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LAdamson

If you took on Fly! what would you do, change or add?

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Richard was talking about some other developer taking on the core of Fly! and using the six years hard work in bringing it to where its at.TRI have two choices. First to let the sim gather dust till its useless to anyone or second to sell it or "lease" it (ie take a commission on any future sales)I always felt Fly! could go forward a la X - PLANE with a small group developing it.I have no idea what the sale value of the core would be, but I am interested on what you would change or add to make a Fly!2 B rather than a Fly!3.A Fly! 2B would have to be different enough to warrant a re release under a new name.As a starter I could see a new scenery engine developed around digital mapping as used in a road atlas as well as contour mapping for hills again as used in detailed contour maps.Maybe just covering the USA and Europe to start.Just thinking aloud spurred by the enthusiasm shown by many here :-) As I know little about scenery I may be way off courtPeter

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How about starting with resolution. Pro-Pilot 2000 didn't have a chance to succeed when it was known that res would max at 800*600 while other sims were already far past that figure. While 1024*768 produces fairly descent shots of interiors such as the TMB 700, the panels & scenery really suffer when viewed on my 22" monitor. And believe me, it helps to have a larger monitor when viewing small instruments such as those on most FLY panels. On my system, res at 1600*1200*32 works quite well & I wouldn't even mind higher!L.Adamson

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Hey - don't forget Australia!!! I would certainly be interested in helping develop Terrain and scenery in such a project.The Terrain engine definitely needs work. When you can see objects through the mountains, it really detracts from the overall experience. The ability to import any elevation data at any resolution (obviously a frame rate trade off the higher the res) would be cool along with dynamic shading, ala 2K2.Better/dynamic weather and clouds (with difference types ie. cumulus, stratus, nimbostratus, cumulonimbus etc etc)That would be a good start.Cheers,Danny Vickers

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1.Address video card quirks vis-a-vis render.ini. 2. the fps issue needs addressing. I would then find a way to convert all Msfs scenenry to FLYtony

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>I would then find a way to convert >all Msfs scenenry to FLY That would be a real bomb ! :-sun1Michael J.

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AFAIK, the only way to get larger gauges at 1600x1200 is to create the panel at a higher resolution. I guess you could scale it to the higher res within the sim, but then you'd just get all the artifacts inherent in scaling up an image. Then if you create the high-res panel, the gauges would be HUGE in 640x480. ;-) I guess you'd have to make multiple panels for an aircraft to work well in all resolutions.I think an enhanced ATC system would be nice, although I guess that could just be an add-on to FlyII without a change to the core...maybe? I'd also like to see a dynamic weather system like I believe Rich intended to work into FlyII. Volumetric clouds like in IL-2 would be nice.I think there might be something wrong with the slicer, because only in sliced scenery do the shadows disappear at the edges of each tile (not the globe tiles, rather the smallest tiles in the scenery). Also, if you put the pointer in these locations when in the distance mode, the distance it reports is always 50-some thousand miles or something wild like that. It's like the ground isn't even there.nick

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Thank you for all your enthusiasm to keep FLY alive I hope someone would take the lead to put all those talented FLY'ers work together to make things better for FLY.I'm still learning scenery design hopely in the near future I can contribute to FLY community.chris salviejorpll

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OK Peter,1 - Get all instrumentation, controls, and systems operational2 - Polish/correct flight dynamics3 - Improve clouds, weather, metar response4 - Make all navigation and approach DB parameters operational5 - Add highways, railroads, more bodies of water to generic scenery6 - Redo the scenery engine, but keep it Terrascene compatible

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Higher resolutions, which includes higher resolution ground textures (which would make for some great scenery using something like TerraScene).Also a database for GPS approached would be neat to have also :)Just a few things I could think of...Jason

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G'day Larry,As much as I'd love a 22" monitor with 1600 resolution, lets be honest; This high a resolution is way beyond the realm of the average simmer. 99.9% would not be capable of using it.Cheers,Roger @YSSY

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G'day Peter, >Maybe just covering the USA and Europe to start. Bloody typical! When are people ever going to realise that there is life on this planet outside of the good ole U.S. of A. and Europe. >Just thinking aloud spurred by the enthusiasm shown by many >here :-) and doing a damned good job of destroying the enthusiasm of solid Fly! II supportes in the southern hemisphere. >As I know little about scenery I may be way off court Way off court? In the words of the great John McEnroe " You can't be serious ........" :-fumeSorry Peter I just had to stand up and be counted. Fly! series has had very strong support from Aussies and any suggestion of leaving us out in the cold doesn't go down well with me.Geeezz it could almost be enough to send me to the dark side.:-)Ok I've got it all off my chest I feel better now.Have a nice dayCheers,Roger @YSSY

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RogerOkay :-) North America, Europe, we had better add iceland and Greenland and of course Canada otherwise no one will be able to get to Europe without long range aircraft.Australia :-) whoops our friends in South America(cant forget them.....Anyone from China here? ;-)Peter

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I love Fly! but to me it's only downfall is it's scenery engine.I've always thought that it's potential for near accurate VFR flying would be nothing short of amazing.If only it is as easy as importing mesh files as with MSFS.

