hilton

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  1. hilton

    30cm screen shots

    Christian,How much of the world is covered at 30cm?B
  2. hilton

    Awsome Job!

    OH MY GOD:) I did not understand a word but I did not need to. Those pictures were FANTASTIC.Any chance?Bernard
  3. hilton

    Awsome Job!

    I would really like to see winter (snow/ice) scenery. I do not know how you do it but may I make a suggestion. If you could filter out all the greens and the pale earth colours (browns) and replace these with snow - essentially white with a tint to represent the time of day - blue for midday, yellow and orange at sunrise and sunset. FSX may do this for you.You would need to keep the dark hard edges to define the scenery. The processing power needed for this could be huge.I do not see the point of using autogen to generate buildings. These do not work, they never look right. Landmark buildings and bridges are already available. Autogen trees look ok most of the time. Microsoft seem to think that every conifer is a giant redwood, try flying round Scotland on default scenery to see what I mean. So you would need a decent library of tree types for it to work. In Scotland managed plantations are felled before the trees get to high.I enjoy flying round Gran Canaria and I have the excelent CANARAS scenery which gives a very detailed mesh. The ordinary houses/hotels do not work very well IMO.The biggest improvement anyone can make to TP is a good mesh. A higher photographic resolution is nice but the memory requirements could be a stumbling block as most people are still running 32 bit systems that will not address 4 gigs.Just a few thoughts.Bernard
  4. hilton

    Awsome Job!

    Tileproxy is fantastic. I have not yet seen 3000 tps on load up but I am not far off - just a little more overclocking should do it. TPS in normal running is about 900 to 1500.There are times during a flight when nothing happens. The scenery is sharp and tps is at zero - nothing to do I guess.This has to be a commercial product now. FSX was made for this. From now on default scenery is history.Bern.
  5. hilton

    Beta 7 feedback

    Christian,It looked like an application crash because FSX just switched off leaving TP to talk to itself. My computer was fine.I have not been able to reproduce the error despite a complete and very satisfying circumnavigation of Gran Canaria using GE.I have improved matters ( previous sluggishness ) by changing Fibre Frame to 1.10 and winding my cpu up to 3.34gigs. I was flying at 75kias.I used both windowed and full screen mode on and off with no problems.Bernard
  6. hilton

    Beta 7 feedback

    The only time I have had a crash is when I was flying in full screen mode using GE scenery and a captcha form wanted to come on. At this point FSX decided to close itself down with an error message that mentioned corrupt data.I have never had a crash when using VE in full screen. I have not used the other providers thus far.This version of TP works very well with VE but not as well with GE. This is just a visual observation. VE data over Scotland is pin sharp providing I do not fly too fast whereas GE over the Canaries is more of a struggle.I have now flown in a number of locations using new and cached data and I can confidently say that the blurred tile with Vista issue is fixed.Bernard
  7. Christian,Fantastic. I did a complete re-load and started fresh.TP dialog window is very diffferent with oval shaped areas showing which tiles are downloaded.The Issue with Vista and corrupt tiles has been fixed (I think).The graduated shoreline colour is much better.The colour of the sea is very good - it was too dark previously.My captchaform now functions.Tiles per second figure is astronomical - I won't brag.The sim runs very smoothly.Very well doneBernard
  8. Christian,I have just been looking at Google Earth and have come to the conclusion that the mesh information that GE has is better than FSX.If you look in 3D using the GE browser you will see what I mean.Try the Cape Verde Islands.You know what is coming - is there any chance that we could pick up this mesh from Google on the fly?Bernard
  9. hilton

    Vista Home Premium 32

    >It's Vista's kernel remembering the file>size of a tile, say 48 KB (@LOD 13), and after Tileproxy has>updated it (to say 768 KB @ LOD 15) Vista refuses to let the>Sim read past 48 KB. There is some kind of caching mechanism>in the kernel which I cannot currently work around.>>Christian>Anyone listening in good ol' America? Mr P Taylor perhaps.Is this one for SP3 (it will never happen) or perhaps a Vista update.I can always hope :-) Bernard
  10. hilton

