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About rhodges

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  1. Thanks for the replies everybody: BF Bullpup: I believe you pointed me in the right direction. I use the CH Pro Pedals for steering. In checking settings in FSUIPC, I found quite a bit of erratic noise with no feet on the pedals. Over the years this product has been noted for broken wires, which I have spliced on more than one occasion, but the last time was probably a couple of years ago. I suspect a wire is nearing a break, or a pot is suspect. I increased a larger null zone in the neutral position above the noise level I was seeing and have no problem with straight line taxiing now. HyBypass: I tried with no wind, 30+kn winds from both 90 and 270 degrees. I really see no difference. Thanks for the try vadriver: I have nosewheel steering for all aircraft, including jets at all speeds, although obviously the higher the speed, the more sensitive steering is. The only exceptions I have ever encountered are aircraft with no steering in some dandy taildraggers. Thanks again! RTH
  2. Good Afternoon All: cmpbellsj: You gave me the solution. I forgot that I even had GSX. After a little research this old memory clicked in and remembered that it was a dreamfleet installation along with a dozen of their excellent airports. I executed FSDT Live Update and now see the push-back tugs. Thanks so much for pointing me the right way. BF Bullpup: I run with just about all sliders full right. Thank you for your suggestions. Thanks all! RTH
  3. Thank you Charliearon! My "GroundVehicles" folder is still there, and to my knowledge I have never opened it before. I am not sure exactly what they are called as I do not see the term "push-back" for anything. Best guess is "VEH_tractorCab". I have backups from when I am pretty sure this problem did not exist. I renamed "GroundVehicles" and copied one of the old folders and cranked FSX up again. Still no tugs to push back the aircraft. Thanks again! RTH
  4. I realize that at some airports, particularly addons, tugs may not be displayed at a gate. I am just now realizing that I have no push-back tugs displayed anywhere, including gates that I am sure were available in the past. Note that the other ground vehicles are displayed like luggage tugs and trailers. Under options>settings>display I have Airport Vehicle Density set to maximum (full right). I fear that somewhere a line item has negated my push-back tugs, but I have no idea where to look. Respectfully: RTH
  5. Some of the time taxi steering is very stable, at other times wants to wander either left or right. I see a number of posts relative to P factor and torgue, but rolling at idle throttle or particularly with a jet this should not be a problem on the ground. Under Realism Settings, P Factor, and Torgue are turned off. Now what really is strange: Upon landing at my destination airport, taxi sensitivity is always very stable and the aircraft will taxi in a straight line. This is not aircraft, location, or flightplan specific. By that I mean with any aircraft or same conditions, this problem may or may not show up. Respectfully: RTH
  6. Thanks for the reply Yashigashi: The folders reside in the root C folder. The sharing window displays: "This folder is shared with other people. If you delete this folder, it will no longer be shared. The share names are the same as the folder names, just without the "C:\" Thanks again. RTH
  7. I have three desktops, and two laptops in my home which run Windows 7 home premium. My primary computer with which I have FS9 and FSX installed along with a number of addons has a massive number of folders originated from an unknown source. None of the other computers ever display folders like these. Even after upgrades and reinstallations this scenario has persisted. For example, just picking a couple out of probably hundreds: 30d4a567f3f8del2 or 46f504de209f369eo68c5cafed75ec If I double click on any of these folders they appear to be empty and they display 0bytes. If I try to delete them, they say they are shared? Should I delete them, and if so how do I keep from getting more of them. Is there a setting somewhere that I am missing? They don't seem to affect anything, but are something I have wondered about for a long time. Any insight on this would be greatly appreciated. Respectfully: RTH
  8. Very Bumpy: I understand what you are saying and see that happen with some aircraft. However, in this case the background noise is not aircraft specific, and is present with default aircraft as well. Disk98 and Stans: Under display options I have moved Aircraft Vehicle Density and Road Vehicles sliders full left. In fact I have tried with all sliders full left and still have the background noise on the ground. ggwertzde: The addon list is just about too long to list but Included is Flight Commander, PP3, Ultimate Traffic, GEX, FEX, Ultimate Terrain, Active Sky Evolution, Rwy Info, ISG FMC and gauges, and a hanger full of third party aircraft. I probably overlooked the culprit in my list. I strongly suspect that you are right and one of these somewhere is the culprit. I know of nothing here I really want to do away with, and it would be a great task to isolate which might be causing the background noise. At some time in the future I will follow your advice and by a process of elimination see if one of these addons is the problem. I am not certain, but reasonably sure that the noise is specific to being on the ground. I did not realize this until I realized that once in the air I was primarily hearing the engine or environment noise that could be turned down with the sliders (Most birds, see Very Bumpy above). Not so on the ground. I probably will just live with this for the time being. By cycling between outside view and cockpit view, the volume of the noise can be reduced or sometimes virtually done away with. If worse comes to worse I can hit the "Q" key to mute everything except communication with PF3 temporarily. Thanks for the suggestions: RTH Edit: For what it is worth, there is no sign of this background noise in FS9.
