Sign in to follow this  
Guest Richard Hill

Anyone using TerraScene immages

Recommended Posts

Could someone tell me if they resized their TGA to a multiple of 256 or converted it as is?Richard Hill

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Hi Richard.If you're going to use resample, just convert the TARGA image to a 24-bit windows bitmap. The Bounds that you need are in the Terrascene TXT file.Here's an INF I used:; Delavan LOD8[source]Type = CUSTOMSourceDir = "."SourceFile = "Delavan.bmp"Lat = 42.9167Lon = -89.0831CellXdimensionDeg = 5.8497191011235955056179775280899e-5CellYdimensionDeg = 4.3136645962732919254658385093168e-5NumOfCellsPerLine = 9968NumOfLines = 9660; X span = ( (89.0831) - (88.5) ) = 0.5831; CellXdimensionDeg = ( 0.5831 / 9968 ) = 5.8497191011235955056179775280899e-5; Y span = ( 42.9167 - 42.5 ) = 0.4167; CellYdimensionDeg = (0.4167/ 9660 ) = 4.3136645962732919254658385093168e-5[Destination]DestDir = "."DestBaseFileName = "Delavan"UseSourceDimensions = 0NorthLat = 42.890625SouthLat = 42.5390625EastLong = -88.59375WestLong = -89.0625; textures.lowerLeft.latitude=42.5; textures.lowerLeft.longitude=-89.0831; textures.upperRight.latitude=42.9167; textures.upperRight.longitude=-88.5; NorthLat = 42.890625; SouthLat = 42.5390625; EastLong = -88.125; WestLong = -88.59375The lines preceeded by a colon ( ; ), are comment lines. Under the SOURCE heading, the Lat and Lon were taken right from the Terrascene TXT file... they are the image's NW corner ( textures.upperRight.latitude=42.9167 AND textures.lowerLeft.latitude=42.5 ).The spans were calculated by using the image size ( 9968x9660 ).The Destination bounds, were derived by using Richard Marklew's great LODCalc. I use that tool nearly every day.--------------------You'll want to use the OLD resample from Microsoft, or you'll get a blurry mess. Resizing the image will also degrade the image... let resample do it.Also, you did alter Terrascene's "C:Program FilesTerraSceneprojectsYourProject.tsp" file to read: 'Proj.imageResolution=4.8' ??? Not required, but that gives your TARGA image the same 4.8 resolution as FS2002, for really crisp textures. ( For "YourProject.tsp", substitute the name of your project ).Dick

Share this post


Link to post
Share on other sites

Dick;Thanks again for the reply!Yes I set my TSP to 4.8, I am building 1/4 tiles, a whole tile is just too big to work with. I had to edit some lake areas and roads not much though.I hope someone will develop a tool as mentioned before that would do all the work like TerraScene. I always wonder why Microsoft quit making a user friendly Scenery designer after FS4. lots of programs out there Freeware and Payware, but none that have the capabilities or ease of use to allow all areas of Scenery design. Oh well no harm in dreaming.Again thanks Dick;Richard L Hill

Share this post


Link to post
Share on other sites

Dick;I downloaded the LODCalc and have ran it but fail to get a W for western for my area, it keeps coming up E. Is the .Ini it produced useful?I have printed out the documrntation from the FSDK for FS2000and will try and figure out what the Ini file you sent me is all about. Right now it is all Greek to me but maby I can figure it all out..Thanks again;Richard L Hill

Share this post


Link to post
Share on other sites

Hi Richard.LODCalc sometimes "hangs" on the eastern hemishpere. I think the fix is to click on the E, then reclick on the W.Dick

Share this post


Link to post
Share on other sites

Dick;I am sad to say I don't get it! If you have the time an would, will you email me, or post for TerraScene users steps and notations from taking the TerraScene file to producing the BGL. I was going to give TerraBuilder a try but can not convert to 256 color. I have Paint Shop Pro, but with 512 MB ram it saya file is too large. I also have PhotoShop 6.0 but can not figure how to convert the 24 bit to 8 bit.I also wonder if I should stick to quarter tile or do one tile at a time. And sugestions or help would be greatly appreciated.richardlhll@wmconnect.comRichard L Hill

