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ahuimanu

EZ Scenery...FSDS V3??

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Hi all! I was not feeling that great lately and did not do much in scenery desing or even visiting this forum. Beside I had a problem with FS9 and had to reinstall it from scratch.Yesterday, I came back to the forum and got the news about EZ-Scenery. I got the trial package and gave a fast shot at it. Looks very interresting indeed and very much so as, if I gathered it well, one could make use of Rwy12 objects as well as other that may be developped by 3rd party.One interresting thing I red in the Help file though, is it can use those objects created by FSDS V3!! Properly imbedded into an object library I assume. I'm not shure if FSDS V3 is available yet but it should be soon if I got that right. I contacted Abacus today about this. I'm an FSDS V2 user that was supposed to work my way to Gmax this fall but haven't done so yet for the reasons mentionned above.Now I just wonder if it is still worth I make this move given Gmax's steep learning curve and the fact that FSDS V3 new features would make it an almost as versatile tool as Gmax the way I see it.Here's what Abacus says about FSDS V3: New Full FS2004 compatiblity. FSDS now uses the Microsoft MakeMDL and BGLComp tools that provide the complete FS2004 feature set. New Export to .x file fomat. For advanced users who want to "tweak" the .x file for MakeMDL. New Boolean operations provide powerful way to cut and split parts. New Animation capabilities as provided by the FS2004 documentation New Support for using specialized textures: nighttime, lightmaps, more. New Unlimited Undo / Redo. Protects your model from inadvertent design errors. Roll back each design operation, step-by-step. New User selectable Autosave interval. Safeguards your model from computer failure. New FSDS V2 compatibility. New version recognizes and handles earlier file versions. New Aircraft Specification Sheet simplifies setup of new aircraft for Flight Simulator Updated HELP files with tutorials for making animated scenery.What do Gmax users think about this description against Gmax possibilities?Thanks for your comments,Hugo

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Hi Hugo,As it states that MakeMDL will be used, the resulting scenery will be in the new Fs2004 format. So that removes one big reason to move to GMax. It is good to see that other tools are starting to use the new Fs2004 techniques.About the other features it is hard to say much without having the tool. Things like boolean sound similar to GMax, but you would have to see it in action to know if it is really as powerfull as the boolean function in GMax (which is one of my favorite functions when modelling).

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Thanks Arno for the fast reply. Coming from someone like you is certainly very much encouraging :)To tell you the truth, I was not that keen going through learning Gmax from scratch. But if that would have been the price to move to next FS desing generation then I would have. Hopefully V3 will be sufficient to make this step.As for the boolean functions of V3 vs Gmax, unless I go through Gmax altogether, I wont be in position to realy appreciate one against the other ;) You could have a better idea of what Abacus means for this option, over the dry statement mentionned above, by going to Abacus related link as showned in EZ-Scenery help file. It seams that, for the moment, this is the only way to link to this site, as I wasn't able to find it readyly by going directly to Abacus site.Meanwhile I'll be looking for Abacus's email about the availability of the tool and will post it here ASAP.Thanks again for the kind words :)Hugo

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OK, I got the reply from Abacus. FSDS V3 shall be available early december. I already order it along with EZ-Scenery and a couple of other goodies in a promotional deal with 40% discount :-)Hugo

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Wow, this looks promising. I really don't like working with Gmax and I've used Abacus products for scenery/aircract design in the past. If FSDS will make SDK-compliant models, then I'm ready to lay some cash down.

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Well I aleady bought it. Got the reply theyr'e looking for a release december 9.Hugo

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>What do Gmax users think about this description against Gmax>possibilities?The thing about Gmax is that it was never created as a FS-specific design platform. Therefore, there are plenty of features in it which we would probably never need. So, generally, I think that FSDS3 will satisfy most users needs. However, there are those who have a better grasp of Gmax than I do that will stick with it, since it still works fine, and there will always be those extra features that Gmax has that these people will find useful.I was never as proficient at Gmax as I was at FSDS2. Mostly, I just didn't have the time to learn it as well, but slowly I was catching up. Now I think I'll switch back to FSDS, since that is what I always knew best.Overall, I think that the release of FSDS3 will be a good thing for the community. To start with, Autodesk no longer supports Gmax as a stand-alone product, and this leaves the question of future Gmax registrations in doubt. Hopefully, MS will come up with some sort of solution besides having us all upgrade to 3ds Max (we're talking next version of FS here...). Also, there is plenty of "FS2004" scenery and aircraft out there that is actually being created using FS2002 methods. All these people will have the benefit of using the FS2004 SDK to create their scenery, which should ensure an easier transition to the next version of FS.I wonder if we will still be able to export objects as .api's, or if it will restrict us to .mdl files. If so, then we could still create scenery for FS2002. The only problem with that would be people's reluctance to learn .xml for creating scenery - not hard nowadays anyway, thanks to programs like SceneGenX. This relates to what I said earlier about using FS2002 methods to create FS2004 scenery.- Martin

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I wonder if it'll be out today?Any suggestions on some good 3-view sources?Panel documentation?Thanks,J

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Well, I preordered it back last nov 25th and, at 18h EDST friday Dec 9, I haven't heard anything of them yet. They were supposed, and I quote 'to promptly process the backorder upon release'. Has anyone mail-ordered them today and already got the go ahead to download the new version at this time?At their site, http://www.abacuspub.com/ -under What's News section, they are stating it to be available by today.Hugo

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Just downloaded and installed my copy. Ordered it this morning. Probably swamped with orders.

