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basher

ground polygons - how to blend in.

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Guest gs64vu

Hi groupCould anyone explain how to get textured ground polygons to blend in to the surrounding tiles. Mine seem to have a hard straight edge but I see most airports have them with a softened edge.Im using Airport for Windows and afcad2.1Any advice would be much appreciated.Thanks in advance

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With Airport or AFCAD this is not possible. Only mesh polygons (VTP polygons) can blend and don't show those sharp edges. These VTP polygons are for example used in the default scenery for the ground of the airports. You can use Ground2k to make these elements of the scenery.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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AFCAD and Airport can't do that.All you need is Ground2k4 by Christian Fumey. You will find it in the File Library here and the latest version should be V5.32.Sasa

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Guest sunnlite

Speaking of Ground2k4...are there any good tutorials on how to use this?Bob

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Have a look in the file library, there is a nice document about working with Ground2k there. It's not made for Ground2k4 especially, but it still is very useful.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Jeffrey Stanyer has done a great tutorial "VTP Polygons for Dummies" takes you through process of creating a blended VTP airfield polygon using FSSC [similar to AFW], some batch files he includes with the tute, BGLC.exe and Notepad for editing. It is so simple even the technically challenged can easily give their scenery projects a professional finish.It's available at http://home.iprimus.com.au/jstanyer/FS2K2/...ly_tutorial.rarHope Jeff doesn't mind link to his FS page.

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