Share this post


Link to post
Share on other sites

Hi Richard.I think you already have the clue here. Maybe your area is too big for your system to handle. Terrascene has a "snap to grid" button that can be unchecked to allow selecting any size you want... and resample or terrabuilder cares very little what size the image covers. Terrascene also allows manually entering bounds. Resample will use a 24-bit image for CUSTOM... you just need to save the TARGA image as a windows bitmap. You probably need to review the Terrabuilder documentation, to see just what is required for that program, but I'm pretty sure it needs a 24-bit image.Dick

Share this post


Link to post
Share on other sites

Dick;OH well I will give up for now. I tried Terrabuilder three times and got the same message, that the image was not 265 color, it 1s right, it is 16 million+. I see that they are still working on a tutorial for Terabuilder, if it ever happens and i can get it to work, I would gladly pay for the pro version. I just get tired of programs that I can not figure out. Guess us old men have to destroy more brain cells....Thanks for your help anyway;Richard L Hill

Share this post


Link to post
Share on other sites

Hello Richard,As Panos, says, you are not using the correct wizard in TerraBuilder.There are 2 wizards: - the older PhotoWizard, PLEASE DO NOT USE! - the newer PhotoTerrain, which you should use to make terrain.TerraBuilder is a front-end for resample.exe, the Microsoft tool for creating terrain. This tool, that is, resample.exe, requires an RGB image, NOT a 256 color image.Once you use PhotoTerrain, everything will work correctly. Please give it another try.Best regards.Luis

Share this post


Link to post
Share on other sites

Luis;I gave it another try, but got a message program not responding during the third step.Must the BMP be *256 pixel, or is this corrected when 4.8 pixel is selected? I was thinking I read somewhere that a multiple of 256 was required.Richard Hill

Share this post


Link to post
Share on other sites

Hello Richard,There are 3 things to keep in mind: - color depth. This is simply the amount of colors in the image. Common color depths are RGB (also know as 24 bit color or 16 million colors) and 256 color (also known as 8 bit color or indexed color.) You need an RGB image for the TerraBuilder process, because that is what resample.exe requires; - image resolution. Resample.exe requires images that are approximately 4.8 meters per pixel. This is not altogether true, but we have been going with this rule ever since it was discovered that we could modify terrain and change ground textures. If your image does not have the required resolution, resample.exe will change it so as to obtain the correct resolution; - image dimensions. It does not matter how large your image may be, except that it must fill the corresponding LOD13 areas. Otherwise,this is not really important, unless your image is so large that you are running out of memory during the resample process.What do you mean by the third step? Is that when you must specify the location for your scenery and texture folders? If so, please do not do anything in this step, but simply go on to the next step.Images do not need to be a multiple of 256 pixels in the terrain creation process. That rule is only valid for textures for scenery objects and aircraft. In fact, the rule is that they must be a power of 2, up to a maximum image dimension of 1024 x 1024.Once you have resampled your image succesfully, the result will be a series of "slices". This is simply your original image cut up into the requisite ground textures. Ground textures in Flight Simulator have dimensions of 256 x 256 pixels.If you get an error message, please report the exact text of the message and precisely what you did before you got it. I am sure that we can get you making scenery, as the process is extremely simple and uncomplicated.Best regards.Luis

Share this post


Link to post
Share on other sites

I use a converter program that resizes and converts textures of any size. Written for this process by Frank Betts - I think??. Frank ???? I think.Send me your email adr and I will send to you. DOS command line program input .TGA and outputs .bmpDick