  9. Thanks for the replies folks: I have tried turning down both ground traffic and ships down to nothing, and the noise continues to be there some of the time at different levels. Happy flying: RTH
  10. Somewhere along the line I have developed background noise that is annoying. I cannot really tell whether it is engines, wind, the environment or something else. Sometimes switching to the outside view and back to the cockpit view reduces the noise for a period at least. I am pretty sure it is coming from FS as pressing the "Q" key silences it. Communication continues with PF3, but all other sound is silenced then. I have tried unchecking all sound options and nothing changes relative to the noise. Engines and communication settings can be set high enough to override the background, but it is still a nuisance and one has to listen carefully to the communication due to the background. Any ideas? RTH
  11. Thanks to il88pp on the FlightSim forum, the problem is solved. The SimObjects folder includes another folder installed by UT called "UT Aircraft". I edited the main section of the fsx.cfg file to include a line item as follows: "SimObjectPaths.6=SimObjects\UT Aircraft". Airline birds are all over the place now both on the ground and in the air. The mystery is why three installation tries with UT did not install this line this time. Without having to do anything after multiple installations over the years it installed in a user friendly manner, but after three tries this time, it was omitted. Happy flying: RTH
  12. For some reason, I am seeing no static or AI airline aircraft in FSX. I have the older version of Ultimate Traffic for FSX which has worked fine for a number of years. I do see the default General Aviation aircraft only. With my aircraft at an KIAD gate, on radar I see 22 aircraft in the air within a 40 mile radius, but all have NXXX numbers and are the GA aircraft. No Heavies at any location I can find. (KIAD, KJFK, KSFO, KORD, etc.) I have tried a bunch of suggestions that have apparently worked for others as posted but have not found what I am doing wrong yet. Examples: Reinstalled UT with a new download by the flightone wrapper. I do not see a way to uninstall it. Help here would be appreciated. Edited my config.file to include "SimObjectsPaths.6=SimObjects\Airplanes\AI Airplanes" (Assume these are just the default GA Aircraft) Removed the Traffic.bgl file Edited the trafficAircraft.utb file to .bgl I turned off all shadow effects in the FSX options, and the sliders are maxed to the right. I have tried virtually turning down everything else in the options except aircraft, along with every variation of settings I can think of. I have older backups of FSX when it was working fine. I have tried renaming and replacing folders and files from the backup that were working fine when they were active to no avail, including the entire world scenery folder, my fsx..cfg file and a number of others. The last thing I tried was to download the AIFP3118 tool as recommended by another post. I have tried to hunt and compile all files as recommended in order to be sure there are no AI aircraft with a FS9 format. However, I am not sure exactly how to use this tool and don't know if that did anything. The manual does a great job of telling what the tool does, but so far I have overlooked anywhere that it tells you plainly how to do it. If someone is proficient with this tool, I would appreciate a step by step tutorial in how to identify these files and be able to remove or correct them. If anyone else has been through this scenario and knows the solution, your help would be greatly appreciate. Respectfully: RTH
  13. Thanks Portia911, will give it a try. RTH
  14. With some aircraft, when the engine is started, the aircraft goes completely crazy flip flopping and wandering all over creation. It almost seems that the prop stays still and the aircraft rotates which may not actually be the case. Bill Lyons J3 Cub and the Commercial Level Simulations Arrow II would be examples. This is not a constant problem. Sometimes the aircraft will startup normally, but I have never been able to isolate the cause, or solution. Has anyone else seen this happen and have any idea what the correction might be? Thanks: RTH
  15. Update: I think I may have found my problem, but school is stll out to confirm this over the long haul. I found that in my FSX>Settings-Sound options that "Sounds" and "Voice" had "Default Primary Device" as the settings. I changed this to be "Speakers (Realtek High Definition)" and it appears that aircraft sounds are as they should be at least at the moment. I tried the default Baron, King Air, and Boeing 737 along with a few third party birds including the PMDG 737NGX (Engine whine is back where it should be loud and clear). The one exception so far was the Aeroworx B200 King Air. Initially it is fine, but if I wander away from the windows screen and look outside or at some other display and come back to the windows view, sound is too loud and constant again. This is a FS9 conversion so may be unique to this bird and the import/modifications for FSX. I will have to give it a little more time to reach any conclusions. Clutch: Thank you for the suggestions. The first thing I tried was to replace the PMDG 737NGX Sound folder with the MSFSX Default 737 folder. No difference. I also tried another bird or two with the same results. Again, all of the aircraft in question had no sound problems before my hardware upgrade. No aircraft sound folders/files were changed. The default aircraft had problems of their own when I checked them. Although I have not flown MS default aircraft for many years and/or versions of MSFS I have the default Baron as my FSX startup default aircraft located at KLWB. I realize that this is a debated method of startup between developers, but it has worked well for me for many years. PMDG says it is not necessary and even advises against it, but I have found some third party aircraft, usually sinple ones have strange engine startup characteristics without a default MSFS aircraft startup. The Baron was fine some of the time, and strange at others. When I selected the default King Air, I had virtually no sound at all. To be honest, I don't remember exactly what the results were, but when I switched to the default 737, 777, and/or 747 sound was not as it should have been either. Resetting the FSX>Settings>Sound, Sound and Voice options as noted above may have solved this problem. Time will tell whether it holds up or not. One last observation/clarification: Attached are screen shots which may or may not turn out to be legible. With Windows XP, I had "Microsoft Photo Editor" which I used for resizing screen shots to an acceptable size for AvSim attachements. Win 7 does not include that program or any other I have found so far that will let me resize screenshots. I copied that program to my Win 7 computer but have not found a way to get it to work yet. Therefore being that I still have a parallel WinXP 32 bit computer I copied the screen shots to that computer, resized them and moved them back to this computer. The original size of the folder containing eleven screen shots was a little over 62MB. A single screen shot was too large for AvSim. After resizing to the same size I have previously used many times for attachments, the size of the entire folder is only 484KB. The down size is when I look at them, they are not legible. I will attach them in the hope that they look differntly as attachments, but I doubt that they will be of much use. More Update Growing pains I guess. To be continued: RTH
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