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Guest Steve Brown

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Cones!..............Cones!..................We don't need no stink'in cones!!!!!What we need is a Runcorn Bridge or a Fiddlers Ferry Power Station. Congrats man on being able to do these wonderful models for FLY!!.If a could make a request though a would like to see the lighting rigs you see at the end of runways. (you know the Red and White things) I think if you were able to do these in the 3 different heights they would really add some depth and perspective to the airport when coming in on approach.Just a thought!!Speak to you soon MateCheers John

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Very nice, Steve. Have you thought of creating Taxiway and runway signs that are considerably larger( so they are more readable) than existing ones? When I fly online, those taxi signs would help. Also, does anyone know whether the taxiway letters can be applied to the "vectored" map ones?tony

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Something like this John?http://forums.avsim.net/user_files/75894.jpg http://forums.avsim.net/user_files/75895.jpgAlex, I still have no idea how to make trees yet.So I dont understand the method you talk about. Though Im sure I will soon pick it up from a tutorial somewhere.http://mysite.freeserve.com/ysomdesign/banner.jpg My Websitehttp://www.wrexhamspace.orghttp://www.cafeshops.com/wrexhamspace

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G'day Steve, Think we may have found you a whole new job within the Fly! realm!! The work you've done so far is simply stunning! If you have TerraModels, check some of the folders within the main folder. I "discovered" some artwork and some models, but do not see a way to access them (Allen K??). Nothing generated within TM seems to call on these, so am curious if there's something I'm missing...But none-the-less... between plane repainting and this, WHOA!! Good job!Cheers! :-beerchugKen Wood :-sun1http://www.avsim.com/hangar/fly/dfdg/bannernewkw.jpgGateway 700X; Intel P4 2.4GHz; 512MB RAM; NVIDIA Ti4200 4X AGP 128MB; SB Audigy; Thrustmaster TopGun Fox 2 Pro Shock

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Steve,For the trees, it consists of using two textures and placing them like this + (bird's eye view). For the cones I'd use just two textures, one for the bottom and then the other one applied to three triangular surfaces placed like this X (also bird's eye view). Do you get the idea?I think that will make the trick from a distance, while saving precious polys.Regards,http://www.avsim.com/hangar/fly/dfdg/banneraa.jpg

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Thanks Alex I will give this a try, problem is, I have a massive list I want to give a try :-lol Ken thanks mate, Im getting more pleasure from this than anything I have done before. Though my tendancy is to run before I can walk. I have lots to learn still as at the moment Im working with basic shapes. Im completly re-doing my Airports over a long period of time.Here is Liverpool John Lennon Airports Tower.EGGP Control Tower.http://forums.avsim.net/user_files/75919.jpg I would like some ideas though for other creations. Bridges are a bit further down the road yet. I made one and it looked more like road kill :-) Stevehttp://mysite.freeserve.com/ysomdesign/banner.jpg My Websitehttp://www.wrexhamspace.orghttp://www.cafeshops.com/wrexhamspace

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Wow, hey Wayne , it's time to redo some airports.tony

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Hey Steve........................I'm IMPRESSEDThe Light Rigs are fantastic!!! As you maybe aware............Pilots actually use the Chimney Stack and Beacon at Fiddlers as a marker for approach into John Lennon when I'm there (Day or Night) its amazing just how close these aircraft appear next to the Cooling Towers. These will make a superb addition to your EGGP scenery and if you can model the Runcorn bridge at sometime (Although I can appreciate this maybe a hugh task). This will surely make one of the best flying areas available to FLY.Excellent Work SteveRegards John

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Hi Steve,Just thinking ..............What about the Lighting Stantions on the Aprons and Terminal areas (the big tall ones which are surrounded with bulbs)Oh.....you know what I mean!!!!CheersJohn

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