Share this post


Link to post
Share on other sites

Dick;My email address is in reply #5. I have managed to figure a way to convert them, rather lengthly but it works. I load it with Photoshop, then save it as a JPG, then open it with Paint Shop Pro and convert it. I sometimes have problems receiving attached emails but, you can give it a try. I think what we need is for members like you and others who use and have sucess with TerraScene, and are willing to take the time to help others, email each other and build a good, easy to follow tutorial. It would be great if both methods TerraBuilder and FSSDK methods could be developed. I think FS2002 is a fantastis and enjoyable program, but easy to use tools for users in general are next to none.Again thanks for taking the time to reply.Richard L Hill

Share this post


Link to post
Share on other sites

Program is on its way.While I like the Terrascene textures for roads I find the lack of autogen and somewhat less clarity to be a drawback. Also, I have converted several FS2002 textures to work with Terrascene since I feel that the FS2002 textures look better. Croplands look better with the Terrascene textures since those of FS2002 produce a very obvious repeating pattern. To me Terrascene/Terrabuilder are nice for small areas where you can apply autogen yourself. Hoever, larger areas seem to be best served by the normal FS2002 textures. Looks like we might get road and coastline tools early next year from developers. The we have the best of both processes.Dick

Share this post


Link to post
Share on other sites

Dick;While Autogen works fine the default ground texture is to me very unrealistic, the white spots mainly. With TerraScene while one may not have autogen, the texture looks better to me.Are you saying that a 1/4 tile section is too large? I would like to have something near true texture for at least a 20-30 mile radius of my local airport. While I can download photographs they are many years old. With the FBI Fingerprint Division placed here everything has changed greatly in the last 10 years. KCKB now at 7,000 ft and talk of adding another 1700 ft. Many new highway sections and development within about 10 miles of KCKB. With TerraScene I can edit new roads and development areas, not to mention the airport area.Again thanks for the reply;Richard L Hill

Share this post


Link to post
Share on other sites

I agree that the white is "too white". Someone painted the streets. One way to reduce this is to place structures over the white area leaving only a small amount exposed. Or, if you have nothing else to do modify the textures with a color substitution function such as Paintshop. As far a "too large" I never found any file too large for the little conversion routine. I have done areas larger than a 1/4 tile but not = to 1/2 tile. My experiments have been in Salt Lake City area since the Salt Lake shoreline is pitiful in FS2002.DickDick

Share this post


Link to post
Share on other sites

Dick;Do you use TerraBuilder Photo Terrain Wizard? I seem to have things working now. Oh by the way you were right about LODCalc, works great!I need to find some documentation on using Photo Terrain Wizard, there is one section with all kinds of buttons, and I don't know where to start, by trial and error I have made it that far. I know the developer has been talking about a tutorial, but no news on when. I would gladly purchace the program, but would like to know how to get at least one file to the finish.Wouldn't it be great if Terrascene was made for FS20002? With Richard Harveys bad news, and no plans for Fly! to be taken over by anyone, it would be a shame for a fabolus program like TerraScene, a freeware program, to fall to the wayside.If anyone elsr reads this maby I will get a good response.Glad to hear that something is in the works.Thanks for the reply.....Richard L Hill

Share this post


Link to post
Share on other sites

Dick;Have you used TerraBuilder? I have had sucess with the Photo Terrain Wizard up to the screen with a bunch of button options. The author is planning to make a tutorial but nothing as to when. If some user friendly documentation using immages from Terrascene among others, I ans I am sure others would be ordering TerraBuilder, but untill I know at least how to get one image done, I will hold off.It is a shame TerraScene hasn't been made fro FS2002 af well as Fly!2. With the sad news from Richard Harvey as to his health, and no plans to keep it alive past the end of the year, it would be a shane for a fantastic freeware program like TerraScene to be lost in the dust of another demise of a great simulator.You were right about LODcalc works great!I hope that someone, or a few of the many who have looked at this message will provide some assistance with the photo Terrain Wizard.Glad to hear that something is in the works for at least parts of FS2002 scenery improvments.Thanks for the reply! Richard L Hill

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this