February 17Feb 17 Hey Nico, I know that AIG and FSLTL models suffer from a bug in MSFS 2024 where planes look like they are floating due to a low LOD on the landing gear polygons. However, I was stumbling around the MSFS forums and came across this post from a vPilot dev where he discovered a workaround. By setting the simvar for gear extension percentage to 1% before sending a gear-down event, he claims that this workaround has mitigated the problem. Others claim they now see landing gear from that workaround in the vPilot beta release. * https://forums.flightsimulator.com/t/too-strict-lod-rule-on-aircraft-landing-gears-culling-of-aircrafts-gear/709715/231 Just curious - is this a value/workaround something that PSXT can set on planes that are just about to land (or apply to those that are on the ground), or would this have no effect?
February 17Feb 17 7 hours ago, AeroMaster12 said: Just curious - is this a value/workaround something that PSXT can set on planes that are just about to land (or apply to those that are on the ground), or would this have no effect? That is something I have to find out, which is not easy to test because I almost never see this gear problem ... Coulld that be becaue of my LOD setting of 100?
February 17Feb 17 Author 33 minutes ago, kiek said: That is something I have to find out, which is not easy to test because I almost never see this gear problem ... Coulld that be becaue of my LOD setting of 100? Yeah, that's very possible. Since I fly in VR with AutoFPS, my LOD could dynamically be set to a much lower value (like ~10-30).
February 18Feb 18 19 hours ago, AeroMaster12 said: Yeah, that's very possible. Since I fly in VR with AutoFPS, my LOD could dynamically be set to a much lower value (like ~10-30). Which LOD are you talking about - OLOD or TLOD? 9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung, AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.
February 18Feb 18 Author I believe landing gear is impacted by OLOD. In my case with VR on a 3080 GPU, both my OLOD and TLOD are automatically set to below 100 at busy hubs in order to get stable performance. Actually, let me try forcing the minimum to 100 to see if the landing gear bug is a problem, or if I can deal with that performance hit. Edited February 18Feb 18 by AeroMaster12
February 18Feb 18 My OLOD is 200 on the ground and it decreases slowly to 20 via autoFPS once I cross FL050. 9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung, AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.
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