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Thank you Peter ;-)Cheers,Danny VickersAustralian Fly! Group

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G'day Michael,Didn't you notice that it has already been done!! but not yet released :-eek Cheers,Roger @YSSY

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G'day Tony,Mate read the locked thread. Someone ( forget who ) is claiming to have done this already.Cheers,Roger @YSSY

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Hi Peter,Being practicle, I suggest changing things that will attract the NUMBERS to FLY, because without them any future changes will be a waste of time and money, as TRI bare witness.Changes (must be adapted so users can develop and contribute)1) The Sound Engine2) Air Trafic Control (localized) to each airport3) A1 Traffic (Airports are busy places)regards JohnDC10 projectB737-500

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Peter,For starters...(1) Transparency bug (nasty problem due to scenery engine precisions).(2) Fix weather functionality in the SDK (Started by David Sandberg, and maybe Chris Wallace).(3) Rewrite AI traffic system(4) Add sophisticated ATC. Allen

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Peter,A lot of good suggestions. May I add aircraft night lighting? All of these aircraft would look great at night if only we could see them. Pete

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I would be quite satisfied with having fly!2k quality clouds back and (why not!) an update of the magnificient addon SKY!.biber

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Hi PeterSome of the things I would like to see is:Better Navids, airways ect.Better scenery. something like Andy D but with matching buildings, trees ect..bette AI of aircrafts.More dynamic airports. Bette Wheater Much better fog!What really helps is super lighting and with todays graphic card I think this should be possible.Look at www.es.com and http://www.es.com/resources/27a_com_sim1.wmv http://www.es.com/resources/28+esig_comm_sim.wmvI have some ideers to how we can get FLY (III) in the air for a small amount of money. Hope we can get things runningRegardsHenrik

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I would make a sim which covers a smaller area (ala Flight Unlimited) but make it very complex. Use the most accurate maps/sattelite images to create incredible graphics at high resolutions. I would make the weather as dynamic and complicated as possible and also the ATC amde as intlligent as possible (sould be easier in asmaller area). I would make the planes as complex as possible and with as much systems modelling as possibe. The most realistic Traffic that I can get and I would be a happy camper.Basicly I would concentrate on Scenery in a small area, Weather in a small area, ATC in a small area, Aircraft realism and "Flying Enviroment"Few planes like: 1 trainer, 1 twin engine, 1 acrobat and one business jet.I think a sim can be made much better if it is concentrated in a smaller area. More time can be spent on other things.I don't think a sim like that would have toom uch market but I can dream can't I? :-)

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Mikk, first of all it is nice to see you here again. Hope you`re doing well!Of course you can dream, I think we are all dreaming here. ActuallyI don`t have much more to add to the "wishlist", but I have to disagree with your wish for only a small area in a sim. I think I understand your point, but look what happened to FU3. Didn`t they trymost what you said? Otherwise excuse me if I am mistaken. But I think everybody (me included) wanted a world wide sim. And I think if you get one thing right it should be possible to do it for the whor world. Again I could be wrong, but I am also dreaming........Take care,Rodger

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Hi RodgerI am doing better thanks for asking.Yeah, Flight Unlimited tried those things and I think they worked nicely. I realize it won't work financialy (that's why I said it's a dream).My preferance is to have a small but very detailed area instead of a generalized globe. You know, a small strip of land enough to make some cross-country flights say (300 miles) with all the airports (at least one major airport) custom modelled and custom maded traffic flying the procedures according to the real world, ATC using routes and procedures accoring to the real world, weather could be made a lot more complex if it's a smaller area as well (IMO).Man, I miss flight unlimited now :-shy , I wish I had flight unlimited 3 now. :-shy My biggest point is that no sim captures the flying enviroment/atmosphere properly. You know, sounds of people in the cabin, rattling noises in the cockpit like panels not screwed in properly rattling, traffic around you with intelligent pilots, occasional bumps in the air, random areas of haze/pollution around cities, growing/changing clouds volumetric clouds that do not pop-up, being able to see that there is an area of overcast ahead (not having it suddenly go from clear to overcast), pieces of clouds around bigger clouds (I believe they are called fractus), areas of rain and areas od hail within a thunderstorm, localized areas of low visibility that you can see from a distance, co-pilot talking and helping, dirty windshiled with bugs, rust on the sides, oil stains, worn and torn panels/planes/buildings/airports, detailed runways that are dirty, cracked, unlevel, full of skid-marks that you cannot see the centerline occasionaly, oil stains and tire marks all over the taxiways and parking stalls, birds flying around, some movement on the ground at low level like cars/busses/trains planes doing crop-dusting, tractors on farm fields, boats/ships on water....the list goes on but I do not want you to fall asleep! :-)In my opinion a sim that has detail like that in a small area would be my pick instead of a "entire globe" sim with less detail. I do not care if I have my home town in the sim, I want a realistic flying experience without getting a real licence because some of us (me! + others) can never fly! The last thing that does not capture the flying enviroment is that things look too cartoonish. I cannot put my finger on it but there is something about the scenery in any sim (except flight unlimited 2 and 3 maybe because they have sattelite images) which is cartoonish. I think it's the colors used. They should be a lot more dirtier (like in the real world) and not so bright happy colors. The airports need to blend in with the surroundings a lot better and the runways/taxiways/aprons need to blend in with the surrounding ground. THe edges of runways and taxiways are too sharp and jagged and the change between colors is too sudden and straight.Oh man, I have so many ideas/dreams and I have some ideas on how to achieve some of the stuff I said.This must be the longest post I have ever made.My point was that the flying enviroment needs to be captured better.Let's all put our ideas together and the clever ones with programming/design experience can maybe do something.I do realize that every sim has some of those "flying enviromet" things but every one has a few different things which is probably why I have multiple sims. All these things can be put together maybe when we have CPU s that are 3 ghz and 1 Gig videdo card!!Take careMike

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