    Vista Home Premium 32

    The blurry tile issue is not a show stopper, not every tile is affected and if looking through cockpit view (virtual or otherwise) often the corrupted tiles cannot be seen.Christian is right, circling around is a problem.Unfortunately I like panning around the aircraft and this is when I see them.I compensate by flying higher and limiting to LOD 13 achieved by limiting the sim to a 5m texture resolution. Incidently turning down the texture resolution in mid flight does not work. The only way to clear the faulty tiles is to re-boot FSX.I am presently exploring The Alps using GE. This area looks very good at LOD 13 because you need to fly high to avoid the peaks.Other problems I was having were with conflicting programs. To stop the conflicts I now stop all non-microsoft services (using msconfig from the Run dialog) before starting TP.For info on how to do this browse the help section in FSX and look for conflicting progs. This action also frees up useful resources.Bernard
  11. hilton

    Vista Home Premium 32

    Ok I guess I will reply to myself having found a work around.Tile Proxy and Vista do not appear to speak the same lingo. If you have Vista installed then you will suffer tile corruptions immediately beneath and behind your aircraft. These corruptions look like a very blurry tile of low LOD value.It is reasonable to assume then that the Vista compatibility problem lies chiefly with the more detailed scenery tiles of LOD 14 and 15.I have tried to exclude LOD 14 and 15 tiles from within proxyUser.ini but this approach does not work for me.The only way that works is to set the Texture Resolution in FSX Scenery dialog window to a value of 5 m.This work around applies to both TP versions 6 and 7.I am using Vista Home Premium 32 FSX SP 1 and SP 2 and DX10. At a 5 m resolution it means that I have to fly higher than I would otherwise like to, but one compensation is that I have less data to load. It also means that I can stretch out the LOD 13 area well into the distance and avoid most of the popping into focus effect with the scenery.Bernard
  12. hilton

    work in progress

    >>Interesting BTW to watch how on a Quad core chip up to three>square sections are updated simultaneously.>I raised my question because I wish to know if the LOD 15 information is being loaded. Flying around Malta yesterday the scenery was very blurred. LOD 13 at best. My quad runs at 100% most of the time at 3.15 GHz - that is a lot of computing. The G E browser shows detailed pictures of Malta so the info is there.My internet connection runs at 2.5 mbps and after an initial load up I see very little traffic.What is disconcerting is when scenery beneath the aircraft is distorted (should this be LOD 15 data) and yesterday on one server (not G E) I got the following message: Tile API : JPEG decoding problem @ level 14.All assistance appreciated.B
  13. hilton

    work in progress

    Christian,Nice work. Can we assume that the different shading represents the LOD values of the tiles. It might be a good idea if we new which LOD(s) were being represented. Also in Manage Service caches, I would like to know exactly what has been downloaded in terms of the various LOD values.B
  14. Just had a fly around the Canaries. After about 40 minutes and two captcha calls the server timed me out.. It was my first fly over so I was harvesting lots of data.I cannot get the highest resolution because of vista - bl***y microsoft.B
  15. hilton

    Copy Error window

    Christian,>tileproxy.sys : Read with IRP_SYNCHRONOUS_PAGING_IO!>tileproxy.sys : Read with IRP_NO CACHE!>tileproxy.sys : Read with IRP_PAGING IO!>I think I have finally got this sorted. The above error messages have gone thanks to me turning off all non-microsoft services. I am sure that I did not have to do that with the other pc.Before starting to load thousands of tiles I got this message"Preload Algorithm does not seem to work for you, turning it off"What is that about?Individual tile accesses can be anything between 1 and 1900 using VE above Scotland. I have got some water where there should be land. This happened when I turned off the water mask to try to relieve the pressure on the processor and sharpen up the tiles. This QX9650 processor was running at 100% all cores with serious heat comming out of the case.Is it better to run at a fixed frame rate or unlimited?fsconfig has the mods generated by tileproxy and no others.Cheers Bernard