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Thanks for the reply. I'm gonna see if I can have something done about that.Hugo

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I'm just as ###### as you are Hugo, but like the previous poster, I only ordered this morning.The whole purpose of downloadable software is so that it can be easily obtained. I called them twice yesterday (not toll free) and was told, "yes, we will process your order today." What really sucks is that I bought the $79 bundle and got an email with the bundle software but NOT FSDS3 - which is why I even bothered with the bundle.

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I ordered four or five days ago and received my registration details today - maybe they have a backlog

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Hi ahuimanu.I guess I misswrote my previous post. I wasen't mad at all when I wrote it, I was just wondering, like a previous poster, if the package would be out as schedule and someone came to say it had received it.Actualy, I was more in febrility mood, like a kid that has to wait Chrismass's lunch is over and then wait again for its turn comes, to pick up its present under the tree!! You know how kids can be strange behave when they are in that mood ;-) , and there's always a kid in us not far under the skin. More so on guys than gals and even more on those that can spend hundreds if not thousand of hours font of a screen trying to rebuild a near perfect virtual world :-) And the time came and I received my present last night 22h44!! But it wasen't until 2 am this morning I got aware of it, as I only checked my mail then. Surprise-surprise!!In your case, it might have happen that your ordered the bundle lately and they forgot to include FSDS along with it. I can understand your deception. Most likely you already got the package as I write this. If not, just drop a note to Abacus and I'm shure they will proceed asap. Errors do occur. That's a fact of life. It's unpleasant when it comes on us but it happens to everyone at one time (and some time, many ;-) ) or an other. That's when the parent or the adult, again, in everyone of us, should take things in perspective that in a short time the inconvenience will be over and a thing of the past (Yea! Transactional psychology ;-))Meanwhile, hoping things settle fast for you, please accept, you and all, my best wishes for the season.Hugo

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Hi there Martin Discreet will not of course give away 3DS Max it's a true "profesional grade" tool that lists for 3995 USD and the Vis version costs even more. Plus a tool like Max has far more tools thanone could possably need for creating something as "simple" as scenery objects or even aircraft for that matter.The best we could hope for is that the kind people at Microsoft games will take over support for their plug-ins that they have written (and paid discreet a lot of money for the right to do so I might add). So what might happen is that M.S. Games might provide support for people who create add-ons for their product by asking Discreet to take over supporting gmax for the many people who now use gmax to create much of the add-on visual content for one of their best known entertainment products. I for one hope they do so as I use 3DS Max (and several other products as well to make a living in 3D)And gmax is very similar to Max as you might know.Now I do understand that for many people even gmax is far more than they really need and FSDS has a long history in the world of flight sim and is infact simple to get ones head around and I will probably buy it as well(one can never have too many tools right?)as it's only what $50 or so. Dan Martin Team Flight Ontario

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>Hi ahuimanu.>>I guess I misswrote my previous post. I wasen't mad at all>when I wrote it, I was just wondering, like a previous poster,>if the package would be out as schedule and someone came to>say it had received it.>>Actualy, I was more in febrility mood, like a kid that has to>wait Chrismass's lunch is over and then wait again for its>turn comes, to pick up its present under the tree!! You know>how kids can be strange behave when they are in that mood ;-)>, and there's always a kid in us not far under the skin. More>so on guys than gals and even more on those that can spend>hundreds if not thousand of hours font of a screen trying to>rebuild a near perfect virtual world :-) >>And the time came and I received my present last night 22h44!!>But it wasen't until 2 am this morning I got aware of it, as I>only checked my mail then. Surprise-surprise!!>>In your case, it might have happen that your ordered the>bundle lately and they forgot to include FSDS along with it. I>can understand your deception. Most likely you already got the>package as I write this. If not, just drop a note to Abacus>and I'm shure they will proceed asap. >>Errors do occur. That's a fact of life. It's unpleasant when>it comes on us but it happens to everyone at one time (and>some time, many ;-) ) or an other. That's when the parent or>the adult, again, in everyone of us, should take things in>perspective that in a short time the inconvenience will be>over and a thing of the past (Yea! Transactional psychology>;-))>>Meanwhile, hoping things settle fast for you, please accept,>you and all, my best wishes for the season.>>Hugo>>I was probably having a "bad hair day" when I wrote that.I have the program now and have started an aircraft model. One thing that is odd is that I can't build a properly closed object with the templating tool. I select to extrude the template, but the object created is not fully closed and won't work with boolean operations.

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