July 8Jul 8 Author 5 hours ago, kiek said:I've checked LSZH, only a few aicrat slow down, which is caused by bad RT data. I cannot do much about it.No worries, I can live with that. I have one more thing, different to this subject. It is possible to have an option to manually enter the QNH when we have a QNH mismatch? I'm having this issue for a long time ago in MMMX (Mexico City). Everything starts great and after a few minutes the QNH jumps drastically, but RT reports the correct QNH. Mexico City most of the time has a very high QNH 1020+ and suddenly jumps to less than 1010 making arrival traffic to land on the streets, in some cases almost 1 km before the threshold. It would be nice to have a parameter to enter manually the right QNH value to avoid that behavior. JaimeMonterrey, Mexico
July 9Jul 9 7 hours ago, kiek said:I've checked LSZH, only a few aicrat slow down, which is caused by bad RT data. I cannot do much about it.planes taking off r never rotating at KEWR 22R, they keep running thru ground on take off.7 hours ago, kiek said:I've checked LSZH, only a few aicrat slow down, which is caused by bad RT data. I cannot do much about it.
July 9Jul 9 2 hours ago, blueskies2k40 said:planes taking off r never rotating at KEWR 22R, they keep running thru ground on take off.Please give Zulu dates and times, otherwise It cannot check it.
July 10Jul 10 On 7/3/2026 at 8:40 AM, kiek said:I know the issue. I mean the algoritmes of PSXT produce good results at most airports and bad results at some other airports. The only difference is the input data from RT...I have to find heuristics to overcome this bad data.I've composed a heuristic, try 15.7.0 Edited July 10Jul 10 by kiek
July 10Jul 10 On 7/9/2026 at 12:52 AM, jcuellar said:No worries, I can live with that.I have one more thing, different to this subject. It is possible to have an option to manually enter the QNH when we have a QNH mismatch? I'm having this issue for a long time ago in MMMX (Mexico City). Everything starts great and after a few minutes the QNH jumps drastically, but RT reports the correct QNH. Mexico City most of the time has a very high QNH 1020+ and suddenly jumps to less than 1010 making arrival traffic to land on the streets, in some cases almost 1 km before the threshold. It would be nice to have a parameter to enter manually the right QNH value to avoid that behavior.JaimeMonterrey, MexicoIf RT (you mean the App I guess) reports the correct QNH, then PSXT should have the same. If not, there is a bug... Can you give me location, utc date/time, then I can check.What does RT Direct tells you? Edited July 10Jul 10 by kiek
July 10Jul 10 On 7/9/2026 at 3:36 AM, blueskies2k40 said:planes taking off r never rotating at KEWR 22R, they keep running thru ground on take off.I've checked that now (with stock KEWR 22R), but all planes take-off. Yes, they need the whole runway, but that's okay.What airport addon are you using? Could it be that the layout of the runways is not sync with real live?
July 10Jul 10 8 hours ago, kiek said:I've checked that now (with stock KEWR 22R), but all planes take-off. Yes, they need the whole runway, but that's okay.What airport addon are you using? Could it be that the layout of the runways is not sync with real live?no worries been testing they been taking off narmal now scenery drzewieckidesign-kewr.
July 11Jul 11 Author No more slow-motion effect with version 15.7.0. Thank you so much, Nico.Tomorrow I'll test MMMX to see if the QNH mismatch has been corrected also, I'll give you my feedback.CheersJaimeMonterrey, Mexico
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