

mmcmah
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Very long scan for addon airports
mmcmah replied to mmcmah's topic in PSXseeconTraffic for FSX | P3D | MSFS
I just closed and reran PSXT and then selected Scan for addon airports in order to cause it to rescan. The same slow and laborious process of putting an XML file in the PSXT folder for a second or two and then removing it occurred again, making the scan take a very long time - much more than it used to. Is this a result of moving the archive online? Can we have the option to have it installed locally? It was much quicker when the archive would download each time instead of going through this process. It then went through the process of repopulating a bunch of XML files in my PSXT installation folder again. -
The scan for addon airports took a really long time after updating to 10.0.0. Every second or two, I would see a new airport .xml file appear in my PSXT installation folder and then disappear again. Then I see a bunch of XML files appear in my PSXT installation folder (they are not airports that I have addons for). Those XML files have remained in my installation folder after the airport scan. What am I supposed to do with them (there are 159 of them)?
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Debugging Lights Issues (video + Tool)
mmcmah replied to vcaptain747's topic in PSXseeconTraffic for FSX | P3D | MSFS
Maybe not Mike, but many others appreciate your efforts and work with this topic, Amine! -
Air China 787 on a small airport in germany
mmcmah replied to citationjet's topic in PSXseeconTraffic for FSX | P3D | MSFS
What is your model matching depth set to? Try 2. -
ZBAD Beijing Daxing Airport
mmcmah replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
It's very sad indeed. Once I learned that (after buying ZBAA and ZSPD), I stopped buying Chinese scenery. -
How to get rid of PG trees?
mmcmah replied to Jure's topic in Microsoft Flight Simulator (2020/2024)
I'm not 100% sure this will work (I returned 2024), but I saw some tests a developer did with different settings and it seemed that changing the Trees setting (which in 2020 seemed to affect the quality of the trees), seemed to also reduce the amount of trees. Therefore, try setting Trees to Low and see how that looks. -
You also have to click Save if you want the setting to persist.
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MSFS 2024 has been released!
mmcmah replied to abrams_tank's topic in Microsoft Flight Simulator (2020/2024)
My impression was that there is WAY more tree coverage everywhere than I remember in 2020. The trees generally look better, but there are simply far too many of them. -
MSFS 2024 has been released!
mmcmah replied to abrams_tank's topic in Microsoft Flight Simulator (2020/2024)
This - I think it's a good observation. -
MSFS 2024 has been released!
mmcmah replied to abrams_tank's topic in Microsoft Flight Simulator (2020/2024)
I would agree with the comment that the default handcrafted airports seem to be better than 2020. Whether they are better than the 2020 payware, I don't think so. Also, the traffic movements are a little much. Here are some screenshots at KDEN, showing traffic jams due to planes being too close to each other. this is with real time traffic data only. On the other side of the airfield, the conga line of planes were really close to each other. -
MSFS 2024 has been released!
mmcmah replied to abrams_tank's topic in Microsoft Flight Simulator (2020/2024)
VFS Activating Packages on the initial running of the sim is taking way longer than the 12GB download from the store. This is definitely going to take a while! -
Vatsim an Ivao traffic now on Navigraph.
mmcmah replied to jalbino59's topic in Microsoft Flight Simulator (2020/2024)
Probably NG trying to add value so that people moving to 2024 don't cancel their subscriptions. However, I'm not sure why they stopped at showing Vatsim and Ivao traffic. Why not show the traffic you have injected in your sim (your chosen injector, multiplayer...)? The feature as announced has zero value to me. -
How to know planes around me
mmcmah replied to HewPilot's topic in PSXseeconTraffic for FSX | P3D | MSFS
LittleNavMap- 1 reply
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"PT-only" quality factor for airports
mmcmah replied to G-YMML1's topic in PSXseeconTraffic for FSX | P3D | MSFS
Hi Nico, Any reply from Balthasar? -
"PT-only" quality factor for airports
mmcmah replied to G-YMML1's topic in PSXseeconTraffic for FSX | P3D | MSFS
Great test, Nico! Thank you for running it. Interesting and weird results. I'm sure we all look forward to Balthasar's input.