March 4Mar 4 I have a very annoying haze wall in v5.4 that I have unable to get rid of using ENVPLUS or RDShade and was hoping someone would have some insight. The haze wall is present with both EA on and off, but much more pronounced with EA on. The haze wall is not there until I open Active Sky (Version 8557). When active sky is not running, the haze wall is not there. Does anybody have any suggestions on how to remove it? I've tried messing with visibility settings in Active Sky, manually increase LOD radius in the prepar3d.cfg, increasing cloud draw distance as well as multiple settings in the aforementioned shader programs but have been unsuccessful. Any insight is appreciated. Orman
March 4Mar 4 I have had this problem as have many of us. To be honest, I have not been flying for the last few months, and while the haze problem was solved for me, I don’t remember how I did it. but, a couple of suggestions go to the forum at Prepar3d.com and ask or look for a solution. you also could create at ticket at Active Sky…their developer is very responsive. good luck. sherm
March 4Mar 4 Author Thank you. I did browse the P3d and active sky forums before posting here. I will submit a ticket to active sky. What I have seen in their forums is that it is a LM problem and not theirs. But I also feel like others in the community either found a fix for it, or just learned to live with it… Orman
March 4Mar 4 I remember getting rid of it by using Activesky and tweaking some parameters! Maybe have a look at their manual if you use their weather engine. i9 14900K / Corsair Nautilus RS ARGB liquid CPU Cooler / MSI Z790 Tomahawk WiFi / 64GB Trident DDR5 RAM @ 7200 mhz / 24GB Gainward 3090 Geforce RTX / 2 TB SSD WD Black SN850X NVMe / 1 TB SSD Samsung 990 Pro series / 2 TB SSD Samsung 980 Pro Series / 500 gb and 250 gb SSD Samsung Evo 850 / RM1000W Corsair PSU - P3Dv5.4, X-Plane 12, X-Plane 11 and FSX
March 4Mar 4 Author 1 hour ago, Blasb said: I remember getting rid of it by using Activesky and tweaking some parameters! Maybe have a look at their manual if you use their weather engine. Thanks, but I have not been able to find the setting in asp3d that removes the haze wall. Tried all kinds of combinations of settings like minimum/maximum visibility, disable haze layer, etc. I believe one way to fix it in EA off mode is to untick volumetric fog in the graphics settings. But I don’t think that’s possible to do with EA on. Edited March 4Mar 4 by okupton Orman
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