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About SteveLewis

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  • Birthday 05/31/1946

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    Gretna, NE

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  1. Didn't think of that. FSX jsut gets better 'n better with GEX & UTX.
  2. Nick, I couldn't get the pic any larger due to Avsim's size limitation but if you look at the spot view above, what are the dark grey lines (roads) parallel to the UTX roads? In the forground it looks like there are 2 roads in parallel -- one dark and one light.
  3. Nick, I followed your instructions to the "T". See attached. WOW. Not 100% perfect as in dual core stuff but just WOW. I haven't even done your REGEDIT stuff yet -- just what you pointed out above. This flight was out of Naples, FL again and now at 3-4,000 ft it is so real. I had the fps locked at 24 and was getting 23.9 looking out of my 2D cockpit (see pic #1). In the spot view it was a little less (18.9 or so) but who's complaining??? Thanks a million. I will be doing the rest of your "fixes" later in the week when I can get about 2 hours to do them. I'll report back then.
  4. Nick, Not a lot of time tonight to work on it but I did download both the MS Hyperthread hotfix and the DirectX update. I also downloaded the O&O v8.5 defrag and ran my C drive through it. I will reboot now and try to get the other stuff done tomorrow.Steve
  5. Nick, Thanks for the info. I will be work on this this evening. I should have told you the following, however: 1) I have a single core 2.8Ghz P4 so the hyperthread/dual core is N/A. 2) I have a 19" CRT 3) I do not use the virtual cockpit 4) I always fly the 2D cockpit in Full Screen mode 5) I use a free commercial defrag program (can't remember the name right now) and not the XP version. I defrag at least every 2 days.I have downloaded Nhancer and will follow your instructions on it.Again, thanks for all the help. I will let you know how these changes work out.Steve
  6. I must have copied the Weather tab twice. Here is the Traffic tab. My airline traffic is at 70% for airlines and 0% for GA. All of my AI was imported over from FS9 with the Traffic.bgls converted to FSX.http://forums.avsim.net/user_files/185825.jpg
  7. Nick, I'm on XP SP2 and my PC was custom built for me. It's at least 3 years old and I just recently installed the 2.8Ghz chip. I had a 2.4 but saw that GEXen had a minimum requirement of 2.6Ghz. I tried Enhancer earlier but didn't see any improvement. Probably didn't work with it long enough. I will re-download it. My flights are and have been stutter free and I am pretty happy with it if I can get 15 fps. You're right in that it's not the fps it's the smoothness and blurry free experience that counts. Until I installed UTX I didn't have blurried views so I guess it will come down to tweeking the rig to get as much out of it as I can or just not using UTX. When you post your list I will set it up and follow it. I'll be out of town tomorrow all day but I will get on it on Monday if not late Sunday night. Thanks for all of your help.
  8. Here are the 5 settings pages. May look like I'm trying to get too much out of my rig but the 6th shows a test flight I took this morning out of Naples, FL. Frame rates were in the mid 20s.http://forums.avsim.net/user_files/185813.jpghttp://forums.avsim.net/user_files/185815.jpghttp://forums.avsim.net/user_files/185816.jpghttp://forums.avsim.net/user_files/185817.jpghttp://forums.avsim.net/user_files/185818.jpghttp://forums.avsim.net/user_files/185819.jpg
  9. I just moved it back to 70. Tomorrow I'll try it at 40 or so. Thanks, Nick.
  10. OK. I copied the good Scenery.cfg out of "All Users", changed the Texture_Multiple_Bandwidth= to 400, the Texture_Max_Load= back to 1024, and started up FSX. While the view from 3-4,000 ft over Ft Lauderdale was a little blurry -- mainly the roads for some reason.I've attached a screenshot but I now realize that there is nothing but fields out west of Ft Lauderdale so this doesn't really show the UTX stuff. Sorry 'bout that.I now believe that my single core + AGP video card is just not robust enough to handle all of the UTX stuff so I will be planning on that ugrade -- but probably not until Fall. Still, what I see now is 100X times better than the default. Notice the textures in the attached pic.
  11. Unfortunately, my video card is a AGP 8X one. That's why I was going with the 8800GT PCI-Express one.
  12. I just went to FSX and looked at the scenery list. UT Urban is #8 and UT Vegitation is #9. There is no other landclass in there.My FSG Landclass was automatically installed into Addon SceneryScenery as a file.I don't understand why 2 of the 3 Scenery.cfg files -- including the one in the FSX base folder are dated 9/9/2006. The only one that has changed is the one in the C:Documents and SettingsAll UsersApplication DataMicrosoftFSX folder.
  13. Do you think I'd need a new power supply too? Mine is only 300 watts.
  14. This is really weird. I have checked all 3 Scenery.cfg files. Two, the one in the main FSX folder and the one for "Owner" have 115 files -- all base. The one under Documents & SettingsOwnerApplication DataMicrosoftFSX has 127 areas. I've copied 116 thru 127 below. You will note that UT Vegitation is ABOVE UT Urban not the other way around per Nick.Here are the areas:[Area.116]Title=KATLLocal=Addon SceneryKATLActive=TRUERequired=FALSELayer=116[Area.117]Title=UT Exclusions For Default SceneryLocal=SceneryUtExclLayer=117Active=TRUERequired=FALSERemote=[Area.118]Title=UT Usa LightingLocal=SceneryUtUsaLightsLayer=118Active=TRUERequired=FALSERemote=[Area.119]Title=UT Landclass - VegetationLocal=SceneryUtLcVegLayer=119Active=TRUERequired=FALSERemote=[Area.120]Title=UT Landclass - UrbanLocal=SceneryUtLcCityLayer=120Active=TRUERequired=FALSERemote=[Area.121]Title=UT Landclass - CustomLocal=SceneryUtLcCustLayer=121Active=TRUERequired=FALSERemote=[Area.122]Title=UT Usa RoadsLocal=SceneryUtUsaRoadLayer=122Active=TRUERequired=FALSERemote=[Area.123]Title=UT Usa RailroadsLocal=SceneryUtUsaRailLayer=123Active=TRUERequired=FALSERemote=[Area.124]Title=UT Usa WaterLocal=SceneryUtUsaWaterLayer=124Active=TRUERequired=FALSERemote=[Area.125]Title=UT Usa Ground PolygonsLocal=SceneryUtUsaGPLayer=125Active=TRUERequired=FALSERemote=[Area.126]Title=UT FSX Object RepositioningLocal=SceneryUtObjRepoLayer=126Active=TRUERequired=FALSERemote=[Area.127]Title=UT FSX WaterclassLocal=SceneryUtWcLayer=127Active=TRUERequired=FALSERemote=Any idea of why these 3 are all different? What do I do about this?Steve
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