

jcuellar
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14 NeutralAbout jcuellar
- Birthday 06/28/1968
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Location
Monterrey, Mexico
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Does Object Id (oid:) is still working?
jcuellar replied to jcuellar's topic in PSXseeconTraffic for FSX | P3D | MSFS
Thank you Nico. 👏🏻 -
QNH issue with version 8.5.1 MSFS
jcuellar replied to jcuellar's topic in PSXseeconTraffic for FSX | P3D | MSFS
I'll test today once more to have a new log file. -
QNH issue with version 8.5.1 MSFS
jcuellar replied to jcuellar's topic in PSXseeconTraffic for FSX | P3D | MSFS
I tested once more today; the first image was at 8:38 am (1438z), the second one changed QNH to 1013 at 9:12 am (1512z) in PSXT, but QNH remains the same. https://ibb.co/KFWkkGm https://ibb.co/56gvKK1 -
QNH issue with version 8.5.1 MSFS
jcuellar replied to jcuellar's topic in PSXseeconTraffic for FSX | P3D | MSFS
Hi, This is the scenario: I run just PSXT as usual without RealTraffic. It started with the correct QNH according to the METAR; after a few minutes, around 10, PSXT changed the QNH to 1017 and there was no change on the real METAR. I supposed it was an issue from RealTraffic, so a exit PSXT and open RealTraffic in Spotter mode, METAR was correct at 30.48 in. So there was no error with RealTraffic. I exited RT and opened PSXT and started with 1017. -
Hi Nico, I'm doing some plane spotting at Mexico City MMMX, RealTraffic is showing the correct METAR with a QNH 30.48, but PSXT is showing 1017 instead of 1032. That makes approaching traffic land before the runway. When QNH matches correctly, traffic lands on the correct runway spot. Thx. Jaime. Monterrey, Mexico
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Landing Aircraft without landinggear
jcuellar replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
Hi Nico, Still no landing gear with active traffic pushing back, taxing, and takeoff. Cheers Jaime from MMMY -
Hi, I found the easiest way to chase certain aircraft. Inside the PSXT folder, normally in drive C root, you will find a file called Callsign2ObjectId.txt. Open it in Notepad++ and you will have a list of active aircraft on ground and air with the object ID and flight number as seen in Flightradar24. I hope this helps. Jaime
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Landing tyre smoke effects
jcuellar replied to jcuellar's topic in PSXseeconTraffic for FSX | P3D | MSFS
Hi Michael, Your FX.ZIP file still works for the 1.3.1 models? I tried your file and change the parameters.xml to prioritize FSLTL models, but I don't see the touchdown smoke effect. Regards, Jaime Monterrey, Mexico -
Airports Quality Factor
jcuellar replied to G-YMML1's topic in PSXseeconTraffic for FSX | P3D | MSFS
And Mexico 😢 -
RealTraffic v10 Stable Released
jcuellar replied to AeroMaster12's topic in PSXseeconTraffic for FSX | P3D | MSFS
Confirmed, I was testing also KIAH and it is a ghost airport, very poor traffic and as soon they land 2 seconds later disappeared. -
Same behavior in all mexican airports.