happy landings mike
  2. mike stryczek

    Orbx Australia v2 released

    what about all the OZx sceneries I have hundreds of small farm fields and several large airports OZx doesn’t exist anymore I wonder if it’s compatible since it’s designed for Holgermash I have V1 and I wonder if I can back up just in case performance is dramatically different and I want to go back to V1 mike
  3. mike stryczek

    Installation on Network computer

    this is just an idea. I’ve noticed I’ve had some issues like this when I try to install in non-standard location. standards location for the program is - C:\PSXseeconTraffic if you have it in custom location, uninstall any reinstall in standard location.- C:\PSXseeconTraffic mike
  4. I thought it would be a good idea to exchange places we found that have good coverage. I would like to start the ball rolling KGFK - it has very busy GA activity, movement is followed on the ground excellent live ATC coverage. KDVT, KFFZ- GA activity with poor ground coverage and good life ATC. KHIO - GA activity with poor ground coverage and good life ATC. YPJT south of Perth AU - good GA place with moderately OK coverage and good life ATC. There are very specific published procedures for Jandakot; https://www.casa.gov.au/sites/g/files/net351/f/_assets/main/pilots/download/jandakot.pdf In Alaska I enjoy PAMR and PALH - tubes & GA mix activity, movement is followed on the ground. Area has very specific published procedures; http://aeronav.faa.gov/afd/13SEP2018/AK_rear_13SEP2018.pdf , good live ATC and it is fascinating place to fly in its complexity. You can listen to several different live ATCs, and try to figure out what's going on or even better get yourself into the mix as digital world fades into RL. I'm hoping that people will share their experiences and good coverage locations worldwide as we enjoy this remarkable piece of software. (TH Nico) happy landings mike
  5. mike stryczek

    Orbx KSAN San Diego performance?

    "sailed too close to the wind" nice one Bill
  6. mike stryczek

    Extended Pauses revisited - inviting user input.

    don't get me started look at a large number of windsocks that show wrong direction, even though it has been noted and acknowledged in a forum discussions as long as year ago. Why it is called aviation simulator, I think it should be called "Bambi" and women with large breasts simulator, and some aircraft flying around..... H L mike
  7. mike stryczek

    Extended Pauses revisited - inviting user input.

    dear friends I am extremely annoyed by those giant pauses. t turned out they are caused by ground texture loading for airports. by deactivating files that include in the name "_GP" you will eliminate, or dramatically reduce those poses. Side effect - you will not have custom very detail ground textures for runways and taxiways in high detail airports. I think there is some corruption in those files or they are not very well organized. I have deactivated all the files with "_GP" here is the name example so you know what I'm talking about; Westsim_Redding_GP_Redding.bgl good luck and happy landings mike
  8. I have experienced exactly the same behavior in a AS16 with FSX several times. There will be sudden change, not reported in the METAR to ~30 kn in opposite direction, usually it seems in a very small area and it will go back to reported. I tested by flying a pattern, and I will be exposed to the change which obviously crash the plane.(GA) It is very obscure situation, very rarely experienced and difficult to document. I was hoping somebody else would notice that as you did. It is definitely there.
  9. https://www.vatsim.net/pilots/software happy landings mike
  10. Today I experienced another example of this terrible depiction of visibility change. I was flying in the area off KTTD during the day, around 3000 AGL in GA. Local weather consists of many stations and they were reporting 6 - 7 visibility , to the N & E it was 10+. And I experienced instantaneous visibility change from decent 25 - 30 down to 6 within less than a second it was horrifying. For me it really kills immersion as this will never happen in real life unless you flew into a cloud. I tested it many times entering the area as well as's leaving it to the east produced the same results almost instantaneous visibility change. It must be something in my settings because nobody seems to respond, that means nobody else is experiencing these results If so maybe experienced simer's will direct me to the setting that I'm missing. mike
  11. I am reposting what I started on HIFI forum( no joy on the interest there), hoping that I'm not the only one with this observations; I would like to revisit concept of change for visibility in different locations. The comparison would be to AS2012 where change of visibility relative to location, not altitude, or cloud entry, was controlled by FSUIPC and because of that, was highly adjustable to somebody's preference. For some reason FSUIPC doesn't have that feature anymore heading to change her visibility controlled by AS2016. To me it happens almost instantly. No matter what my settings are if I fly from one reported area of good viz. (10+)to let's say 7 mile visibility, that change happens in a second or 2, which is completely out of reality. I have flown RLGA in S CAL KRNM area, as well as obviously commercial aircraft and observed how visibility changes - it happens very slowly, that you cannot quite notice it but it happens. This is how I had it set up in AS2012, but I cannot do it in AS2016 anymore and it's highly disappointing. Conceivably it is because of the in cloud visibility feature, yet it was already in AS2012, and did not interfere with location visibility change. There is no such thing in real-life, as location visibility change within one second or even several seconds (at 120K speed). When you fly from one area to another with different visibility numbers, you see haze in the distance, and then it very very very gradually happens, as it was in AS2012 (FSUIPC), since it was adjustable. Trust me I tried every possible setting, and nothing changes that behavior. I change low-level, high-level visibility and every possible visibility change that can be. what am I missing. mike (AS2016-ASCA FSX box DX10 fixer)
  12. mike stryczek

    JoinFS multiplayer

    Maybe not so, there is a brand-new version 1 2 5 I am still hopeful that X plane will be included in this excellent piece of software. Happy Landings mike
  13. FSActiveFires recently stopped downloading fire information. I believe link embedded inside of the program is somewhere else. I wonder if anybody knows how to fix it. Happy landings mike