November 21, 200421 yr Is a fantastic _must-have_. Especially if you used his prior version. The one runs completely off L:Var's and alleviates a whole lot of timing problems, remembering which sound file was what, etc, etc. It's nothing short of fantastic if you use addon sounds in your gauges/panels!
November 21, 200421 yr As Dougs tester and "co-thinker" :-) , I can confirm that this gauge is a must-use for anyone that designs gauges in XML.To do some more advertising ...1. Allow you to do almost anything with sounds:- Start/Stop playing sound files, singleshot or repetitively. (includes: stopping a single-shot sound prematurely, start a particular sound either single-shot or repetitively).- Ability to detect when a single-shot sound has finished playing- Ability to stop all playing sounds simultaneously with a single command.- Each sounds can be start/stopped via its own controlling L:Var, so no more synchronisation problems when (multiple) XML gauges simultaneously want to start/stop individual sounds.2. Total configuration control.- Gauge can be renamed, so a panel can have multiple, independant definitions of the gauge.- Each gauge reads an .ini file, with name/location of the .ini to be specified in the gauge definition as 5th parameter.- In the .ini file, the name/location of the used soundfiles can be specified, and also (in sound3) allow to define your own controlling L:Var names, per sound. - Which gives total designer-independability, in term of used L:Vars and soundfile names.Outstanding work, Doug !!!!Cheers, Rob Barendregt
November 21, 200421 yr Commercial Member Outstanding. I just want to thank Doug for making this available, it's another really fine piece of work.--Jon Jon Blum Vertical Reality Simulations
November 22, 200421 yr Hi All,Just one question before I download and try it. Do I need FSUIPC.dll for this sound gauge?Best RegardsMatthias
November 22, 200421 yr >Hi All,>>Just one question before I download and try it. Do I need>FSUIPC.dll for this sound gauge?>>Best Regards>MatthiasNo! (another feature that falls in the "plus" category!)
November 22, 200421 yr Hi E,Great! Thank you very much for this info. Seems I have something to do the next days.Best RegardsMatthias
November 23, 200421 yr Author Many thanks for the rave review!. Turns out it perhaps wasn't deserved...In the short term, grab the corrected versions here:http://forums.avsim.net/dcboard.php?az=sho..._id=20134&page=Doug Dawson
November 30, 200421 yr Doug,Many thanks! Just finished installing your new sound gauge and i am amazed and very happy with the possibilities.So i experienced less heartache deleting the good old "afterburners"After installing all my sounds there are still 60 options left to fill.May be some Christmas sounds.Again, thanks for the gift!Jan"Beatus Ille Procul Negotiis" Jan "Beatus ille qui procul negotiis..."
November 30, 200421 yr Author Jan,I am glad you are happy with the gauge. While the old version worked, it didn't have a lot of flexibility...You shouldn't run out of sounds - you can always make a copy of the gauge, with a new name. Load it into the panel with a new .ini file. That would get you another 100 sounds!Have fun with it.Thanks for the feedback.Doug
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